scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
2015-04-01 17:02:15 +02:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
dteviot
45b6538820
fixed MSVC 2013 warning C4800
...
forcing value to bool 'true' or 'false'
2015-03-06 23:19:57 +13:00
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
scrawl
eecea4131f
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
Marc Zinnschlag
31f6ccdf4d
Merge remote-tracking branch 'internecine/bug2031'
2015-01-06 09:43:59 +01:00
Alexander "Ace" Olofsson
0af5c7b379
Starting to clean up some heavy includes
2014-12-19 09:23:16 +01:00
Internecine
9c5f156793
Fixes tooltip displaying 0 durations
2014-11-05 00:46:33 +13:00
scrawl
7252cb63a6
Fix cppcheck issues
2014-09-26 17:48:14 +02:00
scrawl
f82224497a
Compatibility fix for MyGUI git
2014-09-13 08:00:24 +02:00
scrawl
cfc57d0fe0
Use MyGUI's castType for widget casts
2014-09-13 04:07:40 +02:00
scrawl
c6bcd75058
Add various custom widgets used in OpenMW to the MyGUI plugin
2014-09-12 05:14:21 +02:00
MiroslavR
5977860e09
Fix broken coin placement in levelup dialog + possible memleak
2014-09-02 22:06:02 +02:00
MiroslavR
41c6045986
Realign all parent boxes when autosizedwidgets change size
2014-09-01 03:38:05 +02:00
MiroslavR
195f044f3b
Replace more .tga->.dds hacks with ResourceHelpers
2014-08-16 18:12:18 +02:00
MiroslavR
a9f7a30d90
HBox, VBox: call parent setPropertyOverride
2014-08-16 13:12:02 +02:00
scrawl
082b6125a9
Fix crash during spell creation when an effect targeting a skill/attribute doesn't have one assigned yet ( Fixes #1598 )
2014-06-29 17:02:29 +02:00
scrawl
d4678a8d55
Fix level up dialogue layout ( Fixes #1393 )
2014-06-18 16:57:53 +02:00
scrawl
b42240be6d
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
2014-01-03 03:48:43 +01:00
scrawl
eba60858dd
Closes #1078 : Show stat bar text even when 0
2014-01-02 21:48:33 +01:00
scrawl
bf5529819d
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
2013-11-05 19:50:24 +01:00
Jordan Ayers
6e4978643c
Magic Effect descriptions: support feet / level modes.
...
Show proper suffixes for all magnitudes.
Drop extra 'times' symbol in 'timesInt format (not consistent
with other magnitude displays).
2013-10-09 00:08:11 -05:00
Jordan Ayers
6ab7002908
MagicEffect: Put magnitude type into ESM::MagicEffect helper.
2013-10-07 22:28:55 -05:00
Jordan Ayers
065f435225
Format fix: remove extra spaces from ranged TimesINT formatting.
2013-10-07 20:02:20 -05:00
Jordan Ayers
6303e56ce4
Magic Effect Display cleanup: Don't put spaces in percentages.
2013-10-06 20:35:59 -05:00
Jordan Ayers
707f45aa8e
Magic Effect Display improvement.
...
Related to Bug #794 .
Always show one decimal point precision for Fortify Max. Magicka effect.
2013-10-06 20:26:39 -05:00
Jordan Ayers
6983a55a16
Magic effect display improvement.
...
Related to Bug #794 .
Show the "x INT" notation for Fortify Max. Magicka.
Show "%" notation for weakness / resistance effects.
2013-10-06 19:32:40 -05:00
scrawl
7dc30a01cd
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
scrawl
58fce74620
Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders
2013-07-06 16:40:57 +02:00
Sebastian Wick
26bd2a5301
use the new scrollbar; range dependent step size; fix
2013-07-05 20:28:46 +02:00
Sebastian Wick
b43f41c2bd
use a mygui controller for scrollbar repeat
2013-07-05 19:17:00 +02:00
Sebastian Wick
e3d8bdbafe
autorepeat scrollbar
2013-07-02 17:29:47 +02:00
Britt Mathis
7eee86ab66
No more using namespace
2013-04-17 18:56:48 -04:00
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
2013-04-10 00:32:05 -04:00
scrawl
c4a42f2e1f
Fix infinite recursion on shutdown caused by incorrect onWidgetDestroy listener
2013-03-13 23:17:25 +01:00
scrawl
fdcbdbf35d
Rewrote layout tooltips to use the new box layout system, fixes word wrapping delay
2013-03-13 19:44:34 +01:00
scrawl
4c588cbab6
Levelup dialog is now dynamic; added level descriptions
2013-03-12 17:18:47 +01:00
Marc Zinnschlag
3e97943e06
Merge remote-tracking branch 'scrawl/includes'
2013-03-03 15:37:13 +01:00
scrawl
9a84f6744f
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
scrawl
cf87708c1f
Magic effect icons for spells
2013-03-03 12:01:19 +01:00
scrawl
c71656493d
Ingredient effects now correctly hide until the player has discovered them
2013-01-11 01:23:24 +01:00
greye
4637503680
applying new interface vol.6, inconsistent
2012-11-06 00:34:11 +04:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
scrawl
f154031e54
last bits of the gui
2012-10-11 18:26:29 +02:00
scrawl
1c0dd3ccc5
some editing code
2012-10-03 15:06:54 +02:00
scrawl
21493c2dbd
added magic effect flags from Research wiki page
2012-10-01 23:33:07 +02:00
greye
18cc435aa1
resolving conflicts
2012-09-21 13:13:11 +04:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00