Andrei Kortunov
6e7bdfe329
Make progress bar close to vanilla
6 years ago
Andrei Kortunov
c36a22653f
Merge pull request #2348 from Capostrophic/music
...
Increase music crossfade time to 1 second
6 years ago
Capostrophic
6e98cd8eaa
Increase music crossfade time to 1 second
6 years ago
Alexei Dobrohotov
5e405ca679
Merge pull request #2347 from akortunov/pinning
...
Make pinnable windows hiding persistent
6 years ago
Andrei Kortunov
8e48493264
Make pinnable windows hiding persistent (feature #4994 )
6 years ago
Andrei Kortunov
7941fd6780
Merge branch 'patch-2' into 'master'
...
Add support for OpenGLES 3.2
See merge request OpenMW/openmw!93
6 years ago
Andrei Kortunov
28252bb359
Merge branch 'hashRefID' into 'master'
...
Remove string copy in CellStore::search
See merge request OpenMW/openmw!77
6 years ago
Andrei Kortunov
610628eb25
Merge pull request #2329 from Capostrophic/options
...
Some options shuffling
6 years ago
Capostrophic
8abe92fe41
Don't recover normalise speed setting every frame
6 years ago
Capostrophic
5e9bd743a5
Document some gameplay settings
6 years ago
Capostrophic
34ea9ea813
Add an option to restore MCP-like movement behavior
6 years ago
Capostrophic
c7ac06b960
Always account for every follower travelling
6 years ago
Bret Curtis
a0ef6fee54
Merge pull request #2342 from akortunov/affinity
...
[Testing needed] Do not use the CPU affinity of OSG viewer
6 years ago
Andrei Kortunov
95d6a99c7f
Do not use the CPU affinity of OSG viewer (bug #4785 )
6 years ago
Bret Curtis
e0edecf1f2
Merge pull request #2341 from Capostrophic/scripting
...
Allow using functions in non-conditional expressions (bug #3725 )
6 years ago
Bret Curtis
b43eb56b7c
Merge pull request #2336 from akortunov/logging
...
Use the logging system for compiler errors
6 years ago
Andrei Kortunov
df94bfbf29
Merge pull request #2343 from Capostrophic/vfx
...
Tweak object VFX scaling (bug #4989 )
6 years ago
Andrei Kortunov
bd2188a0f8
Use the logging system for compiler errors
6 years ago
Bret Curtis
2cc359a205
Merge pull request #2339 from akortunov/mygui
...
Increase required MyGUI version to 3.2.2
6 years ago
Capostrophic
f2638b58c1
Tweak object VFX scaling (bug #4989 )
6 years ago
Alexei Dobrohotov
85076d6bfd
Merge pull request #2340 from akortunov/hitfix
...
Fix arguments order for raytracing in the getHitContact()
6 years ago
Capostrophic
3d64a46df2
Allow using functions in non-conditional expressions (bug #3725 )
6 years ago
Andrei Kortunov
9059971a69
Increase required MyGUI version to 3.2.2
6 years ago
Andrei Kortunov
6a01e4cd8a
Fix arguments order for raytracing in the getHitContact() (bug #4990 )
6 years ago
Alexei Dobrohotov
53d704fec8
Merge pull request #2335 from akortunov/guifixes
...
Allow to shrink tooltip width to its actual text width
6 years ago
Alexei Dobrohotov
5637b726c7
Merge pull request #2338 from akortunov/changelog
...
Add missing changelog entries
6 years ago
Andrei Kortunov
3bea5691ae
Add missing changelog entries
6 years ago
Andrei Kortunov
626a05f825
Merge pull request #2128 from Capostrophic/blood
...
Support all eight possible blood types (feature #4958 )
6 years ago
Alexei Dobrohotov
3e61ef32e7
Merge pull request #2332 from akortunov/particles
...
Apply looping particles when adding spell to existing actor
6 years ago
Andrei Kortunov
7e0bf40dbe
Allow to shrink tooltip width to its actual text width (bug #3812 )
6 years ago
Alexei Dobrohotov
0fac28563c
Merge pull request #2334 from akortunov/guifixes
...
Update background texture if a new one is empty (regression #4986 )
6 years ago
Bret Curtis
3aa792204c
Merge pull request #2331 from Capostrophic/arguments
...
Stray argument usage corrections
6 years ago
Andrei Kortunov
09686d684e
Update background texture if a new one is empty (regression #4986 )
6 years ago
Andrei Kortunov
5508e67aad
Apply looping particles when adding spell to existing actor (bug #4918 )
6 years ago
Capostrophic
6cbec4a688
Stray argument usage corrections
6 years ago
Andrei Kortunov
8cb4898ae7
Merge pull request #2330 from Capostrophic/spells
...
Only collect every unique magic bolt sound once (bug #4964 )
6 years ago
Alexei Dobrohotov
fb3cbf9348
Merge branch 'issue4748-changelog' into 'master'
...
Clarifying changelog regarding #4748
See merge request OpenMW/openmw!96
6 years ago
Michael Stopa
670b0d2365
Made some clarifications in the changelog regarding [Bug#4748]( https://bugs.openmw.org/issues/#4748 )
6 years ago
Capostrophic
f0433704b4
Only collect every unique magic bolt sound once (bug #4964 )
6 years ago
Alexei Dobrohotov
ef985ab422
Merge branch 'cherry-pick-98f52fa8' into 'master'
...
Issue 4805 MR attempt #2
See merge request OpenMW/openmw!95
6 years ago
Alexei Dobrohotov
89a0b2d2d4
Merge branch 'issue-4805' into 'master'
...
Bug #4805 : NPC movement speed calculations do not take race Weight into account
See merge request OpenMW/openmw!89
(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)
61682570 Bug #4805 : NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805 : NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
6 years ago
Alexei Dobrohotov
571094a3ca
Merge pull request #2328 from akortunov/aifix
...
Use friendly hits only for player's followers
6 years ago
Andrei Kortunov
e534153d00
Use friendly hits only for player's followers (bug #4984 )
6 years ago
terrabyte25
b29476de58
Add support for OpenGLES 3.2
6 years ago
Capostrophic
7814bd1b76
Support eight possible blood types (feature #4958 )
6 years ago
Alexei Dobrohotov
4d633fd3e6
Merge pull request #2293 from Capostrophic/fieldofview
...
Make the default vertical FOV in line with vanilla (bug #4933 )
6 years ago
Capostrophic
fcf679de49
Make the default vertical FOV in line with vanilla (bug #4933 )
6 years ago
Alexei Dobrohotov
e8b327a3e2
Merge pull request #2327 from akortunov/aifix
...
Improve handling for actors outside of actors processing range
6 years ago
Andrei Kortunov
6b49ce965b
Do not update drowning state for actors outside of AI distance (bug #4980 )
6 years ago
Andrei Kortunov
4da21942af
Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979 )
6 years ago