U-VirtualBox-PC\Admin
6229269506
Some patches for lua on windows
8 years ago
David Cernat
35de28e239
Fix setting of longer environmental variables on Windows
8 years ago
Koncord
804259b2c9
Change some printf to LOG_MESSAGE_SIMPLE
...
printf is not streamed to files
8 years ago
Koncord
f74734cfba
Fix server crash if player is not fully connected
8 years ago
Koncord
61f7ad2f76
Add new paths for native & lua libs
...
If you want to add the native lib you should place it to {PATH_TO_MOD}/lib/
for external Lua libs: {PATH_TO_MOD}/lib/lua/
8 years ago
David Cernat
4e23fc0a5b
Send action parameter to OnPlayerChangeSpellbook
8 years ago
David Cernat
9e290ad799
Fix spacing irregularities
8 years ago
David Cernat
d4b5c826f8
Fix typo in spell script functions
8 years ago
David Cernat
c81b58e1be
Add spell script functions to tes3mp server
8 years ago
David Cernat
8aeb3a6cc6
Reorder script function classes in tes3mp server's CMakeLists.txt
8 years ago
David Cernat
95efb77e53
Implement sending of ID_GAME_SPELLBOOK from client
8 years ago
David Cernat
6ea5f08e9c
Create placeholder for ID_GAME_SPELLBOOK
8 years ago
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
8 years ago
David Cernat
7a3d490121
Rename dumps into crashdumps to make the folder's purpose clear to users
8 years ago
David Cernat
f865246955
Fix Breakpad using changes provided by Stanislav in a gist
8 years ago
David Cernat
456aee65d9
Add and implement ClearInventory() script function
8 years ago
David Cernat
7fae28ce91
Prevent RemoveItem() script function from clearing inventorySendBuffer
...
Up to this commit, the following commands in a Lua script led to the target player receiving all three items, as expected:
tes3mp.AddItem(self.pid, "common_shirt_01", 1, -1)
tes3mp.AddItem(self.pid, "common_pants_01", 1, -1)
tes3mp.AddItem(self.pid, "common_shoes_01", 1, -1)
tes3mp.SendInventory(self.pid)
This, on the other hand, only led to the removal of the last item specified (in this case, the shoes):
tes3mp.RemoveItem(self.pid, "common_shirt_01", 1)
tes3mp.RemoveItem(self.pid, "common_pants_01", 1)
tes3mp.RemoveItem(self.pid, "common_shoes_01", 1)
tes3mp.SendInventory(self.pid)
Inventory functions are bound to remain confusing, but they should at least be consistent in their behavior.
8 years ago
David Cernat
7f25abb9c8
Implement UnequipItem() script function
8 years ago
David Cernat
56928bdc4c
Clean up inventory script functions so they are usable for equipment too
8 years ago
David Cernat
356143faed
Rename GetEquipmentSlotCount() into GetEquipmentSize()
8 years ago
David Cernat
977e93288e
Add GetEquipmentSlotCount() to item script functions
8 years ago
Koncord
f5f1a29f31
Change printf to LOG_MESSAGE_SIMPLE
8 years ago
Koncord
18026d4a50
Fix include guard
8 years ago
Koncord
902e968fd9
Use RakNetGUID instead uint64_t in TPlayers
8 years ago
Koncord
e2359b01ea
Use constant instead magic value
8 years ago
Koncord
e2522fa366
Simplify LOG macros
8 years ago
David Cernat
46b41b605a
Revert "Use lowerCamelCase in tes3mp server script function names, part 1"
...
This reverts commit 0e2b589cdb
.
8 years ago
David Cernat
ad43cb5473
Revert "Use lowerCamelCase in tes3mp server script function names, part 2"
...
This reverts commit 80d16fe1fd
.
8 years ago
David Cernat
1a25434d33
Turn overlooked instance of GetCell() into getCell()
8 years ago
David Cernat
6cd959fac8
Rename BasePlayer's GetCell() into getCell()
8 years ago
David Cernat
80d16fe1fd
Use lowerCamelCase in tes3mp server script function names, part 2
8 years ago
David Cernat
0e2b589cdb
Use lowerCamelCase in tes3mp server script function names, part 1
8 years ago
David Cernat
25dc2b19e7
Use lowerCamelCase in tes3mp server networking function names
8 years ago
David Cernat
7be86388db
Fix build for server
8 years ago
David Cernat
dc9b814ff6
Fix typo in server script translocations
8 years ago
David Cernat
841e93d5e0
Use new SendCell() method in server scripts to send cell packets
8 years ago
David Cernat
5b39916894
Use new SendPos() method in server scripts to send position packets
8 years ago
David Cernat
e0c88150c3
Reorder functions for server script translocations
8 years ago
Koncord
82f202c891
Implement GetAvgPing(pid) function
8 years ago
Koncord
37e9cafbf7
Add new API function: SetConsoleAllow
...
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default
8 years ago
Koncord
6f6993255a
Fix string in breakpad()
8 years ago
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
...
Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
8 years ago
David Cernat
107dacac6d
Add OnPlayerChangeInventory server script callback
8 years ago
David Cernat
31d02e8bf1
Move Networking code for ID_GAME_INVENTORY next to ID_GAME_EQUIPMENT
8 years ago
David Cernat
373011f883
Only send information to POSTLOADED player about other POSTLOADED ones
8 years ago
David Cernat
05cfc918f5
Temporarily use a whitelist for scripts instead of a blacklist
8 years ago
David Cernat
621faf368e
Fix server crash caused by invalid player GUIDs, 2nd attempt
8 years ago
David Cernat
ffb7683a5f
Use suicide as death reason when an attacker leaves the server
8 years ago
David Cernat
eebe1f156a
Change logic for death reasons so it makes sense
8 years ago
David Cernat
6929cd6c4c
Delete debug about player map that is no longer needed
8 years ago