scrawl
b8384162b6
merge
2012-07-13 06:16:55 +02:00
Chris Robinson
ecdd4ee23f
Load NiMorphData and NiKeyframeData using proper key lists
2012-07-12 20:56:47 -07:00
Chris Robinson
386ac56bda
Remove the NIF loader and code to manually transform the vertices
...
This currently breaks just about everything. They should come back as it's all
reimplemented, though.
2012-07-12 20:12:18 -07:00
Chris Robinson
9995dff943
Use a key list for NiColorData
2012-07-12 14:33:50 -07:00
Chris Robinson
3f11b6b1ae
Cleanup a couple unneeded misc component references
2012-07-12 12:01:11 -07:00
Chris Robinson
86b37c6c11
Move the velocity out of the transformation object
2012-07-12 11:21:52 -07:00
Chris Robinson
b292665de9
Use key lists to store some NIF data types
2012-07-12 08:00:26 -07:00
Chris Robinson
b7b9f11333
Add generic classes to help deal with NIF keys
2012-07-12 06:47:38 -07:00
Chris Robinson
645b507ba0
Return a reference to the RecordPtr from operator[] for consistency
...
RecordListT is supposed to be a list of RecordPtrT objects.
2012-07-12 05:37:56 -07:00
Chris Robinson
7e8c146de6
Constify some RecordListT methods
2012-07-11 06:39:03 -07:00
Chris Robinson
8e324c90dc
Constify some RecordPtrT methods
2012-07-11 06:37:17 -07:00
scrawl
cd6e9986b6
forgot to add files
2012-07-11 09:09:38 +02:00
scrawl
ad7383be43
sky
2012-07-11 09:08:55 +02:00
Chris Robinson
395a7600fd
Initialize identify transform when declaring the identity object
2012-07-10 23:13:03 -07:00
scrawl
b2313be6d7
submodule update
2012-07-11 04:31:33 +02:00
scrawl
e0a99f104b
settings tab "shadows"
2012-07-11 04:28:45 +02:00
scrawl
485adc8bdc
shader mode button in settingswindow
2012-07-11 03:19:51 +02:00
scrawl
865bfc6f47
sync mrt_output setting
2012-07-11 02:31:03 +02:00
jvoisin
6c73f5e518
Add some translators/reversers to credits.txt
2012-07-10 22:25:19 +03:00
Marc Zinnschlag
089ee33588
some readme.txt improvements
2012-07-10 17:06:27 +02:00
Marc Zinnschlag
1fef4f2bc2
splitting off credits from readme file
2012-07-10 16:59:26 +02:00
Chris Robinson
348b5fa207
Merge remote branch 'zini/master' into nif-cleanup
...
Conflicts:
components/nifbullet/bullet_nif_loader.cpp
2012-07-10 06:16:16 -07:00
gugus
61b690eb4b
ncp scale factor
2012-07-10 14:25:39 +02:00
Marc Zinnschlag
ec9ebe6b58
Merge branch 'skillgain' into potions
...
Conflicts:
apps/openmw/mwmechanics/activespells.cpp
2012-07-10 14:08:30 +02:00
Chris Robinson
dddf1b4ee5
Rename getMatrix->getMatrix3 and getVector->getVector3
2012-07-10 04:45:14 -07:00
Marc Zinnschlag
f11bf49a90
cmake fix; silenced some warnings
2012-07-10 13:23:41 +02:00
Chris Robinson
d30f64650a
Make the read_* methods private and remove the generic load() methods
2012-07-10 04:21:47 -07:00
Chris Robinson
930459365b
Rename getShort->getUShort and getByte->getChar
2012-07-10 03:52:01 -07:00
gugus
164a5c8fe4
rotation now also work with the physic representation
2012-07-10 12:10:50 +02:00
Chris Robinson
95b804a104
Remove NIFFile::getArrayLen
2012-07-10 03:02:37 -07:00
gugus
70c74ede05
changed rotation order
2012-07-10 11:53:12 +02:00
Chris Robinson
ca37706b34
Use Ogre types for Matrix and Vector objects
2012-07-10 02:38:35 -07:00
gugus
410b693555
setAngle improvement
2012-07-10 11:15:46 +02:00
Chris Robinson
10072f74b4
Remove NIFFile::getType
2012-07-10 00:27:13 -07:00
Chris Robinson
98ae7168b1
Fix double-incrementing a pointer
2012-07-10 00:24:18 -07:00
Chris Robinson
b3aa453f9a
Use Ogre data streams for loading NIFs
2012-07-09 22:02:12 -07:00
Chris Robinson
0143cacd2b
Avoid returning pointers from NIFFile
2012-07-09 21:35:36 -07:00
Chris Robinson
d3a31a24ce
Use proper strings and vectors instead of slice arrays for NIF files
...
Slice arrays use pre-allocated pointers whose memory is managed externally. This is
unnecessary and ultimately detrimental since it prevents any kind of data fixup
(e.g. little endian to big endian, p[adding handling), and it also makes it difficult
to use Ogre data streams.
2012-07-09 21:08:23 -07:00
scrawl
3537af051d
removed the old shader helper
2012-07-10 00:17:52 +02:00
scrawl
5d1e6b6bf6
remove cg profile check
2012-07-10 00:09:47 +02:00
scrawl
1a9f59d5d4
shadows
2012-07-10 00:07:33 +02:00
Marc Zinnschlag
0d8150f4bd
Issue #324 : added useSkill function to NpcStats (adjust skill level according to use)
2012-07-09 21:15:52 +02:00
Marc Zinnschlag
a207c86fd1
Issue #324 : added some range checks
2012-07-09 21:14:11 +02:00
Marc Zinnschlag
67c1c5ce18
Issue #324 : adjusted setSkill script instructions according to the recent research
2012-07-09 20:42:45 +02:00
Marc Zinnschlag
25a5657d80
Issue #324 : Modified the interface for modified stats
2012-07-09 20:34:12 +02:00
scrawl
07fd9986ef
accidently removed the map.
2012-07-09 20:14:07 +02:00
scrawl
b803d0e949
converted shadow caster shader
2012-07-09 19:46:36 +02:00
gugus
557e114992
clean-up + getScale/Angle script instructions
2012-07-09 19:28:44 +02:00
scrawl
81d30ff63a
temp commit
2012-07-09 19:20:41 +02:00
gugus
0a67f60a6e
Clean-up
2012-07-09 18:47:59 +02:00