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23508 commits

Author SHA1 Message Date
Andrei Kortunov
5df6646b06
Merge pull request #2773 from Capostrophic/dialogue
Only clear dialogue history if the dialogue window is closed (bug #5358)
2020-04-13 13:51:00 +04:00
Andrei Kortunov
0bc40e1002
Merge branch 'master' into dialogue 2020-04-13 13:50:52 +04:00
Andrei Kortunov
f75417e627
Merge pull request #2772 from Capostrophic/startscript
Make adding non-existent global script more forgiving (bug #5364)
2020-04-13 13:49:33 +04:00
Andrei Kortunov
844b6011bc
Merge branch 'master' into startscript 2020-04-13 13:49:25 +04:00
Andrei Kortunov
a76927023d
Merge pull request #2771 from Capostrophic/soul
Show the soulgem soul in count dialog (feature #5362)
2020-04-13 13:47:25 +04:00
Andrei Kortunov
cb6707624d
Merge branch 'master' into soul 2020-04-13 13:47:13 +04:00
Andrei Kortunov
7d6962b6be
Merge pull request #2769 from Capostrophic/quickkeys
Don't play equip sound for reactivated quick key items (bug #5367)
2020-04-13 13:41:41 +04:00
Andrei Kortunov
31cc1e0f66
Merge branch 'master' into quickkeys 2020-04-13 13:41:26 +04:00
Andrei Kortunov
4c8cc0e54f
Merge pull request #2774 from Capostrophic/levelledscale
Properly utilize creature levelled list's scale (bug #5369)
2020-04-13 13:37:00 +04:00
Andrei Kortunov
4892172a7d
Merge pull request #2767 from Capostrophic/unlock
Make sure it's a crime to unlock owned doors
2020-04-13 07:46:54 +04:00
Cody
a34fe1d9b2 proper game mode detection 2020-04-12 10:18:07 -07:00
Capostrophic
07779d7fcf Properly utilize creature levelled list's scale (bug #5369) 2020-04-12 13:21:13 +03:00
Capostrophic
9dbdbbaea7 Only clear dialogue history if the dialogue window is closed (bug #5358) 2020-04-12 11:59:58 +03:00
Capostrophic
96a447ee3a Show the soulgem soul in count dialog (feature #5362) 2020-04-12 11:55:00 +03:00
Cody
8e741a0d0b fixed tab focus for pinned windows 2020-04-11 23:01:16 -07:00
Andrei Kortunov
b42d097739 Merge branch 'doc_copyright' into 'master'
Update copyright year in the doc

See merge request OpenMW/openmw!172
2020-04-12 03:29:16 +00:00
Andrei Kortunov
3f61022f80 Merge branch 'unused_var' into 'master'
Remove unused field from QuadTreeBuilder

See merge request OpenMW/openmw!173
2020-04-12 03:29:09 +00:00
fredzio
6d0022096d Bump copyright year in documentation 2020-04-12 01:14:07 +02:00
Capostrophic
f79e20379b Make sure it's a crime to unlock owned doors 2020-04-12 01:56:03 +03:00
Capostrophic
de7ecddbb8 Don't play equip sound for reactivated quick key items (bug #5367) 2020-04-11 23:29:36 +03:00
Andrei Kortunov
74c121a69d
Merge pull request #2766 from Capostrophic/collisionswitch
Make extra sure groups with special behavior aren't optimized out
2020-04-11 08:48:59 +04:00
Capostrophic
ad333e88fe Handle enchantment autocalc flag as a flag (bug #5363) 2020-04-11 00:03:14 +03:00
fredzio
39a55318b0 Remove unused variable 2020-04-10 22:50:28 +02:00
Capostrophic
feeab8a335 Make adding non-existent global script more forgiving (bug #5364) 2020-04-10 22:20:05 +03:00
Andrei Kortunov
7ee935db47 Merge branch 'yet-more-gitignore' into 'master'
Add .vs to gitignore

See merge request OpenMW/openmw!169
2020-04-10 16:04:59 +00:00
Capostrophic
e1d635cd71 Make extra sure groups with special behavior aren't optimized out 2020-04-10 18:11:21 +03:00
AnyOldName3
f1b2ab9d67 Add .vs to gitignore
Apparently Visual Studio puts stuff in a .vs directory now.
2020-04-10 15:47:33 +01:00
AnyOldName3
12044a607b Only alpha-test shadows when necessary
Previously we always discarded shadow map fragments if the alpha channel of the output would have been low, but there were some (modded) assets that have non-one alpha but have testing or blending disabled so end up opaque anyway. This lets the shadows of those objects match.
2020-04-10 15:45:37 +01:00
Alexei Dobrohotov
f27e299025
Merge pull request #2764 from unelsson/fixtolandsize
Minor fix to OpenMW-CS tool outline
2020-04-07 17:30:27 +03:00
Nelsson Huotari
42c7ec8f1c Minor fix to calculation of mLandSizeFactor (-1) 2020-04-07 16:56:47 +03:00
Bret Curtis
613189d7d9 bump to 0.47 for new dev cycle 2020-04-07 12:55:17 +02:00
Andrei Kortunov
d92af43696
Merge pull request #2763 from akortunov/warnfix
Fix int/float conversions in the CSVRender::BrushDraw
2020-04-07 13:57:43 +04:00
Andrei Kortunov
023c51ad0e Fix int/float conversions in the CSVRender::BrushDraw 2020-04-07 13:56:03 +04:00
Andrei Kortunov
9712925ba3
Merge pull request #2762 from akortunov/warnfix
Avoid a hack to initialize mIndex in the editor
2020-04-06 12:32:33 +04:00
Andrei Kortunov
c7cedc4e5a Avoid a hack to initialize mIndex 2020-04-06 09:43:05 +04:00
Bret Curtis
d3b898de88
Merge pull request #2749 from akortunov/sound_pause
Pause audio and video when the game is minimized
2020-04-05 21:04:51 +02:00
Bret Curtis
7fda65e7bb
Merge pull request #2692 from unelsson/opencsbrushdraw
Editor: Implement brush outlines
2020-04-05 20:52:45 +02:00
Andrei Kortunov
e444766901 Use enums for blockers IDs instead of strings 2020-04-05 19:14:23 +04:00
Bret Curtis
b243ee6f74
Merge pull request #2744 from OpenMW/debian_appstream
add launchable type
2020-04-05 10:05:20 +02:00
Bret Curtis
328c3617b7
Merge pull request #2752 from Assumeru/parsing-errors
Reset errorhandler context
2020-04-05 10:03:34 +02:00
Bret Curtis
03da834bb2
Merge pull request #2760 from akortunov/explode
Do not try to launch magic bolt when direction to target is empty
2020-04-05 01:17:47 +02:00
Andrei Kortunov
2254256db9 Pause both audio and video playback when the game is minimized (feature #4944) 2020-04-04 22:54:51 +04:00
Andrei Kortunov
3d6fd2818f Support for per-type sound blockers 2020-04-04 22:54:51 +04:00
Andrei Kortunov
7545256d1f Do not try to launch magic bolt when direction to target is empty (bug #5350) 2020-04-04 22:39:13 +04:00
Andrei Kortunov
bb7c2ac630
Merge pull request #2759 from Capostrophic/lightsource
Don't use up light duration if the held light is hidden (bug #5352)
2020-04-04 22:04:08 +04:00
Capostrophic
1928bebe98 Don't use up light duration if the held light is hidden (bug #5352) 2020-04-04 20:51:41 +03:00
Andrei Kortunov
028760e108
Merge pull request #2758 from akortunov/warnfix
Fix some issues, found by CoverityScan
2020-04-04 21:34:26 +04:00
Andrei Kortunov
0ce953ff7d
Merge pull request #2757 from Capostrophic/land
Fix ESM::Land oversights
2020-04-04 19:52:18 +04:00
Capostrophic
5732b8e026 Use std::fill instead of loops to reset some arrays to defaults 2020-04-04 17:53:36 +03:00
Capostrophic
27d4fe9ee1 Fix ESM::Land oversights 2020-04-04 16:48:38 +03:00