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17 commits

Author SHA1 Message Date
scrawl
765881a61d equipping items in the inventorywindow (there is no visual indication yet) 2012-05-15 18:20:32 +02:00
scrawl
ab6336b745 using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
scrawl
a47d29c184 fix the inventory window overlapping with over windows in default layout 2012-05-13 16:41:00 +02:00
scrawl
3a93df8db4 dynamic inventory layout like morrowind 2012-05-13 11:25:35 +02:00
scrawl
78b06d0ebf inventory window pinning 2012-05-12 22:44:12 +02:00
scrawl
822e5fbe1e add indication which filter is selected 2012-05-12 22:00:15 +02:00
scrawl
902309a554 working filters 2012-05-12 21:44:33 +02:00
scrawl
0114bf948c revised filters 2012-05-12 21:28:04 +02:00
scrawl
1abf70692c added a scrollbar to the item container, dynamic positioning of items, fixed the item count display bug 2012-05-12 18:24:47 +02:00
scrawl
ed6ff0a94a cleanup 3 2012-05-12 13:12:37 +02:00
scrawl
2d3cc014c9 Merge branch 'inventoryGUI' of https://github.com/gugus/openmw into inventoryGUI
Conflicts:
	apps/openmw/mwgui/container.cpp
	apps/openmw/mwgui/container.hpp
2012-05-11 16:27:24 +02:00
gugus
9dd65dce30 Finished merging. 2012-05-11 11:52:07 +02:00
gugus
5f8c08b18b some work for dropping objects. 2012-04-30 13:01:18 +02:00
gugus
5603cb312c Objects can now be selected and follow mouse movements. 2012-04-27 20:54:39 +02:00
scrawl
1b02b503a2 gcc compile fix 2012-04-22 21:06:08 +02:00
gugus
33654535c1 The inventory window now display the inventory of the player 2012-04-21 11:05:30 +02:00
gugus
1e8d894e1c Starting inventory window 2012-04-21 10:51:01 +02:00