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655 commits

Author SHA1 Message Date
Andrei Kortunov
6019f6507d Corrections for extended weapon animations feature 2019-08-10 20:57:37 +04:00
Andrei Kortunov
b09f0f8c2d
Merge pull request #2458 from Capostrophic/jump
Don't "jump" with 0 vertical velocity in all cases (bug #5106)
2019-08-09 21:03:24 +04:00
Andrei Kortunov
9355881abc
Merge pull request #2481 from Capostrophic/nitristrips
Handle NiTriStrips (feature #5121)
2019-08-09 20:56:20 +04:00
capostrophic
a9c4b18d38 Make sure cast chance checks mana when necessary (bug #5112) 2019-08-09 19:27:25 +03:00
Andrei Kortunov
134631ad72
Merge pull request #2463 from Capostrophic/crit
Vanilla-friendly ranged crits (bug #5067)
2019-08-09 20:23:56 +04:00
Andrei Kortunov
07cf93f4db Update weapon state when we cancel attack animation (bug #5124) 2019-08-09 09:17:36 +04:00
capostrophic
fa910299d0 Update changelog 2019-08-08 20:57:03 +03:00
Alexei Dobrohotov
ed364a1e29
Merge pull request #2476 from akortunov/arrows
Use magic glow for enchanted arrows
2019-08-07 17:32:38 +03:00
unknown
ff41302c69 Add changelog entry 2019-08-07 10:59:56 +02:00
Andrei Kortunov
8557346fbd Use glow for enchanted arrows (feature #5122) 2019-08-07 12:58:14 +04:00
Andrei Kortunov
06ba80e19b
Merge pull request #2469 from Capostrophic/instant
Apply instant effects of permanent spells in AddSpell immediately (bug #5055)
2019-08-06 07:57:18 +04:00
capostrophic
cac05ef826 Sneaking consistency fixes (bug #5103)
Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
2019-08-05 20:22:03 +03:00
Andrei Kortunov
ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
2019-08-05 11:32:16 +04:00
Alexei Dobrohotov
4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
2019-08-03 23:23:12 +03:00
Alex Rice
e7ae7a8ca6 Allow user controller bindings 2019-08-03 19:55:58 +00:00
capostrophic
82ac99ec56 Apply instant FX in AddSpell immediately (bug #5055) 2019-08-02 21:26:47 +03:00
capostrophic
f8c07ca9dc Don't "jump" with 0 vertical velocity in all cases (bug #5106) 2019-08-02 18:16:47 +03:00
capostrophic
e9c71a3808 Ignore on-strike enchanted projectile charge (#5104) 2019-08-02 18:15:27 +03:00
capostrophic
ff133bd740 Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
2019-08-02 18:11:48 +03:00
capostrophic
168e5050bb Ignore an extra number argument in ModRegion (bug #5110) 2019-08-01 20:48:58 +03:00
Artem Nykolenko
610e87cb24 Fix Non-swimming enemies entering water if player is water walking (bug #5099) 2019-08-01 10:02:35 +00:00
capostrophic
2affb8ed63 Human-readable light source duration (feature #5091) 2019-07-31 21:37:20 +03:00
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
2019-07-31 21:34:09 +03:00
capostrophic
e2496af5c5 Vanilla-friendly ranged crits (bug #5067) 2019-07-31 13:55:09 +03:00
capostrophic
e7ec27e45d Use up-to-date magic effects for GetEffect (bug #3894) 2019-07-31 01:06:06 +03:00
capostrophic
6fe429c4e8 Don't force-trace down swimming actors (bug #5089) 2019-07-31 00:45:54 +03:00
Capostrophic
4e54ed86b3 Fix jumping mechanics framerate dependency (bug #4991) 2019-07-29 15:45:57 +03:00
Capostrophic
0b074f2211 Rewrite messed up playerlooking switch handling (bug #5078) 2019-07-29 15:44:17 +03:00
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
Fix combat sound inconsistencies (bugs #5092, #5093)
2019-07-19 08:03:33 +04:00
Artem Nykolenko
d996b565a5 Improve character window resizing (bug #4276) 2019-07-17 00:44:36 -04:00
Alexei Dobrohotov
6cad48b1ad
Update changelog 2019-07-14 23:57:52 +03:00
Evil Eye
fb9b4a79c1 Update changelog 2019-07-14 20:52:36 +02:00
jeremy
940625b138
Update CHANGELOG.md 2019-07-05 08:46:46 +02:00
Nat Meo
bcc5142b32 Issue #4202: Open .omwaddon files without needing to open openmw-cs first. 2019-07-02 16:07:38 +00:00
Alexei Dobrohotov
8a463b30d6
Update changelog 2019-07-02 14:52:50 +03:00
Nat Meo
af1e5e01b4 Issue #5005: Instance window via Scene window 2019-07-01 23:26:05 +00:00
Capostrophic
b8afe14206 Disallow paralyzed actors to greet the player (bug #5074) 2019-06-29 13:31:36 +03:00
Andrei Kortunov
633b8e26ad
Merge pull request #2436 from Capostrophic/enchanting
Correct cast style behavior when there's no item picked (bug #5075)
2019-06-29 13:01:13 +04:00
Capostrophic
cbb22f0f63 Correct cast style behavior when there's no object (bug #5075) 2019-06-28 15:52:37 +03:00
Capostrophic
453068cc7d Disallow actors to start combat with themselves (bug #3550)
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
2019-06-27 19:50:54 +03:00
Capostrophic
e06178bf0f Make sure shadow shapes aren't visible (bug #5063) 2019-06-22 18:13:41 +03:00
Capostrophic
df89c6b6ce Make unarmed creature attacks affect shield condition again (bug #5069) 2019-06-20 20:45:52 +03:00
Alexander Perepechko
19b0b056e5 Remove spell FX and VFX after playing the death animation (bug #5060) 2019-06-13 21:42:25 +00:00
Andrei Kortunov
4fcbc1c96b
Merge pull request #2391 from Capostrophic/contentselector
Content selector: don't add file namesakes (bug #2395)
2019-06-10 10:15:19 +04:00
Andrei Kortunov
dcf03f6785
Merge pull request #2416 from Capostrophic/cast
Make Player->Cast select the spell instead (bug #5056)
2019-06-10 09:39:23 +04:00
Andrei Kortunov
a62b6910ba
Merge pull request #2411 from Capostrophic/fader
Make sure fade operations properly end (bug #4639)
2019-06-10 08:58:26 +04:00
Andrei Kortunov
347b1e58a1 Add a changelog entry about cell transitions 2019-06-10 08:35:41 +04:00
Capostrophic
295ee11063 Make Player->Cast select the spell instead (bug #5056) 2019-06-08 17:08:39 +03:00
Capostrophic
596dbbe70b Make sure fade operations properly end (bug #4639) 2019-06-06 12:25:01 +03:00
Alexei Dobrohotov
ce92b364e6
Merge pull request #2403 from akortunov/crashinfo
Improve info message about missing GDB
2019-06-06 11:09:46 +03:00
Alexei Dobrohotov
61db93e7da
Merge pull request #2407 from akortunov/scrollbars
Add separate textures for scrollbars
2019-06-06 09:09:55 +03:00
Capostrophic
25e52f7dfe Use 2D distance for fight rating of vertically moving actors (bug #4961) 2019-06-05 21:41:02 +03:00
Andrei Kortunov
a02f730a77
Merge pull request #2406 from Capostrophic/invalid
Erase effects with invalid indices from spells (bug #5050)
2019-06-03 09:21:11 +04:00
Capostrophic
b7afb213ae "Handle" RepairedOnMe scripting function (feature #4255) 2019-06-03 02:17:32 +03:00
Capostrophic
d98a90194b Erase effects with invalid indices from spells (bug #5050) 2019-06-02 14:56:39 +03:00
Andrei Kortunov
2436652181
Merge pull request #2405 from Capostrophic/idlestorm
Improve face shielding behavior in general case (bug #4240)
2019-06-02 08:41:32 +04:00
Andrei Kortunov
34fe896f4e
Merge pull request #2400 from Capostrophic/colorcode
Escape number signs in cell/region names (bug #5047)
2019-06-02 08:06:40 +04:00
Andrei Kortunov
ae935a8084 Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00
Capostrophic
ebe5448816 Content selector: drop duplicates of the added file (bug #2395) 2019-05-31 20:01:46 +03:00
Andrei Kortunov
f1db97fbbd Improve info message about missing GDB (bug #4341) 2019-05-30 14:51:31 +04:00
Capostrophic
e7208bb80e Improve face shielding behavior in general case (bug #4240) 2019-05-30 12:16:25 +03:00
Andrei Kortunov
1ce370e7fa Make console to do not hide other GUI windows (bug #1515) 2019-05-29 17:10:57 +04:00
Capostrophic
9a19af5b33 Escape number signs in cell/region names (bug #5047) 2019-05-28 23:02:30 +03:00
Capostrophic
4c2b694b29 Make SayDone return 1 on the frame speech is started (bug #4879) 2019-05-26 18:00:50 +03:00
Andrei Kortunov
fae5843347 Setup the ICO settings only once instead of every loading (bug #5025) 2019-05-24 08:04:20 +04:00
Andrei Kortunov
ab03b9ac1c Do not sort the Land store every savegame load - it is static anyway (bug #4844) 2019-05-24 08:04:20 +04:00
Andrei Kortunov
add3b9dcea
Merge pull request #2390 from Capostrophic/launcher
Launcher: Clone content list button (feature #4784)
2019-05-18 09:04:50 +04:00
Capostrophic
3f73766304 Make enchanting make more sense (bug #5038) 2019-05-15 18:40:52 +03:00
Capostrophic
686049679c Launcher: Clone content list button (feature #4784) 2019-05-15 18:17:57 +03:00
Andrei Kortunov
7023e86d19
Merge pull request #2388 from Capostrophic/animation
Hardcode the correct first person sneaking anim speed (bug #4787)
2019-05-15 09:02:53 +04:00
Capostrophic
1de984364a Hardcode the correct first person sneaking anim speed (bug #4787) 2019-05-15 01:46:55 +03:00
Alexei Dobrohotov
3d3e9f373c
Merge pull request #2384 from akortunov/ranks
Fix RaiseRank/LowerRank script functions
2019-05-15 01:42:59 +03:00
Andrei Kortunov
f775f7977b Fix RaiseRank/LowerRank script functions (feature #4316) 2019-05-14 21:43:19 +04:00
Capostrophic
485ed903c4 Enchanting window stays open after a failed attempt (feature #5034) 2019-05-14 17:16:37 +03:00
Capostrophic
555e43855d Allow scripted faction leaving using PCLowerRank (feature #5036) 2019-05-12 20:57:54 +03:00
Capostrophic
144b1b9b06 Magic armor mitigation for creatures (feature #5033) 2019-05-11 19:21:49 +03:00
Capostrophic
62482657fc GetWeaponType returns -2 for picks and -3 for probes (feature #5031) 2019-05-11 14:18:29 +03:00
Capostrophic
9d191055bf Make offered price caps barter-specific (bug #5028) 2019-05-09 21:19:10 +03:00
Capostrophic
cb9d16cf5f Support negative effect magnitude in spell/ingredient/potion tooltips 2019-05-05 21:27:48 +03:00
Alexei Dobrohotov
e4ef7e8d3f
Merge pull request #2355 from akortunov/transparency
Use the StateSetUpdater to modify alpha for Animation objects
2019-05-04 20:24:01 +03:00
Alexei Dobrohotov
1bfe0e43af
Merge pull request #2360 from akortunov/guifixes
Do not track resolution settings changes in the InputManager
2019-05-04 20:23:03 +03:00
Alexei Dobrohotov
632e7b973b
Merge pull request #2349 from akortunov/pinning
Allow to maximize windows via Shift + Double Click
2019-05-04 20:21:30 +03:00
Alexei Dobrohotov
74112976b2
Merge pull request #2085 from akortunov/herbalism
Native graphics herbalism support
2019-05-03 20:58:22 +03:00
Andrei Kortunov
5876a417c3 Use the StateSetUpdater to modify alpha for Animation objects (bug #5001) 2019-05-03 08:18:52 +04:00
Andrei Kortunov
861d41f4a4 Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
Andrei Kortunov
0cd8d4b842 Do not track resolution settings changes in the InputManager (bug #4902) 2019-05-02 19:00:47 +04:00
Andrei Kortunov
c5ac580e74 Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
Capostrophic
b42f981200 Make Drop and soulgem instruction behavior closer to vanilla (bug #4999) 2019-04-30 19:06:02 +03:00
Andrei Kortunov
c3fdccac1f Do not use the xbase_anim.kf as a fallback for werewolves (bug #5004) 2019-04-30 17:51:38 +04:00
Alexei Dobrohotov
70421819b2
Update changelog 2019-04-28 23:59:19 +03:00
Andrei Kortunov
c610a58cf0 Improve reset of idle animations (bug #4847) 2019-04-28 22:28:24 +04:00
Andrei Kortunov
1832f1759d AI: use a consistent check if a target is hidden (bug #4920) 2019-04-28 16:41:10 +04:00
Alexei Dobrohotov
b77bd9cf9b Merge branch 'issue-4971' into 'master'
Bug #4971: OpenMW-CS: Make rotations display as degrees instead of radians

See merge request OpenMW/openmw!100
2019-04-26 14:20:52 +00:00
Nat Meo
a3b7a12fe7 Bug #4971: OpenMW-CS: Make rotations display as degrees instead of radians 2019-04-25 14:26:28 -04:00
Andrei Kortunov
8e48493264 Make pinnable windows hiding persistent (feature #4994) 2019-04-25 21:05:43 +04:00
Bret Curtis
e0edecf1f2
Merge pull request #2341 from Capostrophic/scripting
Allow using functions in non-conditional expressions (bug #3725)
2019-04-24 12:05:07 +02:00
Capostrophic
f2638b58c1 Tweak object VFX scaling (bug #4989) 2019-04-22 21:27:33 +03:00
Capostrophic
3d64a46df2 Allow using functions in non-conditional expressions (bug #3725) 2019-04-22 20:37:32 +03:00
Andrei Kortunov
6a01e4cd8a Fix arguments order for raytracing in the getHitContact() (bug #4990) 2019-04-22 20:46:38 +04:00
Alexei Dobrohotov
53d704fec8
Merge pull request #2335 from akortunov/guifixes
Allow to shrink tooltip width to its actual text width
2019-04-22 19:44:17 +03:00
Andrei Kortunov
3bea5691ae Add missing changelog entries 2019-04-21 21:59:53 +04:00
Andrei Kortunov
626a05f825
Merge pull request #2128 from Capostrophic/blood
Support all eight possible blood types (feature #4958)
2019-04-21 21:14:30 +04:00
Andrei Kortunov
7e0bf40dbe Allow to shrink tooltip width to its actual text width (bug #3812) 2019-04-21 08:27:14 +04:00
Andrei Kortunov
5508e67aad Apply looping particles when adding spell to existing actor (bug #4918) 2019-04-20 09:52:15 +04:00
Andrei Kortunov
8cb4898ae7
Merge pull request #2330 from Capostrophic/spells
Only collect every unique magic bolt sound once (bug #4964)
2019-04-19 12:34:50 +04:00
Michael Stopa
670b0d2365 Made some clarifications in the changelog regarding [Bug#4748](https://bugs.openmw.org/issues/#4748) 2019-04-18 17:02:06 +00:00
Capostrophic
f0433704b4 Only collect every unique magic bolt sound once (bug #4964) 2019-04-17 19:23:50 +03:00
Alexei Dobrohotov
89a0b2d2d4 Merge branch 'issue-4805' into 'master'
Bug #4805: NPC movement speed calculations do not take race Weight into account

See merge request OpenMW/openmw!89

(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)

61682570 Bug #4805: NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805: NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
2019-04-17 14:28:49 +00:00
Andrei Kortunov
e534153d00 Use friendly hits only for player's followers (bug #4984) 2019-04-16 17:12:37 +04:00
Capostrophic
7814bd1b76 Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
Capostrophic
fcf679de49 Make the default vertical FOV in line with vanilla (bug #4933) 2019-04-14 18:13:21 +03:00
Andrei Kortunov
6b49ce965b Do not update drowning state for actors outside of AI distance (bug #4980) 2019-04-14 18:09:11 +04:00
Andrei Kortunov
4da21942af Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979) 2019-04-14 17:51:12 +04:00
terabyte25
27292ef4a3 Disable quick keys when fighting and spellcasting are disabled (bug #4962) 2019-04-12 13:08:55 +00:00
Bret Curtis
785a667517
Merge pull request #2302 from akortunov/guifixes
Scalable UI textures
2019-04-12 11:09:30 +02:00
Andrei Kortunov
9b716a2f8d
Merge pull request #2311 from Capostrophic/random
Use dice rolls instead of chance for spell magnitude (bug #4945)
2019-04-12 07:59:38 +04:00
Bret Curtis
10643a10f2
Merge branch 'master' into lighting 2019-04-11 09:55:09 +02:00
Capostrophic
85e99182ce Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
2019-04-10 22:31:31 +03:00
Capostrophic
424716977b Only play miss sound for player attacks (bug #4969) 2019-04-10 22:28:22 +03:00
Andrei Kortunov
31ddb0a482 Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
Andrei Kortunov
413207f9af Reset old record, if its ID does not match with ID of new record (bug #4932) 2019-04-08 22:24:49 +04:00
Capostrophic
d4c1bd81b6 Use dice rolls instead of chance for spell magnitude (bug #4945) 2019-04-08 20:25:30 +03:00
Alexei Dobrohotov
e9f6c11cc9
Merge pull request #2309 from akortunov/enchant_animations
Add an option to use casting animations for magic items
2019-04-08 18:54:07 +03:00
Andrei Kortunov
0079a6bf05 Correct the Enchant skill progress (bug #4963) 2019-04-08 16:15:19 +04:00
Bret Curtis
ca6f1bdd13
Merge pull request #2288 from Capostrophic/magiceffect
Validate spell effect argument (bug #4927)
2019-04-08 13:51:02 +02:00
Andrei Kortunov
35facc5cde Add an option to use casting animations for magic items (feature #4962) 2019-04-08 15:41:29 +04:00
Bret Curtis
1766a252dc
Merge branch 'master' into voiceover 2019-04-04 19:54:22 +02:00
Capostrophic
af80eddc0e Use loudness data for 2D voiceover (bug #4947) 2019-04-04 19:07:29 +03:00
Capostrophic
1424399118 Disable any footstep sounds when flying (bug #4948) 2019-04-04 17:22:24 +03:00
Capostrophic
be125aa996 Add spell effect argument validation (bug #4927) 2019-04-01 16:22:24 +03:00
Bret Curtis
aacc275e9c
Merge pull request #2299 from Capostrophic/position
Replicate vanilla Position/SetPos behavior more closely (bug #3109)
2019-04-01 08:58:50 +02:00
Capostrophic
80a65e81dd Only set attack type randomly if "best attack" is on (bug #4942) 2019-03-31 22:20:26 +03:00
Bret Curtis
a5504f8cc1
Merge pull request #2297 from Capostrophic/esm
Make sure the record hasn't ended in getHString hack (bug #4938)
2019-03-31 21:15:23 +02:00
Capostrophic
3a0e374dc6 Replicate vanilla Position/SetPos behavior more closely (bug #3109) 2019-03-31 14:17:06 +03:00
Capostrophic
4b6fc5f720 Make sure the record hasn't ended in getHString hack (bug #4938) 2019-03-30 20:11:22 +03:00
Bret Curtis
2c57abc245
Merge branch 'master' into dialoguefix 2019-03-29 15:07:45 +01:00
Bret Curtis
886c77bced
Merge pull request #2145 from akortunov/rest
Update jail state once instead of for every single hour
2019-03-27 13:14:22 +01:00
Bret Curtis
6cbf1288ff
Merge pull request #1929 from Capostrophic/elseif
Ignore the rest of the line after else operator (bug #3006)
2019-03-24 16:35:49 +01:00
Capostrophic
cbce1a1b7c Ignore the rest of the line after else (bug #3006) 2019-03-24 18:34:33 +03:00
Bret Curtis
8f8bba66d9
Merge pull request #2178 from Capostrophic/declaration
Ignore extra text after a local variable declaration (bug #4867)
2019-03-24 16:33:21 +01:00
Capostrophic
6dbd875f75 Disallow binding some reserved keys (bug #3282) 2019-03-23 22:56:30 +03:00
Capostrophic
af47ec7756 Skip extra text after variable declaration (bug #4867) 2019-03-21 17:00:40 +03:00
Andrei Kortunov
be12d241da Reset current attack during force update (bug #4922) 2019-03-20 12:28:29 +04:00
Bret Curtis
d56733149c
Merge pull request #2201 from akortunov/optimize_terrain
Optimize terrain
2019-03-18 08:59:10 +01:00
Andrei Kortunov
540709fdae Add a changelog entry for terrain optimization 2019-03-18 10:27:29 +04:00
Capostrophic
abae35e88b Loop title screen music (bug #4896) 2019-03-17 21:05:52 +03:00
AnyOldName3
a92690d433 Update CHANGELOG.md 2019-03-15 21:30:57 +00:00
Bret Curtis
f62c1c59b4
Merge pull request #2241 from Capostrophic/console
Use selected object local variables in the console (feature #3893)
2019-03-13 15:42:43 +01:00
Andrei Kortunov
4aa21b9088 Do not swap buffers for non-exposed windows (bug #4911) 2019-03-13 14:35:21 +04:00
Andrei Kortunov
943279abbb Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736) 2019-03-11 20:19:19 +04:00