scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
Emanuel Guevel
8824af30b4
Allow to display message box outside of dialogue window
2014-02-11 18:26:57 +01:00
scrawl
1deb0a7cdf
Savegame dialog: Set key focus to editbox
2014-02-01 18:42:01 +01:00
scrawl
e0de76a6f7
Save/load global map
2014-01-25 19:06:14 +01:00
scrawl
f09328ca84
Clear global map overlay when starting/loading a game
2014-01-25 13:34:56 +01:00
scrawl
d01f89b153
Rewrite some awful code
2014-01-11 00:24:21 +01:00
scrawl
32ff3b530c
Change all instances of skill/attribute values to use an appropriate typedef.
2014-01-03 01:59:15 +01:00
scrawl
a3017e16d4
Don't allow changing the spell that is being cast mid-animation
2013-12-26 22:32:39 +01:00
Emanuel Guevel
357ecd92b2
Do not display negative stat values
...
Display zero instead of negative values.
Also remove useless for loops and some unused attributes.
2013-12-10 00:41:36 +01:00
scrawl
f695deb29d
Remember window positions
2013-12-05 15:46:23 +01:00
scrawl
7f735c2c4c
Release and show the cursor when focus lost
2013-11-20 16:07:14 +01:00
scrawl
5a4bd9b202
Remove software cursor option, hw cursors seem to be working well enough
2013-11-20 06:20:16 +01:00
scrawl
cab535dd69
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
scrawl
d3d6dfbde8
Refactored loading screen
...
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
2013-08-27 15:48:13 +02:00
Chris Robinson
2bac4566c0
Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/statsextensions.cpp
2013-08-08 00:09:29 -07:00
PLkolek
8f4506f5b6
Implemented drowning.
...
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
2013-08-07 16:46:46 +02:00
Emanuel Guevel
d054366460
Permit to force hiding GUI windows
2013-08-06 12:34:35 +02:00
Emanuel Guevel
8f8362d2c4
Expose sneak indicator widget through WindowManager
2013-08-03 03:03:29 +02:00
Marc Zinnschlag
3642562959
Merge remote-tracking branch 'scrawl/master'
2013-07-30 08:11:40 +02:00
scrawl
3961c276b8
Added enemy health meter
2013-07-30 06:00:20 +02:00
Sebastian Wick
7b40e57ba1
Allow the 'Activate' key to close the countdialog window; cleanups
2013-07-29 18:27:00 +02:00
scrawl
6164e5bae6
Restored window resizing
2013-07-29 02:32:08 +02:00
scrawl
03682184c6
Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
2013-06-16 18:06:55 +02:00
scrawl
495aeb5d3b
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
2013-06-12 12:34:33 +02:00
scrawl
daab4f55a3
Use Morrowind's fonts
2013-06-06 22:26:06 +02:00
Glorf
0539ca6a9c
Bugfix #778
2013-05-16 13:35:28 +02:00
scrawl
c41f119ba6
Added new game button
2013-05-15 17:54:18 +02:00
Marc Zinnschlag
e14cb6853f
Merge remote-tracking branch 'scrawl/containerui'
2013-05-11 19:23:02 +02:00
scrawl
0c4a963132
Container UI rewrite
2013-05-11 18:38:27 +02:00
kpp
24d619d6b4
Changes the logic of WindowManager::messageBox()
...
Fixes removeItem
Fixes addItem
2013-05-10 14:06:25 +04:00
Glorf
57f22c77c0
Bugfix #732 part 1
2013-05-03 12:44:27 +02:00
Glorf
6222b3f52a
Bugfix #744
2013-04-29 17:19:20 +02:00
Britt Mathis
6128b9276f
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
scrawl
43cdbd033d
Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips
2013-04-03 21:17:31 +02:00
scrawl
05a5cb3ae4
Improved responsiveness of the inventory window when resizing.
2013-04-03 00:27:29 +02:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
scrawl
51204f098e
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
scrawl
a2ca679beb
Added PC repair feature
2013-03-23 08:16:46 +01:00
scrawl
20774f8f81
Added merchant repair feature
2013-03-22 14:13:10 +01:00
Glorf
a07c910d0b
Feature #535 : Console object selection improvements
2013-03-18 21:33:12 +01:00
scrawl
e34685b8a3
Fix manually changed mouse cursor
2013-03-07 12:46:26 +01:00
scrawl
5341bf9504
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-03-03 15:51:58 +01:00
scrawl
cf87708c1f
Magic effect icons for spells
2013-03-03 12:01:19 +01:00
scrawl
0f6fd80294
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
2013-03-03 11:02:38 +01:00
scrawl
d8f2d0195a
Got rid of the texture rotation hack by rendering the cursor manually.
2013-03-01 18:45:52 +01:00
scrawl
b1fc68d44d
Merge branch 'master' into graphics
2013-02-25 17:36:33 +01:00
scrawl
73d48a95f6
Add message box when the player tries to move when being overencumbered.
2013-02-25 16:31:48 +01:00
scrawl
32b837ebd4
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2013-02-19 00:15:54 +01:00
Tom Mason
158c6fc9fa
pressing enter when a messagebox is prompting for "ok", will activate ok button
2013-02-10 14:58:46 +00:00
scrawl
608c112f34
Supply the new render window to mygui
2013-02-05 20:48:25 +01:00