Commit Graph

100 Commits (520e65f82205480a6286d6c51129c0715ec13149)

Author SHA1 Message Date
Andrei Kortunov 441463327c Validate map size 7 years ago
scrawl 35110fb2f8 Remove unused and slightly broken custom button titles in ConfirmationDialog 7 years ago
scrawl 4fff2e2e34 Refactor exitCurrentGuiMode 7 years ago
scrawl 01391b7eed Rename WindowBase's open/close to onOpen/onClose 7 years ago
scrawl 7dec773ea9 Fix global map arrow/button not showing for a split second when the window is opened for the first time 7 years ago
Bret Curtis d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
Andrei Kortunov c3d49d5ca5 Fixed inventory crash and skipmenu launch 8 years ago
Andrei Kortunov 72a16dc78b Merge branch 'master' into pinned since added PR #1250 8 years ago
Andrei Kortunov 95ce7637f3 Adds persisted pin (feature #2834, bug #2489) 8 years ago
def 785b3c3d01 Hide WorldButton when in game mode 8 years ago
scrawl 72c6b11cf8 Move global map render to the worker thread 8 years ago
Allofich 53e94b7c3f Fix shadowing warnings 8 years ago
MiroslavR ddbfe0c944 Fix disabled door markers appearing on the map (Fixes #3348) 9 years ago
scrawl b9b73d7b12 Replace "sys::default" with ESM::CellId::sDefaultWorldspace 9 years ago
scrawl e8662bea31 Change the way that image origin is converted to OpenGL's lower-left convention
Flip the texture coordinates instead of flipping textures.

This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
9 years ago
scrawl 8e5398d85b Add missing initializations 9 years ago
scrawl 7d647088ab Make the local map cell distance configurable 9 years ago
scrawl bd655c20fd Refactor local map updates
We don't need the delay any more because the rendering itself is part of the normal rendering traversal - so it's delayed anyway.

Don't request maps that we're not actually using (i.e. with cell grid sizes higher than the default 3, we were rendering more maps than the map window could show).
9 years ago
scrawl ef20962fc5 Disable fog of war rendering on the HUD map by default 9 years ago
scrawl ca4e859f61 Remove unused argument 9 years ago
scrawl 0f347eccbf Flip the origin of global map texture
Now it's consistent with the overlay texture.
9 years ago
scrawl e8c9d3ea2a Fix cell names on world map not always being translated (Fixes #2832) 10 years ago
scrawl 1156668843 Render certain map markers on top of the player arrow (Fixes #2559) 10 years ago
scrawl 77f1387da8 Include cleanup 10 years ago
scrawl 6e493500c9 Show custom map markers on the tooltip of the world map marker (Fixes #2711) 10 years ago
scrawl 41bed4c7d9 Use multimap to speed up custom map marker code 10 years ago
Alexander "Ace" Olofsson 3655ef16af Explicitly instantiate ESM::StatState 10 years ago
scrawl e23775e338 Fix -Woverloaded-virtual clang warnings 10 years ago
scrawl 4bb3cbf0fb Remove last remains of Ogre 10 years ago
scrawl 6d3528af70 Port global map exploration 10 years ago
scrawl 7a1408cfed Restore display of global map overlay, no exploration yet 10 years ago
scrawl 72d0a69132 Fix global map markers not being cleared on a new game 10 years ago
scrawl c811ac6afe Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
10 years ago
scrawl 3dcb167066 Map rendering 10 years ago
scrawl 22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
10 years ago
Rohit Nirmal 396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
scrawl 75ace9f8b5 Global map base layer 10 years ago
scrawl bec9abd319 Remove name extension for internal MyGUI textures
Since they're no longer loaded from disk, the extension makes no sense.
10 years ago
scrawl 033719ccd7 Correct the icon used for custom map markers 10 years ago
scrawl ca53457a1c Correct the map icons used for detect spells (Fixes #2519) 10 years ago
scrawl 4e69e7cc0f OpenMW compiles and runs w/o render window 10 years ago
dteviot e6cd8484a2 fixing MSVC 2013 warning C4244: & C4305
fixes for mistakes in last commit.
10 years ago
dteviot e197f5318b fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
scrawl 0c6e2170db Include cleanup 10 years ago
scrawl 7542fb5cd9 Show map notes on door marker leading to the cell with the note (Fixes #2284) 10 years ago
scrawl c883a73d30 Several warning fixes 10 years ago
scrawl f9cf31fcd5 ESSImport: convert custom map markers, not working for interiors yet 10 years ago
scrawl c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 10 years ago
scrawl 728b842e72 Use MyGUI::utility in favor of boost lexical_cast 10 years ago
scrawl eecea4131f Reduce MyGUI includes 10 years ago