Capostrophic
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7814bd1b76
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Support eight possible blood types (feature #4958)
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2019-04-14 18:48:31 +03:00 |
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Andrei Kortunov
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6b49ce965b
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Do not update drowning state for actors outside of AI distance (bug #4980)
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2019-04-14 18:09:11 +04:00 |
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Andrei Kortunov
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4da21942af
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Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979)
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2019-04-14 17:51:12 +04:00 |
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Capostrophic
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2c473d84ee
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Fix zero division in enchantment magnitude calculation
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2019-04-14 12:47:11 +03:00 |
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Alexei Dobrohotov
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5b8fc5a151
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Merge pull request #2314 from OpenMW/stdc++14
bump from C++11 to C++14
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2019-04-12 17:34:18 +03:00 |
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Capostrophic
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0333cd2dd4
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Fix frozen rain when water refractions are disabled
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2019-04-12 16:43:18 +03:00 |
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terabyte25
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27292ef4a3
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Disable quick keys when fighting and spellcasting are disabled (bug #4962)
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2019-04-12 13:08:55 +00:00 |
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Bret Curtis
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f4e113e7c1
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Merge pull request #2277 from akortunov/terrain
Camera-related fixes
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2019-04-12 11:17:20 +02:00 |
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Bret Curtis
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4fa529e093
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Merge pull request #2320 from akortunov/cursorfix
[Regression] Fix disappearing cursor in the self-enchanting menu
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2019-04-12 11:10:29 +02:00 |
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Bret Curtis
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785a667517
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Merge pull request #2302 from akortunov/guifixes
Scalable UI textures
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2019-04-12 11:09:30 +02:00 |
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Andrei Kortunov
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f165d22cde
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Fix a regression with disappearing cursor in the self-enchanting menu
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2019-04-12 08:29:45 +04:00 |
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Andrei Kortunov
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9b716a2f8d
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Merge pull request #2311 from Capostrophic/random
Use dice rolls instead of chance for spell magnitude (bug #4945)
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2019-04-12 07:59:38 +04:00 |
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Bret Curtis
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10643a10f2
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Merge branch 'master' into lighting
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2019-04-11 09:55:09 +02:00 |
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Capostrophic
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85e99182ce
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Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
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2019-04-10 22:31:31 +03:00 |
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Capostrophic
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424716977b
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Only play miss sound for player attacks (bug #4969)
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2019-04-10 22:28:22 +03:00 |
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Bret Curtis
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2ab7f903d7
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make use of std::make_unique to test that MSVC2015 can handle that
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2019-04-10 11:09:44 +02:00 |
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Andrei Kortunov
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31ddb0a482
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Allow to calculate UI skin size based on texture resolution (feature #4968)
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2019-04-10 10:34:07 +04:00 |
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Andrei Kortunov
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413207f9af
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Reset old record, if its ID does not match with ID of new record (bug #4932)
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2019-04-08 22:24:49 +04:00 |
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Capostrophic
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d4c1bd81b6
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Use dice rolls instead of chance for spell magnitude (bug #4945)
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2019-04-08 20:25:30 +03:00 |
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Andrei Kortunov
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14b756a692
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Use a generic logging system for RecastNavigation
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2019-04-08 20:31:21 +04:00 |
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Alexei Dobrohotov
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e9f6c11cc9
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Merge pull request #2309 from akortunov/enchant_animations
Add an option to use casting animations for magic items
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2019-04-08 18:54:07 +03:00 |
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Andrei Kortunov
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0079a6bf05
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Correct the Enchant skill progress (bug #4963)
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2019-04-08 16:15:19 +04:00 |
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Bret Curtis
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ca6f1bdd13
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Merge pull request #2288 from Capostrophic/magiceffect
Validate spell effect argument (bug #4927)
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2019-04-08 13:51:02 +02:00 |
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Andrei Kortunov
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35facc5cde
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Add an option to use casting animations for magic items (feature #4962)
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2019-04-08 15:41:29 +04:00 |
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Bret Curtis
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7808cbbfe8
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Merge pull request #2292 from akortunov/fallback
Make fallback map static to simplify constructors
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2019-04-07 17:43:59 +02:00 |
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bzzt
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391f6faffb
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Remove unused defaultViewer / defaultViewPoint
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2019-04-07 11:21:09 +04:00 |
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bzzt
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e908790584
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Inherit the view point from main camera for water RTT cameras
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2019-04-07 11:21:07 +04:00 |
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Andrei Kortunov
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489e5c6cce
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Store preloaded terrain view in the main thread
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2019-04-07 11:15:21 +04:00 |
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bzzt
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63ab7345be
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Reuse traversal result for different traversal with same view point
Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
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2019-04-07 11:14:37 +04:00 |
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Bret Curtis
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1766a252dc
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Merge branch 'master' into voiceover
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2019-04-04 19:54:22 +02:00 |
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Capostrophic
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af80eddc0e
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Use loudness data for 2D voiceover (bug #4947)
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2019-04-04 19:07:29 +03:00 |
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Capostrophic
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1424399118
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Disable any footstep sounds when flying (bug #4948)
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2019-04-04 17:22:24 +03:00 |
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Capostrophic
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7202f45771
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Only allow resting in air when a bed is used
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2019-04-04 17:22:24 +03:00 |
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Capostrophic
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be125aa996
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Add spell effect argument validation (bug #4927)
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2019-04-01 16:22:24 +03:00 |
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Bret Curtis
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aacc275e9c
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Merge pull request #2299 from Capostrophic/position
Replicate vanilla Position/SetPos behavior more closely (bug #3109)
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2019-04-01 08:58:50 +02:00 |
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Capostrophic
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80a65e81dd
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Only set attack type randomly if "best attack" is on (bug #4942)
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2019-03-31 22:20:26 +03:00 |
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Capostrophic
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3a0e374dc6
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Replicate vanilla Position/SetPos behavior more closely (bug #3109)
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2019-03-31 14:17:06 +03:00 |
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Bret Curtis
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2c57abc245
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Merge branch 'master' into dialoguefix
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2019-03-29 15:07:45 +01:00 |
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Andrei Kortunov
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a302ec9c65
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |
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Bret Curtis
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886c77bced
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Merge pull request #2145 from akortunov/rest
Update jail state once instead of for every single hour
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2019-03-27 13:14:22 +01:00 |
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Chris Djali
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1860d720bc
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Merge pull request #2263 from akortunov/actor_culling
Do not recreate shaders to update transparency
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2019-03-26 14:13:50 +00:00 |
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Bret Curtis
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d727a2f25c
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Merge pull request #2285 from Capostrophic/mainmenu
Avoid menu button textures vertical cutoff
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2019-03-25 13:33:03 +01:00 |
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Bret Curtis
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1e9eac568f
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Merge pull request #2249 from akortunov/cache
Implement generic caching system
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2019-03-25 13:32:23 +01:00 |
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Capostrophic
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93f78aad60
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Avoid menu button texture vertical cutoff
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2019-03-24 22:55:27 +03:00 |
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Bret Curtis
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354f904a24
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Merge pull request #2279 from akortunov/map
Optimize map window update
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2019-03-24 16:45:16 +01:00 |
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Capostrophic
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6dbd875f75
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Disallow binding some reserved keys (bug #3282)
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2019-03-23 22:56:30 +03:00 |
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bzzt
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1143985bc7
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Do not update map texture if it did not change
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2019-03-23 16:22:57 +04:00 |
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bzzt
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231e629e66
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Store map widgets and textures in one vector instead of 4 different ones
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2019-03-23 07:46:41 +04:00 |
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bzzt
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c2176945bd
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Do not use the delayed map cells update
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2019-03-22 18:58:34 +04:00 |
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Bret Curtis
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bbbdefce5f
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Merge pull request #2275 from elsid/fix_map_iteration
Use auto for map value_type in range-based for loops
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2019-03-22 11:13:58 +01:00 |
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