David Cernat
926106cf8c
[General] Rework CharGen slightly for clarity purposes
...
Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.
2017-11-13 05:33:27 +02:00
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
2017-08-04 21:45:52 +03:00
Unknown
bfbfbeac43
Added networking and saving for custom spells
2017-07-31 03:45:47 +10:00
David Cernat
8b79cdd4f4
[Server] Document script functions, part 3
...
Also reorder functions in Cells and CharClass so they are consistent with the rest.
2017-07-25 18:07:09 +03:00
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
2017-07-15 09:02:19 +03:00
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
2017-07-13 20:13:28 +03:00
David Cernat
e36c0afc59
[General] Send faction reputation via PlayerFaction packets
2017-07-13 13:36:00 +03:00
David Cernat
083b46394d
[General] Add ignoreJailSkillIncreases to PlayerJail packets
2017-07-12 18:24:37 +03:00
David Cernat
5962570c48
[General] Add jailText to PlayerJail packets
2017-07-12 16:39:31 +03:00
David Cernat
3280f0c5ee
[General] Implement PlayerJail packet
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Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
2017-07-11 13:34:09 +03:00
David Cernat
3529f9b090
[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
2017-07-10 12:33:53 +03:00
David Cernat
4e74910fdb
[General] Disable automatic sync for PlayerJournal and PlayerFaction
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Simplify PlayerFaction packets by removing BOTH action
2017-07-08 12:27:48 +03:00
David Cernat
2c05b7f747
[Server] Rename InitiateEvent() into InitializeEvent() for consistency
2017-07-07 08:12:48 +03:00
David Cernat
1d504a665f
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
2017-07-05 07:06:33 +03:00
David Cernat
60574ae667
[General] Implement jail time as a death penalty
2017-07-03 15:45:21 +03:00
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
2017-07-03 09:28:27 +03:00
David Cernat
1f682749d6
[General] Add optional notes to PasswordDialogs
2017-07-02 13:07:36 +03:00
Koncord
fcccd7b665
[General] Remove creatureStats.mDead from packets
2017-06-27 15:03:41 +08:00
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
2017-06-27 08:27:14 +03:00
David Cernat
b3b73c5cd2
[General] Implement resurrection at nearest shrine or temple
2017-06-27 01:01:45 +03:00
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
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Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
2017-06-20 05:28:45 +03:00
Koncord
6192543381
[General] Move bracket to the right position
2017-06-15 13:06:07 +08:00
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
2017-06-10 14:04:19 +03:00
David Cernat
5b23da8e1c
[General] Rename unused PlayerRegionChange packet into PlayerKillCount
2017-06-10 12:01:37 +03:00
David Cernat
ee5c9b65c5
[General] When changing region, send new region name in PlayerCellChange
2017-06-10 11:43:40 +03:00
David Cernat
34378fbb4f
[General] Make coding style consistent
2017-06-08 23:34:56 +03:00
Koncord
556bf18535
[General] Minor improvements for player packets
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Add compression, remove useless loop iterations
2017-06-03 02:23:34 +08:00
Koncord
ad873e16b8
[Client] Limiting updates to ~64 per second
2017-06-02 21:20:35 +08:00
Koncord
7e5e877fda
[General] Pack player->direction.pos to 1 byte
2017-06-02 20:16:23 +08:00
Koncord
dded330cc4
[General] Get rid Z axis in direction.pos
2017-06-02 18:33:59 +08:00
Koncord
ae9e5750ac
[General] Aggressive compression of rotations
2017-06-02 17:20:34 +08:00
Koncord
3905e0dae9
[General] Get rid direction.rot again
2017-06-02 15:44:51 +08:00
David Cernat
068a45be87
[General] Synchronize player & NPC rotation animations
2017-05-30 12:08:58 +03:00
David Cernat
27148ce9eb
[General] Add placeholders for 12 new packets, to be implemented soon
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Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
Koncord
f6fba70a4e
[General] Use compression for Position packets
2017-05-28 14:57:30 +08:00
Koncord
24d4e1c222
[General] Remove useless PacketSendMyID
2017-05-26 02:40:49 +08:00
David Cernat
7ec431ce3d
[General] Make packet style more consistent
2017-05-24 22:09:35 +03:00
David Cernat
11369f6513
[General] Implement sending and reading of PlayerTopic packets
2017-05-24 21:43:34 +03:00
David Cernat
08de349133
[General] Add placeholders for PlayerTopic & ObjectTrap packets
2017-05-24 19:01:28 +03:00
Koncord
956b573323
[General] Use different ordering channels for packets
2017-05-19 20:02:16 +08:00
David Cernat
e6983993c2
[General] Implement sending and reading of PlayerFaction packets
2017-05-18 19:27:20 +03:00
David Cernat
0189dbf916
[General] Make JournalItem consistent with other packet structs
2017-05-18 10:32:23 +03:00
David Cernat
ad388c7e12
[General] Add placeholders for ActorEquipment & PlayerFaction packets
...
Also reorder packets and packet processors.
2017-05-16 19:25:31 +03:00
David Cernat
4d81455020
[General] Rework and simplify death reasons so they work with NPCs
2017-05-05 22:16:31 +03:00
Koncord
9c7c0f9989
[General] Send creatureModel & useCreatureName via PacketPlayerBaseInfo
2017-05-01 21:14:30 +08:00
David Cernat
6a21ec1fdc
[General] Rename PlayerPos into PlayerPosition
2017-04-25 22:11:33 +03:00
David Cernat
7b07d6651f
[General] Add and use PlayerBounty packet and matching script functions
2017-04-25 21:24:39 +03:00
David Cernat
cc2250815d
[General] Add packet data for attacks on and by Actors
2017-04-18 10:03:58 +03:00
David Cernat
a650683bae
[General] Add and use Target struct in mwmp::Attack
2017-04-17 18:31:39 +03:00