Commit Graph

20131 Commits (6ab42919cf3c2dbe75ac8af473fc0ebf8ff5a4d9)
 

Author SHA1 Message Date
Capostrophic 6ab42919cf Make sure the actor is actually crouching/running before tweaking movement speed 6 years ago
Bret Curtis 778dfa0350
Merge pull request #1910 from Capostrophic/aigmst
Utilize all AI GMSTs for priority rating (feature #4632)
6 years ago
Capostrophic 9408876b58 Utilize AI GMSTs for priority rating (feature #4632)
Fix on-target effect rating calculation
6 years ago
Bret Curtis 387b3e9e87
Merge pull request #1909 from akortunov/warnfix
Fix all MSVC warnings left
6 years ago
Andrei Kortunov 6529883527 Fix MSVC warning C4389 6 years ago
Bret Curtis 86809af2cd
Merge pull request #1908 from akortunov/warnfix
Fix some warnings
6 years ago
Andrei Kortunov 5693ceca74 Remove redundant declaration 6 years ago
Marc Zinnschlag 7e419dc34e Merged pull request #1904 6 years ago
Andrei Kortunov d3defd83fc Disable C4643 MSVC warning, caused by boost 6 years ago
Andrei Kortunov aed7c1b2bb Fix a couple of Clang warnings 6 years ago
Bret Curtis cf5c5b146d
Merge pull request #1906 from Capostrophic/loadnpc
Make several NPC fields have unsigned char type (bug #4628)
6 years ago
Capostrophic 65ff346b61 Make NPC record reputation, disposition and faction rank have unsigned char type 6 years ago
Bret Curtis 322d6ab328
Merge pull request #1905 from akortunov/flipcrash
Fix division by zero in the FlipController
6 years ago
Andrei Kortunov 7e2bda459b Check if there are textures in FlipController to avoid division by zero (bug #4614) 6 years ago
Capostrophic d758b573e2 Fix erroneous assumption that ranged weaponry has speed
Restrict speed mult to melee weaponry
6 years ago
Capostrophic ceb6121b33 Better checks for enemy incapacitation 6 years ago
Capostrophic 2965373ed6 Avoid potential zero division 6 years ago
Capostrophic 58bd35c70d Update changelog 6 years ago
Capostrophic e66be02e2e Account for enemy armor rating in weapon rating 6 years ago
Capostrophic fa3e45fa7d Slight cleanup 6 years ago
Capostrophic 533b72eff6 Cache weapon type strings 6 years ago
Capostrophic 00c847db19 Make AI Blind, Sound and Silence effect rating more logical 6 years ago
Capostrophic 374e98d665 Make rateWeapon more sensible and account for weapon speed 6 years ago
Marc Zinnschlag 78a84042ad Merged pull request #1901 6 years ago
Marc Zinnschlag 3b01355f27 Merged pull request #1895 6 years ago
Marc Zinnschlag f2981a81c9 Merged pull request #1900 6 years ago
Marc Zinnschlag ef72024e2c Merged pull request #1902 6 years ago
Marc Zinnschlag a980a4555a Merged pull request #1903 6 years ago
Capostrophic b673cdf70e Grant Enchant experience even if recharging fails (bug #4622) 6 years ago
Capostrophic 7ef6fa9f61 Remove deprecated GMST get* functions 6 years ago
Andrei Kortunov 5d54214acb Optimize combat action iteration 6 years ago
Andrei Kortunov 2cac8b59b1 Use square distance to target 6 years ago
Andrei Kortunov 4c0ef4ddb6 Do not initialize magic schools map every time we access it 6 years ago
Andrei Kortunov b0ac0b0b22 Do not initialize map every call 6 years ago
Capostrophic 23834b5ed8 Don't apply falling damage twice (bug #4608) 6 years ago
Capostrophic b8ba9092cb Purge effects from all permanent spells with the same ID 6 years ago
Capostrophic ed1f8f7be7 Remove effects from all active spells with the same ID 6 years ago
Capostrophic 6c47f95677 Make RemoveSpellEffects affect permanent spells (bug #3920)
Also make it remove the effects but not the spells themselves
6 years ago
Marc Zinnschlag c280a71b33 Merged pull request #1897 6 years ago
Marc Zinnschlag 57922a272c Merged pull request #1899 6 years ago
Marc Zinnschlag 6fc6fef72e Merged pull request #1892 6 years ago
Marc Zinnschlag f05e494f6f Merged pull request #1894 6 years ago
Marc Zinnschlag 21d414187f Merged pull request #1896 6 years ago
Marc Zinnschlag 24ce8cce72 Merged pull request #1898 6 years ago
Marc Zinnschlag e4e18d6642 Merged pull request #1869 6 years ago
Capostrophic 7f459f0610 Knockdown and godmode fixes
Make sure an incapacitated player is not able to jump
Cleanup of redundant player and godmode checks in creature class
Make sure the player is not knocked down while in godmode
6 years ago
Capostrophic 079b60c1ea Don't allow actors to use sneaking while flying (bug #4618) 6 years ago
Andrei Kortunov 0ddd0e4edc Fix light flicker amplitude calculation 6 years ago
Andrei Kortunov c677f7ca27 Rework pulsing light sources (bug #4615) 6 years ago
Capostrophic 2564fcc37e Apply sneaking offset to camera while the character is in air (bug #4617) 6 years ago