Chris Robinson
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648e3331f5
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Don't try to move objects that aren't in a cell
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2013-01-06 23:20:20 -08:00 |
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Chris Robinson
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5b3a20ef69
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Update the object position as the animation moves
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2013-01-06 21:18:48 -08:00 |
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Chris Robinson
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910619eb21
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Store the NonAccum animation root from the skeleton instance
Currently this is assumed to be the node with the animation text keys.
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2013-01-06 17:31:53 -08:00 |
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Chris Robinson
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b96a979719
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Store an MWWorld::Ptr with the Animation
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2013-01-06 17:05:48 -08:00 |
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Chris Robinson
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2b1fe7dc44
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Add part info for weapons and shields
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2013-01-06 05:39:39 -08:00 |
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Chris Robinson
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976b042cca
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Use a list to reduce some repeating code
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2013-01-06 02:14:19 -08:00 |
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Chris Robinson
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99769879e3
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Fix some createEntities calls
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2013-01-06 00:32:38 -08:00 |
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Chris Robinson
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efca5ded47
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Clean up some header includes to reduce nesting
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2013-01-05 21:12:08 -08:00 |
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Chris Robinson
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58d35dbfcf
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Have createEntities' caller retrieve the text keys as needed
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2013-01-05 04:01:11 -08:00 |
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Chris Robinson
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818a24cdd6
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Hold on to the AnimationState being used for animating
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2013-01-05 00:03:14 -08:00 |
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Chris Robinson
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6e84d4bcdd
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Add a helper method to load entity objects
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2013-01-04 23:19:48 -08:00 |
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scrawl
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064cb80c0a
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fix wait dialog fading
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2012-11-23 20:48:53 +01:00 |
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scrawl
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c8562d8442
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toggleCollisionBoxes actually does something useful now
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2012-11-20 02:20:54 +01:00 |
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scrawl
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f5355e3e92
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512x512 map, slightly faster
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2012-11-16 22:26:00 +01:00 |
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scrawl
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dc67a547b0
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global map explored overlay
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2012-11-16 19:34:09 +01:00 |
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scrawl
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aefde3f5bc
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Merge branch 'master' into globalmap
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2012-11-15 13:21:24 +01:00 |
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scrawl
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7c22690116
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Merge branch 'next' into globalmap
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2012-11-10 21:19:10 +01:00 |
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greye
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50867e8d87
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fix gender selection update, main model visibility and couple of crashes
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2012-11-10 19:57:50 +04:00 |
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greye
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235b565bb7
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update main character model
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2012-11-10 11:51:48 +04:00 |
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greye
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b1ef0026a9
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race selection/inventory preview character model update
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2012-11-10 11:41:12 +04:00 |
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greye
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c3f0dc0dfb
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m prefix for NpcAnimation members
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2012-11-08 23:11:43 +04:00 |
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Marc Zinnschlag
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918316168f
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Merge remote-tracking branch 'greye/store' into next
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
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2012-11-07 19:34:28 +01:00 |
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Marc Zinnschlag
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6d5333be05
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some code cleanup
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2012-11-06 13:08:25 +01:00 |
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greye
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e74b2c060d
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disable createRecord(), Land constness hack, various fixes with Store<T> interface
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2012-11-06 13:14:03 +04:00 |
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greye
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932a9dc6f9
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applying new interface vol.8, inconsistent
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2012-11-06 11:53:00 +04:00 |
|
emoose
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5c1b3fc043
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Fixed: scene: adjust rotation/scale when creating objects
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2012-11-05 20:45:04 +00:00 |
|
emoose
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e8e3c211a4
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Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation
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2012-11-05 19:56:20 +00:00 |
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greye
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d205723a17
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resolving m prefix/ESMStore movement
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2012-11-05 18:02:47 +04:00 |
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greye
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2057f5619e
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move ESMStore to MWWorld
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2012-11-05 17:18:01 +04:00 |
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greye
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3c2ce25f5f
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m prefix for mwworld/cellstore.hpp
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2012-11-05 16:07:59 +04:00 |
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scrawl
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38828acac9
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transparent overlay
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2012-11-04 12:13:04 +01:00 |
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scrawl
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b7aa7e4cef
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pause all animations
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2012-11-04 11:57:51 +01:00 |
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emoose
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cadc753216
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Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
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2012-11-03 19:29:55 +00:00 |
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greye
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9f923e7963
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fix crashing if /home/greye/.cache not exist
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2012-10-25 15:14:34 +04:00 |
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Marc Zinnschlag
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e05e683da3
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Merge remote-tracking branch 'scrawl/spellcreation'
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2012-10-12 17:19:30 +02:00 |
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Marc Zinnschlag
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35d099a638
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
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scrawl
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21493c2dbd
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added magic effect flags from Research wiki page
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2012-10-01 23:33:07 +02:00 |
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scrawl
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fa358ab196
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change the inventory preview to "inventoryhandtohand" animation pose
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2012-10-01 18:04:21 +02:00 |
|
Marc Zinnschlag
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35d7b5e5b0
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Merge remote-tracking branch 'greye/record_saving'
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2012-10-01 09:50:20 +02:00 |
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Marc Zinnschlag
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29633bd02f
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Merge remote-tracking branch 'greye/master'
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2012-10-01 09:46:20 +02:00 |
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greye
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f907a6a86f
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updateListener() every frame
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2012-10-01 11:24:44 +04:00 |
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Chris Robinson
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6942fa97da
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Specify a proper up vector for the listener
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2012-09-30 17:23:05 -07:00 |
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greye
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2fa4ac177a
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initial resolving
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2012-10-01 00:23:49 +04:00 |
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Marc Zinnschlag
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20a263738a
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Merge remote-tracking branch 'chris/animation'
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2012-09-29 12:39:56 +02:00 |
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Chris Robinson
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41f80908d9
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Simplify getting the stop time when playing all animation groups
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2012-09-29 01:10:49 -07:00 |
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Chris Robinson
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cd8515396a
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Use a multimap to store the text keys
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2012-09-28 23:20:15 -07:00 |
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scrawl
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044ab3d2b6
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fix error in framelistener with tcg enabled
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2012-09-28 17:02:18 +02:00 |
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scrawl
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359824d614
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oops
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2012-09-25 21:49:34 +02:00 |
|
scrawl
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4453459378
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re-use the texture across preview instances
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2012-09-25 21:49:34 +02:00 |
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scrawl
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e2b1329620
|
fix the race selection escape crash
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2012-09-25 21:49:34 +02:00 |
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