David Cernat
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6a21ec1fdc
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[General] Rename PlayerPos into PlayerPosition
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2017-04-25 22:11:33 +03:00 |
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David Cernat
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7b07d6651f
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[General] Add and use PlayerBounty packet and matching script functions
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2017-04-25 21:24:39 +03:00 |
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Koncord
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6e8750b9e4
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[General] Change list players to vector players
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2017-04-24 20:22:13 +08:00 |
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Koncord
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9643eb6026
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[Master] Notify server about announce state
Rename structure Server to QueryData
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2017-04-24 19:58:48 +08:00 |
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David Cernat
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2eaa25e7d4
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[General] Update version to 0.6-alpha
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2017-04-23 17:31:08 +03:00 |
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David Cernat
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ef634a1c52
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Merge pull request #205 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017
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2017-04-23 14:47:10 +03:00 |
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David Cernat
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f4c3a28141
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[General] Finalize ActorCellChange packet structure
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2017-04-23 14:01:13 +03:00 |
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Koncord
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c35d5a2c6c
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[Master] Implement Master server
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2017-04-23 13:39:43 +08:00 |
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Koncord
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4c939f6d0a
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[General] Split tes3mp components in CMakeLists by group
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2017-04-23 13:39:43 +08:00 |
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Koncord
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546bb42abb
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[General] Add Master Packets
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2017-04-23 13:39:43 +08:00 |
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Koncord
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5854f680f0
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[General] Add Master data types
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2017-04-23 13:39:43 +08:00 |
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Koncord
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41005b1add
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[General] Add orderChannel to packets
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2017-04-23 13:39:43 +08:00 |
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scrawl
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45d9e38616
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Fix check for default material
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2017-04-22 14:27:45 +02:00 |
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David Cernat
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a5484d237b
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Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
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2017-04-21 21:07:37 +03:00 |
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Allofich
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e095817ac2
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Treat =< and => as == in scripts
(Fixes #3744)
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2017-04-21 22:26:13 +09:00 |
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Allofich
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ff3e307059
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
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David Cernat
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f2e8e14665
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[General] Add shouldSend boolean to mwmp::Attack
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2017-04-19 16:43:58 +03:00 |
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David Cernat
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cc2250815d
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[General] Add packet data for attacks on and by Actors
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2017-04-18 10:03:58 +03:00 |
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David Cernat
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b1a394cd02
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[General] Change chars into bools in mwmp::Attack for clarity
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2017-04-17 19:54:31 +03:00 |
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David Cernat
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a650683bae
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[General] Add and use Target struct in mwmp::Attack
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2017-04-17 18:31:39 +03:00 |
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David Cernat
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9882ceedf3
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[General] Remove attackerGuid from mwmp::Attack because it is redundant
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2017-04-17 18:03:33 +03:00 |
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David Cernat
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caf5428532
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[General] Rename mwmp::Attack vars in preparation for Actor support
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2017-04-17 17:24:11 +03:00 |
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David Cernat
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2397afc6ce
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[General] Move mwmp::Attack to BaseStructs
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2017-04-17 15:12:11 +03:00 |
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David Cernat
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9f226253d4
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[General] Rename mwmp::Attack's refid into refId for consistency
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2017-04-17 09:35:18 +03:00 |
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David Cernat
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f0f0b2dcc9
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[General] Send and read ActorSpeech packets
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2017-04-16 18:43:13 +03:00 |
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David Cernat
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1fb11dafef
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[General] Send and read ActorStatsDynamic packets
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2017-04-16 16:42:07 +03:00 |
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David Cernat
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00aa8839d4
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[General] Update CMakeLists in components folder
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2017-04-16 09:03:51 +03:00 |
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David Cernat
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870886192b
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[General] Rename DYNAMICSTATS into STATS_DYNAMIC
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2017-04-16 09:00:18 +03:00 |
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David Cernat
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ca8fd1aa72
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[General] Remove ActorHeadRotation packet because it would be too spammy
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2017-04-15 15:49:40 +03:00 |
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David Cernat
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2872675f5e
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[General] Send and read ActorAnimPlay packets
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2017-04-15 13:42:30 +03:00 |
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David Cernat
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bf17464074
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Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
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2017-04-15 05:36:50 +03:00 |
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scrawl
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8f71b65d38
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sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly
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2017-04-14 15:04:53 +02:00 |
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David Cernat
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e7960eee76
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[General] Rename DrawState packets into AnimFlags ones for clarity
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2017-04-14 16:00:34 +03:00 |
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David Cernat
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d2fe777f89
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[General] Send and read ActorDrawState packets
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2017-04-13 15:26:48 +03:00 |
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David Cernat
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10ad5b2a99
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[General] Remove BaseActor's AnimStates that are no longer needed
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2017-04-13 13:06:09 +03:00 |
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David Cernat
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0d196af685
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[General] Add placeholders for 7 new ActorPackets
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2017-04-11 11:37:38 +03:00 |
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David Cernat
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7700b82952
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[General] Clean up BaseEvent and BaseStructs
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2017-04-10 16:33:07 +03:00 |
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David Cernat
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7662297334
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[General] Use ESM::Position to store BaseActor's movement
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2017-04-10 16:32:10 +03:00 |
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David Cernat
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742d6f653a
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[General] Add ActorPosition packet
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2017-04-10 12:38:30 +03:00 |
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David Cernat
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b6c3830ea0
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[General] Rename WorldObject's pos into position for consistency
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2017-04-10 09:25:20 +03:00 |
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David Cernat
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174f316787
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[General] Rename PacketActorFrame into PacketActorTest
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2017-04-10 08:37:18 +03:00 |
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David Cernat
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a5d0486c82
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[General] Set actor data correctly
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2017-04-10 07:22:03 +03:00 |
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David Cernat
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b9d68c0ab2
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Merge pull request #195 from OpenMW/master
Add OpenMW commits up to 10 Apr 2017
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2017-04-10 01:20:42 +03:00 |
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MiroslavR
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c962b6dd6d
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Fix correctActorModelPath to work properly when both backward and forward slashes are used in the path (Fixes #3822)
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2017-04-09 18:34:36 +02:00 |
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David Cernat
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c52084a028
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[General] Use BaseActorLists in ActorPackets
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2017-04-09 16:32:44 +03:00 |
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David Cernat
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4f3d05eed2
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[General] Add ActorList class
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2017-04-09 10:50:35 +03:00 |
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David Cernat
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070c6a3bd4
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[General] Add ActorPacketController & make controller var names clearer
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2017-04-09 08:51:28 +03:00 |
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David Cernat
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b8ca2382c7
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[General] Remove variables that are not going to be used in ActorFrame
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2017-04-08 11:27:08 +03:00 |
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David Cernat
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d3f3fb5d05
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[Client] Correctly implement movement animation sync for NPCs
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2017-04-08 08:59:21 +03:00 |
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David Cernat
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d829d219c3
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[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
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