Koncord
aed0651dc2
[Server] Some fixes for MasterClient
8 years ago
David Cernat
018b0e6699
[Server] Add script functions & callbacks for locking, unlocking & doors
8 years ago
David Cernat
958ff06ca8
[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
8 years ago
David Cernat
5bd2fdcf66
[Server] Add OnObjectScale callback, and set scale for WorldObject
8 years ago
David Cernat
8c019f2c61
[Server] Update OnObjectPlace and OnObjectDelete callbacks
8 years ago
David Cernat
5eff2ece21
[Server] Fix memory leaks related to WorldEvents as suggested by Koncord
8 years ago
David Cernat
b549da996e
[Server] On second thought, keep cell description as argument to them
8 years ago
David Cernat
5989bbd97e
[Server] Remove arguments from OnObjectPlace & OnObjectDelete callbacks
8 years ago
David Cernat
2cecce6c72
[Server] Use static WorldEvent variable in Networking
8 years ago
David Cernat
9f1e491a75
[General] Make WorldEvents store information about multiple objects
8 years ago
David Cernat
4f288ab558
[Server] Read contents of ID_PLAYER_CELL_STATE
8 years ago
David Cernat
96bd21a7ca
[Server] Rename OnPlayerCellLoad to OnPlayerCellState, add action param
8 years ago
David Cernat
244da19a51
[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
8 years ago
David Cernat
73d39c1a0a
[General] Stop using virtual functions in BasePlayer, part 2
8 years ago
David Cernat
63c8a98083
[General] Stop using virtual functions in BasePlayer
8 years ago
David Cernat
c62a575a9e
[Server] Change order of words in the names of script callbacks
8 years ago
David Cernat
1d9c6ddd81
[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
8 years ago
David Cernat
25e535e8ad
[Server] Fix integer types for new script callbacks
8 years ago
David Cernat
f9feaf05f0
[Server] Add script callbacks for object placement and deletion
8 years ago
David Cernat
68727751ed
Fix arguments for OnPlayerChangeSpellbook in server Networking
8 years ago
David Cernat
869b32383e
Fix arguments for OnPlayerChangeJournal in server Networking
8 years ago
David Cernat
e2c595fc5d
Add preliminary structure for journal changes
8 years ago
David Cernat
e9b22814b9
Create placeholder for ID_GAME_JOURNAL
8 years ago
David Cernat
a69f294ef0
Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
8 years ago
David Cernat
e7675d94d4
Make server script functions for spells consistent with those from items
8 years ago
David Cernat
33e85c54de
Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
...
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
8 years ago
Koncord
f510a5583f
Move MasterClient to Networking class
...
Rename MOTD to hostname
8 years ago
Koncord
b5c586d5b7
Add and implement ID_MASTER_QUERY
8 years ago
Koncord
97dd8704a3
Ignore ping packets
8 years ago
Koncord
7595b33461
Implement spellbook
8 years ago
Koncord
af7b232789
Fix type mismatch
8 years ago
Koncord
0d9a4f2b6f
Fix "Unhandled PlayerPacket with identifier 135"
8 years ago
Koncord
f74734cfba
Fix server crash if player is not fully connected
8 years ago
David Cernat
4e23fc0a5b
Send action parameter to OnPlayerChangeSpellbook
8 years ago
David Cernat
9e290ad799
Fix spacing irregularities
8 years ago
David Cernat
95efb77e53
Implement sending of ID_GAME_SPELLBOOK from client
8 years ago
David Cernat
6ea5f08e9c
Create placeholder for ID_GAME_SPELLBOOK
8 years ago
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
8 years ago
Koncord
902e968fd9
Use RakNetGUID instead uint64_t in TPlayers
8 years ago
Koncord
e2359b01ea
Use constant instead magic value
8 years ago
Koncord
e2522fa366
Simplify LOG macros
8 years ago
David Cernat
ad43cb5473
Revert "Use lowerCamelCase in tes3mp server script function names, part 2"
...
This reverts commit 80d16fe1fd
.
8 years ago
David Cernat
6cd959fac8
Rename BasePlayer's GetCell() into getCell()
8 years ago
David Cernat
80d16fe1fd
Use lowerCamelCase in tes3mp server script function names, part 2
8 years ago
David Cernat
25dc2b19e7
Use lowerCamelCase in tes3mp server networking function names
8 years ago
David Cernat
7be86388db
Fix build for server
8 years ago
Koncord
82f202c891
Implement GetAvgPing(pid) function
8 years ago
David Cernat
107dacac6d
Add OnPlayerChangeInventory server script callback
8 years ago
David Cernat
31d02e8bf1
Move Networking code for ID_GAME_INVENTORY next to ID_GAME_EQUIPMENT
8 years ago
David Cernat
373011f883
Only send information to POSTLOADED player about other POSTLOADED ones
8 years ago