Koncord
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3d294500ba
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[General] Use std::replace() instead for-each in Utils::convertPath()
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2017-03-08 12:06:47 +08:00 |
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Koncord
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435d9780a7
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[General] Fix PacketPreInit
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2017-03-06 18:40:53 +08:00 |
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Koncord
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690211ad99
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[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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2017-03-06 18:40:07 +08:00 |
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Koncord
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0c1905e842
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[General] Add PreInit packet
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2017-03-05 16:46:11 +08:00 |
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Koncord
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0d53a6916d
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[General] Move repeated code in Packet() to base class
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2017-03-05 16:27:41 +08:00 |
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Koncord
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c353e18645
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[General] Move Utils from server to components
Rewrite CRC32 functions to the Boost equivalent
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2017-03-04 13:08:22 +08:00 |
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David Cernat
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5c269a5f8d
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[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
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2017-02-28 01:38:25 +02:00 |
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David Cernat
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4aaa9ed694
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[General] Update version to 0.5.2
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2017-02-28 00:11:36 +02:00 |
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David Cernat
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e6bc7ad463
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[General] Make all flying players fly correctly, including TCL users
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2017-02-27 23:01:33 +02:00 |
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David Cernat
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060e440ab2
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[General] Update version to 0.5.1
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2017-02-25 12:17:22 +02:00 |
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Koncord
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715422aff6
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[General] Fix memory leak in Log dtor
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2017-02-24 13:41:11 +08:00 |
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Koncord
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e3f4c63ea6
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[General] Delete invalid & redundant code
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2017-02-24 12:30:18 +08:00 |
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Koncord
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059043fea9
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[General] Change signature of BaseEvent::action
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2017-02-23 15:16:28 +08:00 |
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Koncord
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158e9b3b09
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[Server] Add ability to set password to server from config & scripts
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2017-02-20 22:40:09 +08:00 |
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David Cernat
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3e50cf60e7
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[General] Update version to 0.5.0
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2017-02-20 15:05:12 +02:00 |
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David Cernat
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a4526605a6
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[General] Remove goldValue from ContainerItem because it is never useful
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2017-02-20 12:31:11 +02:00 |
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David Cernat
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4f2b88df8a
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[General] Remove owner var from ContainerItem because it is always empty
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2017-02-18 23:59:02 +02:00 |
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David Cernat
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941d6269c1
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[General] Slightly reorder variables in ID_OBJECT_PLACE
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2017-02-17 18:34:11 +02:00 |
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David Cernat
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27c4015f50
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[General] Remove unused packet placeholder ID_OBJECT_HEALTH
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2017-02-16 18:46:39 +02:00 |
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David Cernat
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3b604a432e
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[General] Restructure ID_CONTAINER to allow multiple containers at once
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2017-02-15 20:14:25 +02:00 |
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David Cernat
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c8cbfbef62
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[General] Sketch out server requests to players for container data
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2017-02-14 19:31:56 +02:00 |
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David Cernat
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6144ca95d8
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Set version to 0.4.2
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2017-02-06 23:25:46 +02:00 |
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David Cernat
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5038353792
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[General] Rename BaseEvent's state into doorState & adjust related funcs
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2017-02-06 23:09:50 +02:00 |
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David Cernat
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d8a9a5f6c9
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[General] Send item owner in ID_CONTAINER
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2017-02-06 22:45:23 +02:00 |
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David Cernat
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3614b21e10
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[General] Send charge and goldValue in ID_CONTAINER
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2017-02-06 21:28:03 +02:00 |
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David Cernat
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182b238b5f
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[General] Rename WorldEvent into BaseEvent
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2017-02-06 12:53:41 +02:00 |
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David Cernat
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75392297b5
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[General] Use vector::at in most places
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2017-02-05 19:01:06 +02:00 |
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David Cernat
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60d6a6d463
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[Client] See when other players remove items from containers
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2017-02-05 18:45:23 +02:00 |
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David Cernat
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f314b13edf
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[General] Rename item health into charge, for consistency with OpenMW
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2017-02-05 14:56:27 +02:00 |
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David Cernat
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ecc456fea9
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[General] Include charge int in WorldObject & send it w/ ID_OBJECT_PLACE
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2017-02-05 13:45:12 +02:00 |
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David Cernat
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04d45b9dbb
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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David Cernat
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9f8bed9be1
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[General] Add action types to WorldEvent's ContainerChanges
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2017-02-04 21:32:06 +02:00 |
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David Cernat
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a07e616878
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[General] Add ContainerItem and ContainerChanges structs to WorldEvent
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2017-02-04 20:14:39 +02:00 |
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David Cernat
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6328ffb9aa
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[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
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2017-02-04 14:25:43 +02:00 |
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David Cernat
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9130c1f302
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[General] Rename ID_CONTAINER_ADD into ID_CONTAINER
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2017-02-04 13:14:37 +02:00 |
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David Cernat
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d2cf96af99
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[General] Repurpose the unused ID_CONTAINER_REMOVE into ID_OBJECT_HEALTH
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2017-02-04 13:05:15 +02:00 |
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David Cernat
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c1427b2558
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[General] Simultaneously send loads & unloads in ID_PLAYER_CELL_STATE
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2017-02-03 20:27:40 +02:00 |
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David Cernat
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958ff06ca8
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[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
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2017-02-01 11:54:40 +02:00 |
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David Cernat
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2c5cc82f49
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[Server] Add script functions for getting world object placement info
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2017-01-29 15:29:40 +02:00 |
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David Cernat
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15ed4b8da6
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[Components] Use 24 hour format instead of 12 for log file timestamps
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2017-01-28 20:20:47 +02:00 |
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David Cernat
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8bc6dfe590
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[General] Remove duplicate constructor in PacketObjectUnlock
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2017-01-28 18:19:24 +02:00 |
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David Cernat
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9f1e491a75
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
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David Cernat
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244da19a51
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[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
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2017-01-26 13:49:20 +02:00 |
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David Cernat
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4dc0ba21ec
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[General] Fix packet ID for ID_PLAYER_CELL_LOAD
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2017-01-26 12:19:49 +02:00 |
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David Cernat
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97aabf4a7d
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[General] Sketch out sending of cell loading/unloading info in packets
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2017-01-26 09:02:01 +02:00 |
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David Cernat
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158d606477
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[General] Leave one blank line at the end of every tes3mp code file
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2017-01-26 06:17:29 +02:00 |
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David Cernat
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63c8a98083
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[General] Stop using virtual functions in BasePlayer
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2017-01-25 17:06:15 +02:00 |
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David Cernat
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1d9c6ddd81
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[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
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2017-01-25 14:51:43 +02:00 |
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David Cernat
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35e453dec3
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[General] Sketch out most of functionality for journal saving/loading
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2017-01-24 19:32:25 +02:00 |
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David Cernat
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d308897f95
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Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges
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2017-01-20 12:43:05 +02:00 |
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