Andrei Kortunov
f0b73e0a27
Do not store owners for items in container stores (bug #1933 )
2019-10-05 17:29:00 +04:00
Capostrophic
bde4a38181
Cast Random result to float (bug #5175 )
2019-10-03 23:20:25 +03:00
Andrei Kortunov
2b2f63c919
Merge pull request #2538 from Capostrophic/animation
...
Use random attack strength if there's no wind up animation (bug #5059 )
2019-10-02 08:23:13 +04:00
Andrei Kortunov
ca46da8b04
Do not stack initially added scripted items (bug #5136 )
2019-09-29 13:08:52 +04:00
Capostrophic
138a7ac434
Expression parser: Try to parse strings as number literals (bug #5097 )
2019-09-26 02:54:17 +03:00
Capostrophic
4d381d0804
Use random attack strength if there's no wind up anim (bug #5059 )
2019-09-24 22:42:04 +03:00
Andrei Kortunov
e5564df8cb
Implement vanilla-style wind speed calculations (bug #4449 )
2019-09-24 10:59:58 +04:00
Andrei Kortunov
48aba76ce9
Implement vanilla-style AiActivate (bug #4456 )
2019-09-24 09:30:39 +04:00
Andrei Kortunov
b360deaec3
Store raw data about fog of war instead of RGBA images (bug #5108 )
2019-09-22 19:59:12 +04:00
Capostrophic
7c9a9d7de0
Fix chance none logic for nested levelled lists (bug #5169 )
2019-09-21 14:30:38 +03:00
Alexei Dobrohotov
acc4811d12
Merge branch 'master' into guifixes
2019-09-20 20:03:02 +03:00
Alexei Dobrohotov
3c49bed393
Merge pull request #2530 from akortunov/toggleview
...
Force view change when using Force1stPerson and Force3rdPerson commands
2019-09-20 18:46:12 +03:00
Andrei Kortunov
1f3f3dd1a5
Merge pull request #2526 from Capostrophic/config
...
openmw.cfg-related fixes (incl. bug 2976)
2019-09-20 09:09:38 +04:00
Andrei Kortunov
e6b79d100a
Merge pull request #2503 from Capostrophic/keyword
...
Allow usage of more keywords as string arguments (bug #5087 )
2019-09-20 07:38:57 +04:00
Andrei Kortunov
1bddbbcfa0
Check if related menus are allowed when using cycle hotkeys (bug #5167 )
2019-09-20 07:27:27 +04:00
Andrei Kortunov
a4d196f33f
Force view change when using Force1stPerson and Force3rdPerson commands (bug #5168 )
2019-09-19 21:48:43 +04:00
Alexei Dobrohotov
fb87778493
Merge branch 'master' into organic-locks
2019-09-18 20:36:40 +03:00
Andrei Kortunov
94a281370f
Continue scripts execution after player's death (bug #5166 )
2019-09-17 22:40:51 +04:00
Evil Eye
32de86d114
merge master
2019-09-17 20:31:53 +02:00
Capostrophic
3a912485ca
openmw.cfg-related fixes
...
Make sure the defaults exist in local openmw.cfg too
Make sure constant attenuation settings are defined now that they are implemented
Fix config file loading order once and for all (bug #2976 )
2019-09-17 21:26:06 +03:00
Andrei Kortunov
85bb4a76f6
Improve faction items handling (bug #5164 )
2019-09-17 19:09:08 +04:00
Andrei Kortunov
4a6d2cbaff
Do not allow player to take items from evidence chests (bug #3609 )
2019-09-17 19:08:33 +04:00
Capostrophic
83f61d1636
Support target color in NiMaterialColorController (bug #5159 )
2019-09-16 22:31:18 +03:00
Andrei Kortunov
649a14dfae
Merge branch 'master' into activation
2019-09-16 10:52:16 +04:00
Capostrophic
480000da07
Use Open action as fallback for companion activation (bug #5161 )
2019-09-15 23:17:36 +03:00
Capostrophic
718dbd3f9a
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
Evil Eye
a86a8ecc0e
Allow locking/picking just about everything
2019-09-10 21:53:26 +02:00
Nelsson Huotari
d6722c7492
Terrain texture selection, support for vertex selection
2019-09-10 12:15:19 +03:00
Evil Eye
56b6a7ada4
Fix #5155
2019-09-09 22:29:59 +02:00
capostrophic
8f2ed884a5
Allow usage of more keywords as string arguments (bug #5087 )
2019-09-06 19:12:08 +03:00
Andrei Kortunov
c9deb1b325
Generate sCrimeMessageReport only once per frame (bug #5012 )
2019-09-05 20:16:03 +04:00
Andrei Kortunov
58be8dc976
Merge pull request #2513 from Capostrophic/crime
...
Make sure failed pick/trap attempts are a crime (bug #5149 )
2019-09-05 18:51:16 +04:00
Capostrophic
8317dc0709
Make sure failed pick/trap attempts are a crime (bug #5149 )
2019-09-05 17:29:49 +03:00
James Stephens
bafbc0a055
Cancel door sound if collision is detected and the sound is playing
2019-09-05 07:49:53 +00:00
James Stephens
7d3f6e1cd9
Altered process so that cost only appears on spell purchase window.
...
Added myself to authors
2019-09-02 17:18:56 +00:00
James Stephens
b33429001c
Fixes the offset question mark in the alchemy tooltip when the effect is not known
2019-09-02 17:13:56 +00:00
James Stephens
1cd1bfca74
Fixes bug #4650
2019-09-02 16:49:29 +02:00
Andrei Kortunov
b6044d231a
Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146 )
2019-08-27 22:42:41 +04:00
Alexei Dobrohotov
cec9e25902
Fix changelog
2019-08-18 21:47:45 +03:00
Andrei Kortunov
bd18655d23
Merge pull request #2439 from Capostrophic/jumping
...
Fix jumping mechanics framerate dependency (bug #4991 )
2019-08-18 10:57:11 +04:00
Andrei Kortunov
ed8828d3bc
Merge pull request #2457 from Capostrophic/sneak
...
Sneaking consistency fixes (bug #5103 )
2019-08-18 08:57:22 +04:00
Andrei Kortunov
661d11c83e
Merge pull request #2465 from Capostrophic/duration
...
Human-readable light source duration (feature #5091 )
2019-08-18 08:43:51 +04:00
Andrei Kortunov
d0bc06b849
Merge pull request #2438 from Capostrophic/camera
...
Rewrite messed up playerlooking switch handling (bug #5078 )
2019-08-17 23:15:21 +04:00
capostrophic
99710e8f55
Allow SwimRunForward state WalkForward fallback (bug #5126 )
2019-08-16 20:46:22 +03:00
Alexei Dobrohotov
38042bb49f
Merge pull request #2492 from akortunov/lock
...
Use a common doors rotation code in the "lock" command handler
2019-08-16 20:44:10 +03:00
Andrei Kortunov
786a6c6d42
Use a common doors rotation code in the "lock" command handler
2019-08-16 21:30:24 +04:00
capostrophic
9c7474f88c
Implement NiPalette support (feature #4882 )
2019-08-16 20:21:09 +03:00
capostrophic
efa463af8f
Fix non-tiling textures clamp mode (bug #5137 )
2019-08-16 16:26:11 +03:00
Andrei Kortunov
deeccb2783
Merge pull request #2461 from Capostrophic/geteffect
...
Use up-to-date magic effects for GetEffect (bug #3894 )
2019-08-11 22:20:20 +04:00
capostrophic
62fd2d47a5
Rewrite flickering/pulsing to work more like vanilla (bug #4952 )
2019-08-11 20:33:13 +03:00
Andrei Kortunov
6019f6507d
Corrections for extended weapon animations feature
2019-08-10 20:57:37 +04:00
Andrei Kortunov
b09f0f8c2d
Merge pull request #2458 from Capostrophic/jump
...
Don't "jump" with 0 vertical velocity in all cases (bug #5106 )
2019-08-09 21:03:24 +04:00
Andrei Kortunov
9355881abc
Merge pull request #2481 from Capostrophic/nitristrips
...
Handle NiTriStrips (feature #5121 )
2019-08-09 20:56:20 +04:00
capostrophic
a9c4b18d38
Make sure cast chance checks mana when necessary (bug #5112 )
2019-08-09 19:27:25 +03:00
Andrei Kortunov
134631ad72
Merge pull request #2463 from Capostrophic/crit
...
Vanilla-friendly ranged crits (bug #5067 )
2019-08-09 20:23:56 +04:00
Andrei Kortunov
07cf93f4db
Update weapon state when we cancel attack animation (bug #5124 )
2019-08-09 09:17:36 +04:00
capostrophic
fa910299d0
Update changelog
2019-08-08 20:57:03 +03:00
Alexei Dobrohotov
ed364a1e29
Merge pull request #2476 from akortunov/arrows
...
Use magic glow for enchanted arrows
2019-08-07 17:32:38 +03:00
unknown
ff41302c69
Add changelog entry
2019-08-07 10:59:56 +02:00
Andrei Kortunov
8557346fbd
Use glow for enchanted arrows (feature #5122 )
2019-08-07 12:58:14 +04:00
Andrei Kortunov
06ba80e19b
Merge pull request #2469 from Capostrophic/instant
...
Apply instant effects of permanent spells in AddSpell immediately (bug #5055 )
2019-08-06 07:57:18 +04:00
capostrophic
cac05ef826
Sneaking consistency fixes (bug #5103 )
...
Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
2019-08-05 20:22:03 +03:00
Andrei Kortunov
ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
...
Ignore on-strike enchanted projectile charge (#5104 )
2019-08-05 11:32:16 +04:00
Alexei Dobrohotov
4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
...
Don't force-trace down swimming actors (bug #5089 )
2019-08-03 23:23:12 +03:00
Alex Rice
e7ae7a8ca6
Allow user controller bindings
2019-08-03 19:55:58 +00:00
capostrophic
82ac99ec56
Apply instant FX in AddSpell immediately (bug #5055 )
2019-08-02 21:26:47 +03:00
capostrophic
f8c07ca9dc
Don't "jump" with 0 vertical velocity in all cases (bug #5106 )
2019-08-02 18:16:47 +03:00
capostrophic
e9c71a3808
Ignore on-strike enchanted projectile charge ( #5104 )
2019-08-02 18:15:27 +03:00
capostrophic
ff133bd740
Don't clamp final actor fight rating to 0 (bug #5105 )
...
Fix werewolf aggro distance
2019-08-02 18:11:48 +03:00
capostrophic
168e5050bb
Ignore an extra number argument in ModRegion (bug #5110 )
2019-08-01 20:48:58 +03:00
Artem Nykolenko
610e87cb24
Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
2019-08-01 10:02:35 +00:00
capostrophic
2affb8ed63
Human-readable light source duration (feature #5091 )
2019-07-31 21:37:20 +03:00
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
...
Unix console hotkeys
2019-07-31 21:34:09 +03:00
capostrophic
e2496af5c5
Vanilla-friendly ranged crits (bug #5067 )
2019-07-31 13:55:09 +03:00
capostrophic
e7ec27e45d
Use up-to-date magic effects for GetEffect (bug #3894 )
2019-07-31 01:06:06 +03:00
capostrophic
6fe429c4e8
Don't force-trace down swimming actors (bug #5089 )
2019-07-31 00:45:54 +03:00
Capostrophic
4e54ed86b3
Fix jumping mechanics framerate dependency (bug #4991 )
2019-07-29 15:45:57 +03:00
Capostrophic
0b074f2211
Rewrite messed up playerlooking switch handling (bug #5078 )
2019-07-29 15:44:17 +03:00
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
...
Fix combat sound inconsistencies (bugs #5092 , #5093 )
2019-07-19 08:03:33 +04:00
Artem Nykolenko
d996b565a5
Improve character window resizing (bug #4276 )
2019-07-17 00:44:36 -04:00
Alexei Dobrohotov
6cad48b1ad
Update changelog
2019-07-14 23:57:52 +03:00
Evil Eye
fb9b4a79c1
Update changelog
2019-07-14 20:52:36 +02:00
jeremy
940625b138
Update CHANGELOG.md
2019-07-05 08:46:46 +02:00
Nat Meo
bcc5142b32
Issue #4202 : Open .omwaddon files without needing to open openmw-cs first.
2019-07-02 16:07:38 +00:00
Alexei Dobrohotov
8a463b30d6
Update changelog
2019-07-02 14:52:50 +03:00
Nat Meo
af1e5e01b4
Issue #5005 : Instance window via Scene window
2019-07-01 23:26:05 +00:00
Capostrophic
b8afe14206
Disallow paralyzed actors to greet the player (bug #5074 )
2019-06-29 13:31:36 +03:00
Andrei Kortunov
633b8e26ad
Merge pull request #2436 from Capostrophic/enchanting
...
Correct cast style behavior when there's no item picked (bug #5075 )
2019-06-29 13:01:13 +04:00
Capostrophic
cbb22f0f63
Correct cast style behavior when there's no object (bug #5075 )
2019-06-28 15:52:37 +03:00
Capostrophic
453068cc7d
Disallow actors to start combat with themselves (bug #3550 )
...
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
2019-06-27 19:50:54 +03:00
Capostrophic
e06178bf0f
Make sure shadow shapes aren't visible (bug #5063 )
2019-06-22 18:13:41 +03:00
Capostrophic
df89c6b6ce
Make unarmed creature attacks affect shield condition again (bug #5069 )
2019-06-20 20:45:52 +03:00
Alexander Perepechko
19b0b056e5
Remove spell FX and VFX after playing the death animation (bug #5060 )
2019-06-13 21:42:25 +00:00
Andrei Kortunov
4fcbc1c96b
Merge pull request #2391 from Capostrophic/contentselector
...
Content selector: don't add file namesakes (bug #2395 )
2019-06-10 10:15:19 +04:00
Andrei Kortunov
dcf03f6785
Merge pull request #2416 from Capostrophic/cast
...
Make Player->Cast select the spell instead (bug #5056 )
2019-06-10 09:39:23 +04:00
Andrei Kortunov
a62b6910ba
Merge pull request #2411 from Capostrophic/fader
...
Make sure fade operations properly end (bug #4639 )
2019-06-10 08:58:26 +04:00
Andrei Kortunov
347b1e58a1
Add a changelog entry about cell transitions
2019-06-10 08:35:41 +04:00
Capostrophic
295ee11063
Make Player->Cast select the spell instead (bug #5056 )
2019-06-08 17:08:39 +03:00
Capostrophic
596dbbe70b
Make sure fade operations properly end (bug #4639 )
2019-06-06 12:25:01 +03:00
Alexei Dobrohotov
ce92b364e6
Merge pull request #2403 from akortunov/crashinfo
...
Improve info message about missing GDB
2019-06-06 11:09:46 +03:00