Nelsson Huotari
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54e13954e8
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Improve land steepness limiting code
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2019-10-22 21:25:10 +03:00 |
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Nelsson Huotari
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4a2d8aaf97
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Handle mBrushSize 1.
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2019-10-22 21:25:10 +03:00 |
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Nelsson Huotari
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16138fc896
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Transient land shape editing
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2019-10-22 21:25:10 +03:00 |
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Nelsson Huotari
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78f2a5181d
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Default brush size to 1
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2019-10-10 14:27:22 +03:00 |
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Nelsson Huotari
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301c05662b
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assignment to memb. init. list, publics to private, virtual -> final
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2019-10-10 14:27:22 +03:00 |
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Nelsson Huotari
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4ccb951126
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move check to outermost scope
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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0880923189
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Consistency for variable and header argument names.
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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6dc3d8b44b
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More readable code
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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780055899d
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Don't add empty primitive sets to geometry.
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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3becacf6d1
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Remove globals, const int& -> int, values to const ref.
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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1dcee833a1
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Less verbose syntax
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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5a143fe99d
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Remove extra include
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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39ab449431
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Only allow selection of cells in view
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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dc8de6c6e6
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Make less copies
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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001ca68cc7
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Remove empty lines
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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46ee639892
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pass by const ref and other fixes
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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20ab7df19f
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Fixes, cleanup.
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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1a08944a8b
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Remove unused code, clarifications, optimizations
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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d6722c7492
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Terrain texture selection, support for vertex selection
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2019-09-10 12:15:19 +03:00 |
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Nat Meo
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af1e5e01b4
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Issue #5005: Instance window via Scene window
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2019-07-01 23:26:05 +00:00 |
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Capostrophic
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85e99182ce
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Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
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2019-04-10 22:31:31 +03:00 |
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Andrei Kortunov
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a302ec9c65
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |
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elsid
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ccb325c663
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Add override to fix warnings
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2019-03-20 00:19:26 +03:00 |
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Nelsson Huotari
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2b674cedaa
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Implement view cell from r-type hint
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2019-03-16 14:38:51 +02:00 |
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Andrei Kortunov
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9e4a339ad3
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Daytime node switch support (feature #4836)
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2019-02-02 10:50:15 +04:00 |
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Stomy
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71be4cdd20
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Ensure Unique Instance Refnum after clone, add, or move
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2019-01-21 19:30:11 +00:00 |
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mp3butcher
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9de6c630f2
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fix moc achieving to reach unparsable boost code
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2018-12-01 21:27:43 +01:00 |
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Andrei Kortunov
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059a8fd32a
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Refactor dynamic casts in the editor
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2018-11-15 17:50:23 +04:00 |
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Andrei Kortunov
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5ac81cfbff
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Throw exceptions with some info int the editor if dynamic_cast failed
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2018-11-14 15:53:43 +04:00 |
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Andrei Kortunov
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4ee15ddcb9
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Fix many Coverity Scan warnings
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2018-11-14 11:21:49 +04:00 |
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Andrei Kortunov
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e06f0b797a
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
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Capostrophic
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03788edd63
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Fix redundant drag call in instance dragging (bug #4593)
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2018-10-05 18:48:17 +03:00 |
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Kyle Cooley
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0096951f25
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cleanup
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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676fc48855
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Re-add logic for empty model
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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f43b70d77b
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Centralize actor data, simplify logic
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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031502b2ab
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Reorganize ActorAdapter data, use weak cache for sharing
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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2a9ebac572
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Simplify update logic, update when race parts are changed.
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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1276e0fa9b
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Handle changes to race record when rendering actors
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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6bece13a32
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Use new Log class for error message
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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97ac0a92dd
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Move data handling out of rendering code, equip armor/clothes
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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6b42f37918
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Handle creatures too
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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e2ac392a40
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Move common stuff to scene util, fix errors with 1st person meshes
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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8444ee9981
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Start rendering npc's
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2018-09-27 13:14:59 +04:00 |
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Andrei Kortunov
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ee4ca87352
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Traverse child nodes of cell node in the editor (bug #4654)
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2018-09-26 23:13:18 +04:00 |
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Andrei Kortunov
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70ed8fd1a9
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Use constants instead of widely used magic numbers (task #4645)
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2018-09-17 19:22:50 +04:00 |
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Andrei Kortunov
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c7a5548475
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Use new logging system for editor
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2018-08-14 20:01:09 +04:00 |
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Andrei Kortunov
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6ddf6eb885
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Use editor markers for lights and creatures levelled lists
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2018-07-15 17:25:18 +04:00 |
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Andrei Kortunov
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27a5da59ba
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Fix MSVC warnings C4456
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2018-07-10 11:29:39 +04:00 |
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Andrei Kortunov
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f4330cf057
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Editor: limit FPS in 3D preview windows (feature #3641)
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2018-07-02 12:20:34 +04:00 |
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Nelsson Huotari
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825c331764
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Remove texture filtering, better ltex importing, reindexing duplicates
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2018-05-22 14:55:09 +03:00 |
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