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476 commits

Author SHA1 Message Date
David Cernat
b6086ab015 Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS 2016-09-28 14:13:24 +03:00
David Cernat
57f07813b0 Rename ID_GAME_UPDATE_POS into ID_GAME_POS 2016-09-28 11:45:14 +03:00
David Cernat
26487598a6 Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT 2016-09-28 11:36:29 +03:00
David Cernat
0479eb38cc Update protocol version and make version mismatch error less confusing 2016-09-28 08:26:18 +03:00
David Cernat
ce4b326b02 Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT 2016-09-28 07:50:16 +03:00
David Cernat
4d7130b12f Improve logic for script-induced cell changes 2016-09-27 11:28:44 +03:00
David Cernat
01af4f3bbc Update position before sending cell packet 2016-09-26 17:00:09 +03:00
David Cernat
1ee2458f6e Add packet for player levels, part 2 2016-09-26 13:19:01 +03:00
David Cernat
046a1ea899 Add packet for player levels 2016-09-25 14:28:25 +03:00
David Cernat
9690e007df Don't send unhandled skill and attribute requests to joining players 2016-09-19 11:06:04 +03:00
Koncord
24617589e4 Fix packet spam 2016-09-18 15:52:26 +08:00
Koncord
96e2d749c7 New auth protocol 2016-09-18 11:55:51 +08:00
Koncord
1e48555617 Make sensitivity to protocol version 2016-09-18 11:55:51 +08:00
David Cernat
5b6caa7b2c Fix build by adding missing argument to onHit 2016-09-15 09:34:05 +03:00
Koncord
0f7670dd07 Add some verbose messages for chat 2016-09-10 13:57:15 +08:00
Koncord
a34d46f57e Add chat messages to log in client
Cleanup redundant code in GUIChat class
2016-09-10 13:40:06 +08:00
Koncord
ab6d6d1cc8 Fix log message in Networking::Connect() 2016-09-04 16:18:53 +08:00
Koncord
d110834ee7 Fix log message in Networking::Update() 2016-09-04 16:03:07 +08:00
David Cernat
81999a8179 Remove outdated ID_GAME_UPDATE_SKILLS packet, part 2 2016-09-02 07:58:20 +03:00
David Cernat
8abef0bebe Remove outdated ID_GAME_UPDATE_SKILLS packet 2016-09-02 07:36:39 +03:00
David Cernat
dafc6c0843 Save and load birthsigns 2016-09-02 06:57:13 +03:00
David Cernat
941d76fce0 Fix setting of default classes and initialize classes safely on server 2016-09-02 04:31:35 +03:00
Koncord
534ef527b9 Fix my stupid epic fail 2016-09-02 07:35:53 +08:00
David Cernat
263efa9988 Fix formatting, part 2 2016-08-30 12:37:36 +03:00
David Cernat
a20e7890a2 Fix formatting 2016-08-30 10:52:30 +03:00
Koncord
cf1a0113a1 Time API 2016-08-30 13:24:42 +08:00
Koncord
11eae277a9 Characters Class API
Added some new functions
2016-08-30 11:18:19 +08:00
Koncord
a03c2f5019 Now server & client sensitive to version 2016-08-27 15:36:22 +08:00
Koncord
8a5e32c631 Show the InputBox only if queue is free 2016-08-27 13:58:06 +08:00
Koncord
4c2415e9db Fix focus for InputDialog
Created a special pipe for future GUI modes.
2016-08-27 13:40:11 +08:00
David Cernat
00e7810428 Add script functions for saving and loading non-custom player classes 2016-08-27 00:14:50 +03:00
David Cernat
7bb6020e51 Display message boxes when client is disconnected. 2016-08-25 02:58:03 +03:00
Koncord
1b403719f5 Merged branch master into master 2016-08-24 16:15:56 +08:00
Koncord
997c62cc52 Add --connect option to client 2016-08-24 16:15:34 +08:00
David Cernat
77aff346e9 Fix typo in method name "getGUIConroller", part 2 2016-08-24 05:55:02 +03:00
David Cernat
63eebd3d18 Respawn players in Fort Pelagiad instead of ToddTest for the time being 2016-08-24 05:32:40 +03:00
David Cernat
d830937f4e Fix typo in method name "getGUIConroller" 2016-08-24 04:48:35 +03:00
David Cernat
5385563972 Let players inform others about Lua script-induced cell & pos changes 2016-08-24 02:53:39 +03:00
David Cernat
7b187d0295 Fix visual glitch when jumping without adjusting camera afterwards 2016-08-23 22:27:12 +03:00
David Cernat
03d6e0cb62 Send attributes and skills to server whenever they change 2016-08-23 02:24:10 +03:00
David Cernat
ce5553cda6 Get hand-to-hand attack victim's stats if there actually is a victim 2016-08-23 01:23:09 +03:00
David Cernat
c4f49e05e3 Remove manual newlines for logger 2016-08-19 07:54:10 +03:00
Koncord
90215f4e7c Fix log messages for GCC compatibility 2016-08-19 09:37:24 +08:00
David Cernat
2337a0becb Add LOG_APPEND method for writing to log without timestamp and level 2016-08-18 23:17:46 +03:00
David Cernat
f4744f8547 Add additional log info 2016-08-18 22:29:54 +03:00
David Cernat
97f944dde7 Use logger for most console messages 2016-08-18 20:20:17 +03:00
David Cernat
a2dbeb6c95 Share skills and attributes correctly upon logging in, and fix grammar 2016-08-18 05:21:25 +03:00
Koncord
35991fcd15 Add logger to client 2016-08-18 07:58:37 +08:00
David Cernat
e5cb58e7c4 Add debug info about ID_GAME_BASE_INFO packets 2016-08-17 21:18:04 +03:00
David Cernat
8eda381016 Make formatting consistent, part 2 2016-08-17 18:20:36 +03:00
David Cernat
1363c4c5b6 Make formatting consistent 2016-08-17 18:04:35 +03:00
David Cernat
1bbd7c271f Add fail-safes to DedicatedPlayer cell updating to narrow down problems 2016-08-17 07:27:40 +03:00
David Cernat
aa69c156c7 Fix race-related graphical glitches when players spawn 2016-08-17 01:06:50 +03:00
Koncord
2bdacc950b Fix messagebox in connection failed 2016-08-09 18:25:52 +08:00
Koncord
edd214dd00 Removed redundant requestQuit 2016-08-09 18:19:03 +08:00
Koncord
1022b6b27c Fix a header size 2016-08-06 03:28:01 +08:00
Koncord
7898b1181d Reduced package size 2016-08-05 14:21:09 +08:00
Koncord
e4e17ca4b9 Close #30 2016-08-05 00:31:15 +08:00
David Cernat
8dd8e22a0b Replace tabs with spaces in LocalPlayer changes 2016-08-04 00:55:28 +03:00
David Cernat
3362902396 Update position after changing cell (for real) 2016-08-04 00:03:05 +03:00
David Cernat
b0bd10f219 Allow script-based teleportation from interior to exterior cell 0,0 2016-08-03 22:07:49 +03:00
Koncord
31e2ab54d6 Revert "Update position after changing cell"
This reverts commit 5e072b9d3c.
2016-07-30 04:57:43 +08:00
Koncord
5e072b9d3c Update position after changing cell 2016-07-30 04:12:47 +08:00
Koncord
7107136808 New API
SetExterior(pid, x, y)
GetExteriorX(pid)
GetExteriorY(pid)

also "SetCell" will now move to the named external cells (e.g. SetCell(pid, "Balmora"))
2016-07-30 01:33:28 +08:00
Koncord
1e3eff91ac Merged branch tes3mp-gui into tes3mp-gui 2016-07-23 22:08:01 +08:00
Koncord
9ab77cb123 New API functions: MessageBox, CustomMessageBox, InputDialog
New Callback: OnGUIAction
2016-07-23 22:02:06 +08:00
Stanislav Zhukov
fe50394f4d Fix movement desync
I think this should fix all movements desyncs
2016-07-22 23:40:34 +08:00
davidcernat
ab309180c2 Add useful debug info for cell changes 2016-07-21 23:07:37 +03:00
davidcernat
3c8543bfaf Make player references cross exterior cells only when called by server
Previously, clientside representations of players were able to move to a new exterior cell once during their movement tick and then again when sending a cell change packet to the server. Besides causing crashes in CellRef because of a messy cell-changing record, this also led to major desyncs.

Clientside representations of players can now only change their cells when a server-sent cell change packet specifically allows it.
2016-07-20 03:26:25 +03:00
Aesylwinn
3483b54df5 Build fix. 2016-07-18 00:05:27 -04:00
davidcernat
7bf08e5e5a Fix transition between exterior cells for non-local players
Make the local player send a packet whenever moving from one exterior cell to another, don't require objects to have RefNums to be moved correctly between exterior cells, and increase the packet priority for cell changes.
2016-07-17 22:03:20 +03:00
Koncord
6f07d590d4 Fix SetPos and SetAngle functions
Fix types for SetPos and SetAngle
2016-07-17 17:59:46 +08:00
Stanislav Zhukov
b09e4a0218 Fix chat 'y'
Now you can close chat only if pressed 'Enter'.
2016-07-13 03:21:30 +08:00
Koncord
1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
2016-07-07 23:50:48 +08:00
Koncord
1e29409dd5 Add OpenMW-mp target 2016-07-07 23:50:38 +08:00
Koncord
4be6b362c5 Add OpenMW-mp target 2016-01-04 20:15:55 +08:00