Andrei Kortunov
3c7ab976c3
Ignore movement from scripted animations (bug #4475 )
7 years ago
Capostrophic
ecafcefae9
Fall back to regular head when getVampireHead fails
7 years ago
Andrei Kortunov
c195144b17
Take transformation from first node with given name in file (bug #4469 )
7 years ago
Marc Zinnschlag
a8ad530db9
Merged pull request #1749
7 years ago
Miloslav Číž
477e1437d2
Resolve conflicts
7 years ago
Miloslav Číž
d629c30fdb
Merge branch 'master' into screenshot360
7 years ago
Miloslav Číž
c3d7ee5a9e
Resolve merge conflicts
7 years ago
Miloslav Číž
db8aaa74d6
Start cell border debug drawing
7 years ago
Andrei Kortunov
f299be8158
Play scripted animations even if SkipAnim is used
7 years ago
Andrei Kortunov
fea34bd73f
Added support for per-group animation files
7 years ago
David Cernat
04a2025340
Fix crash when adding items to certain disabled creatures (bug #4441 )
7 years ago
scrawl
cfdf99f601
Revert "Merged pull request #1573"
...
This reverts commit 7324bd368f
, reversing
changes made to 810e4416f6
.
7 years ago
Marc Zinnschlag
7324bd368f
Merged pull request #1573
7 years ago
Andrei Kortunov
df459199dd
Avoid left shift of negative value
7 years ago
Andrei Kortunov
22fb1f3403
Play spellcasting effects from objects
7 years ago
scrawl
b995584ad2
Merge pull request #1688
7 years ago
Capostrophic
6b47f72959
Set character preview scene ambient to 0, 0, 0
7 years ago
scrawl
bdf1070852
Merge pull request #1688
7 years ago
Capostrophic
bfcdf660f2
Utilize inventory character preview lighting rotation fallback settings
7 years ago
Capostrophic
b69e812a52
Utilize inventory character preview lighting color fallback settings
7 years ago
scrawl
0982d2175a
Merge pull request #1473
7 years ago
bret curtis
4890ecd357
remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb
7 years ago
Chris Robinson
01dbac7b15
Don't use a different setting for distant viewing distance
7 years ago
Chris Robinson
41669467ae
Make settings for distant fog parameters
7 years ago
Chris Robinson
154cc8c659
Use alternate fog parameters when distant land is enabled
...
This allows the distant land to actually be seen when the user enables it. The
values used are replicated from MGE XE's default settings and should probably
be exposed somewhere.
7 years ago
Chris Robinson
6d557fec8e
Increase the far clip plane when distant terrain is enabled
7 years ago
scrawl
839196e4fa
Force normal polygon mode for the map camera ( Fixes #4235 )
7 years ago
Miloslav Číž
db6107f12f
Merge branch 'master' into screenshot360
7 years ago
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting
7 years ago
scrawl
899d464b0d
Cap the rain emitter's frame time ( Fixes #4314 )
7 years ago
scrawl
dd5ebe225b
Merge pull request #1580
7 years ago
scrawl
bba9a8dd91
Don't update off-screen animations
...
Make flying creatures animate in-place when out of processing range
7 years ago
Miloslav Číž
3b741dc4b7
Revert "Add slider for refraction size in settings window"
...
This reverts commit ee40b41285
.
7 years ago
scrawl
b8c25e6bff
Use the correct priority of animation sources in getStartTime ( Fixes #4263 )
7 years ago
Miloslav Číž
ee40b41285
Add slider for refraction size in settings window
7 years ago
Miloslav Číž
b69c16e682
Add setting option to scale water refractions
7 years ago
Miloslav Číž
37aa761283
Change spherical screenshot filtering to nearest
7 years ago
Miloslav Číž
df61a30259
preincrement
7 years ago
Miloslav Číž
ddbf6c162f
use linear filtering for the cubemap
7 years ago
Miloslav Číž
fc507c66f7
remove no longer needed stuff
7 years ago
Miloslav Číž
3ae5310567
use loading screen to freeze the screen
7 years ago
Miloslav Číž
2b5f147545
allow non-power-of-2 sized cubemaps
7 years ago
Miloslav Číž
bccff768ff
select closest power of 2 resolution for the cubemap
7 years ago
Miloslav Číž
56c74fb96f
add scene switch node
7 years ago
Miloslav Číž
1a4f351e3d
move camera freeze code
7 years ago
Miloslav Číž
af38d3a47d
get rid of sphericalscreenshot class
7 years ago
Miloslav Číž
226fb9c26b
render cubemaps in OGL coordinates
7 years ago
Miloslav Číž
1c3d45f641
dirty 360 screenshot GPU setup
7 years ago
Miloslav Číž
823218bb61
freeze screen during screenshot taking
7 years ago
Miloslav Číž
511a5686da
planet mapping adjustment
7 years ago