Jordan Ayers
2f5721bf61
Fix typo in comments.
10 years ago
cc9cii
dbb2781817
Mouse click on text overlay implemented. Removed 'm' keybinding for overlay toggle. White lines not visible by default.
10 years ago
scrawl
9cce3bc31b
Implement fDispositionMod according to research wiki
10 years ago
scrawl
39bc11681e
Fix broken onGround status when levitating
10 years ago
scrawl
829a7bfd1b
Fix being able to rest while water-walking ( Fixes #1712 )
10 years ago
scrawl
d9165593d9
Fix footstep sounds played during water-walking
10 years ago
scrawl
064f1964ba
More efficient water walking
10 years ago
MiroslavR
e1799cbcf4
Fix a typo in condition
10 years ago
scrawl
04614651fa
Fix recharging items not being updated for actor's initial inventory
10 years ago
MiroslavR
de2cb8926a
Feature #1697 : Queue fade operations, implement hit fader & werewolf overlay
10 years ago
scrawl
d790506525
Fix projectiles colliding with dead actors ( Fixes #1971 )
10 years ago
Nikolay Kasyanov
8b2b54d89a
Travis CI: enable OS X build
...
Refactor platform-specific calls from .travis.yml to separate .sh scripts.
Test suite still needs to be enabled & tested for OS X though.
10 years ago
scrawl
c4fa671381
Don't allow raising faction rank if the next rank has no name ( Fixes #1975 )
10 years ago
scrawl
fe4d74a6cb
Fix not being able to move with 0/0 encumbrance ( Fixes #1979 )
10 years ago
scrawl
5c3bc6563b
Fix divisions by zero in normalizedEncumbrance
10 years ago
scrawl
8dd410fe96
Teleport indirect followers as well when using a door ( Fixes #1974 )
10 years ago
Marc Zinnschlag
2d3ffc4483
fixed pathgrid saving
10 years ago
scrawl
ff11745429
Fix magic projectile sound disappearing after multiple save/load cycles
10 years ago
cc9cii
85d93807c5
Working version. White lines still present. Marker toggle hard-coded to 'm' key. Mouse events not implemented.
10 years ago
Jordan Ayers
663647bee8
Simplify getEffectMultiplier.
...
Both return cases were same, except for some overflow conditions.
10 years ago
Lukasz Gromanowski
bcb38c3eba
Issue #1887 : Equipped items do not emit sounds
...
Added handling of autoEquip and unequipAll cases.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
scrawl
20777c1b2e
Optimize physics shape scaling on cell load
10 years ago
scrawl
db6b04d127
Use the footstep volume slider for jump landing sounds ( Fixes #1968 )
10 years ago
scrawl
95378aa6ac
Fix crash when a magic projectile has no sound defined ( Fixes #1967 )
10 years ago
Lukasz Gromanowski
e566e4abf2
Issue #1887 : Equipped items do not emit sounds
...
Added playing of sounds for equipped items (at this moment only for lights).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Marc Zinnschlag
be3b229a5f
fixed pathgrid loading
10 years ago
Lukasz Gromanowski
6a89b67cb1
Revert "Issue #1887 : Equipped items do not emit sounds"
...
This reverts commit 566211e753
.
10 years ago
Marc Zinnschlag
cd7cc4bec9
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Lukasz Gromanowski
566211e753
Issue #1887 : Equipped items do not emit sounds
...
Added playing of sounds for equipped items (at this moment only for lights).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR
95be7ea738
Revert spelling change to preserve consistency, fix a typo
10 years ago
MiroslavR
4829b1f9cc
Support "right" alignment in books
10 years ago
cc9cii
c9e054cdd7
Merge remote-tracking branch 'remotes/upstream/master' into QtOgre
...
This reverts commit 0b133d5c2e0d258274ef5f272d7c1a185225673a, reversing
changes made to 3aea1bf5f9
.
10 years ago
cc9cii
3aea1bf5f9
CMake changes for using Ogre Overlay.
10 years ago
MiroslavR
a13039ad1f
Allow alignment for images in books
10 years ago
MiroslavR
3287d0b6ef
Fix line breaks around IMG tags.
10 years ago
MiroslavR
c5e85ebddc
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
scrawl
cecc64752e
Increase maximum height for finding spawn points ( Fixes #1633 , Fixes #1881 )
10 years ago
scrawl
d4ac5c0b57
Use a raycast to find spawn point if convexSweepTest doesn't find one ( Fixes #1623 , Fixes #1679 )
10 years ago
scrawl
6fc53e73ad
Don't run AI for knocked-out actors ( Fixes #1854 )
10 years ago
scrawl
4859c94c72
Ignore other actors in ActorTracer::findGround ( Fixes #1472 )
10 years ago
Marc Zinnschlag
9fd82212b3
Merge remote-tracking branch 'cc9cii/opencs-settings'
10 years ago
scrawl
81a9dc0655
Hotfix for not being able to scroll the world map
10 years ago
cc9cii
115841d31d
Do not save window size on exit.
10 years ago
scrawl
083bcaf483
Fix journal quest logs not being marked finished when there are multiple quest IDs in the log
10 years ago
scrawl
8dc20712de
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
58672c6bb5
Fix for crash in main menu when reflections are enabled
10 years ago
scrawl
db086a4d89
Remove unused PairCachingGhostObject
10 years ago
Marc Zinnschlag
a166034e12
Merge remote-tracking branch 'jordan-ayers/topic/disease-cleanup'
10 years ago
Marc Zinnschlag
f64964d5dd
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
7d36a202a8
Implement cell loading threshold ( Fixes #1874 )
...
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.
Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago