Mads Buvik Sandvei
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60ffaea195
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Pointer mode verbiage.
protected member variables for vranimation
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2020-06-25 23:20:38 +02:00 |
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Mads Buvik Sandvei
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d405bcc910
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Obsolete struct
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2020-06-25 22:55:31 +02:00 |
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Mads Buvik Sandvei
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e3c460ae35
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Swapchain refactoring. Use of multisampling. Msaa resolve steps for mirror textures.
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2020-06-24 22:22:09 +02:00 |
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Mads Buvik Sandvei
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df45ee1690
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More refactoring/cleanup
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2020-06-24 21:26:11 +02:00 |
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Mads Buvik Sandvei
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1cf97fd7ad
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lots of refactoring and some commenting
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2020-06-21 23:40:07 +02:00 |
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Mads Buvik Sandvei
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09cd233958
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Proper orientation of arrows
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2020-06-16 17:54:02 +02:00 |
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Mads Buvik Sandvei
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22a7882acb
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Navigate main menu using oculus touch
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2020-06-13 15:19:06 +02:00 |
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Mads Buvik Sandvei
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8ba341172d
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Recenter view upon cell change.
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2020-06-09 18:16:46 +02:00 |
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Mads Buvik Sandvei
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7f3930c312
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Override bow animations to give all races consistent aim
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2020-06-08 23:54:24 +02:00 |
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Mads Buvik Sandvei
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9bd676f5be
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Some bugfixes, more experimenting with timing of frame sync calls.
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2020-06-07 20:02:03 +02:00 |
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Mads Buvik Sandvei
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f25c3af9cb
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More refactoring of VRSession. Moved call of BeginFrame and WaitFrame to the start of cull to keep shadow technique within openxr specs. There is still some jitter unless i change to single-threaded, and now i have no idea why.
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2020-06-03 19:46:20 +02:00 |
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Mads Buvik Sandvei
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31336aba79
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Some refactoring of openxrswapchain
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2020-06-02 22:16:42 +02:00 |
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Mads Buvik Sandvei
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8f38f0536c
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Separate GLRC for OpenXR to ensure uncontested access.
Safety check on predictions to police that they are made only once per frame.
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2020-06-02 21:46:22 +02:00 |
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Mads Buvik Sandvei
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9ad910a8e7
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Comparison operator for Pose, View, and co.
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2020-06-02 21:45:18 +02:00 |
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Mads Buvik Sandvei
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4361f4191d
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Predictions were off due to count of frames in flight off by 1.
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2020-05-31 13:19:26 +02:00 |
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Mads Buvik Sandvei
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b65c1f582a
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Recenter action
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2020-05-31 12:15:31 +02:00 |
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Mads Buvik Sandvei
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930ee48da6
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Player rotation no longer FPS dependent
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2020-05-31 12:10:52 +02:00 |
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Mads Buvik Sandvei
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64d586929c
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Fixed false staticness of VRGUILayer by editing camera ortography rather than texture coordinates.
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2020-05-31 11:57:08 +02:00 |
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Mads Buvik Sandvei
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ee25d7be38
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Prediction fix
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2020-05-24 18:20:57 +02:00 |
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Mads Buvik Sandvei
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480ce82217
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Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup.
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2020-05-24 18:00:42 +02:00 |
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Mads Buvik Sandvei
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3e3ed7ecee
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STATIC data variance and asynchronous xrwaitframe.
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2020-05-21 19:52:21 +02:00 |
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Mads Buvik Sandvei
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288530510d
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Some cleanup. Fixed problems arising from latest merge (refactoring).
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2020-05-21 01:01:15 +02:00 |
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Mads Buvik Sandvei
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cbbc82f053
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Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
# Conflicts:
# CMakeLists.txt
# apps/openmw/engine.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.hpp
# apps/openmw/mwphysics/physicssystem.cpp
# apps/openmw/mwrender/water.cpp
# apps/openmw/mwrender/water.hpp
# apps/openmw/mwworld/worldimp.cpp
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2020-05-17 23:47:28 +02:00 |
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Mads Buvik Sandvei
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5fba3b17e7
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Changed logic for updating GUI tracking
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2020-05-17 23:17:30 +02:00 |
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Mads Buvik Sandvei
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6474d703ae
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GUI fixes. Animation fixes, i now understand movement accumulation better and was able to clean up some of the hacks with a better result. Lockpicks and probes now work. Haptics. Ready to be playtested.
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2020-05-17 16:25:51 +02:00 |
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Alexei Dobrohotov
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b168544445
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Merge pull request #2852 from elsid/aiwander_cleanup
AiWander cleanup
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2020-05-17 00:37:22 +03:00 |
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Bret Curtis
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59bda361f0
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Merge pull request #2848 from akortunov/bullet
Fix Bullet flags usage
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2020-05-16 23:22:34 +02:00 |
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elsid
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d86669843e
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Remove unseud pointTolerance argument
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2020-05-16 18:44:12 +02:00 |
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elsid
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256c9917a4
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Make AiWander::isPackageCompleted const
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2020-05-16 18:44:12 +02:00 |
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elsid
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131f2557b1
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Split functions to remove redundant clearPath argument
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2020-05-16 18:44:12 +02:00 |
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elsid
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b8513e0318
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Remove unused arguments
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2020-05-16 18:44:12 +02:00 |
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elsid
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489a92de95
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Check for hidden path only for actors wandering manually
Actors who doesn't wander over pathgrid.
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2020-05-16 16:26:42 +02:00 |
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elsid
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e616188265
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Do not allow wandering actor to have empty path
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2020-05-16 16:11:30 +02:00 |
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elsid
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71350c6dff
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Remove redundant variable
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2020-05-16 16:11:30 +02:00 |
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Capostrophic
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8265ebc484
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Fix spell school calculation
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2020-05-15 22:24:48 +03:00 |
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Andrei Kortunov
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add42830d9
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Add a flag to use double-precision functions from Bullet
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2020-05-15 12:48:47 +04:00 |
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Andrei Kortunov
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e827d9c04f
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Disable physics profiler, if Bullet was compiled without profiling support
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2020-05-15 12:48:41 +04:00 |
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Bret Curtis
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c69c7d0b3b
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Merge pull request #2049 from elsid/bullet_double_precision
Support bullet double precision
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2020-05-15 07:41:02 +02:00 |
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Mads Buvik Sandvei
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cad6468518
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Rewrote action system to be more flexible. Makes writing rebindable actions easier, and lets me disambiguate press vs long-press actions on the same key.
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2020-05-15 00:53:49 +02:00 |
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Capostrophic
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30558c2434
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Try to resolve CI concerns
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2020-05-14 10:00:33 +03:00 |
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elsid
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2d7c3bae61
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Support bullet with double precision
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2020-05-13 19:24:28 +02:00 |
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elsid
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ef5a5ef43f
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Print not matched values with full precision
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2020-05-13 18:44:11 +02:00 |
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Capostrophic
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110e3761bf
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Disable small feature culling for orthographic cameras
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2020-05-12 23:25:07 +03:00 |
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Mads Buvik Sandvei
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6f9c405afd
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Tentatively completed VR GUI
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2020-05-12 22:13:01 +02:00 |
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Capostrophic
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77bdd124ee
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Address akortunov's save loading message complaints
Add quotes to the character's name
Don't print the full path to save file
Use better terminology
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2020-05-12 13:51:07 +03:00 |
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Bret Curtis
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42cba092b7
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Merge pull request #2716 from akortunov/png
Store fog of war as a PNG image instead of TGA
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2020-05-12 11:52:23 +02:00 |
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Bret Curtis
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b7c33dbe0a
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Merge pull request #2831 from Capostrophic/pursue
Allow guards to pursue an invisible player (bug #4774)
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2020-05-12 11:45:01 +02:00 |
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Bret Curtis
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4b30bf5699
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Merge pull request #2829 from Capostrophic/logging
Log some more things
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2020-05-12 11:44:05 +02:00 |
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Bret Curtis
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62290182eb
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Merge pull request #2648 from Assumeru/start-scripts
Allow targeting non-unique actors with StartScript. Fixes #2311
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2020-05-12 10:39:11 +02:00 |
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Bret Curtis
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507adac8cd
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Merge pull request #2783 from akortunov/input
Refactor InputManager
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2020-05-12 09:34:22 +02:00 |
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