Commit Graph

15711 Commits (7cc70ffb5057b93a90fd4400c51cd56ee58e01fa)

Author SHA1 Message Date
Alexei Dobrohotov ed364a1e29
Merge pull request #2476 from akortunov/arrows
Use magic glow for enchanted arrows
5 years ago
Andrei Kortunov b7c214b1bc Do not use a separate GlowUpdater for every arrow in quiver 5 years ago
Andrei Kortunov 8557346fbd Use glow for enchanted arrows (feature #5122) 5 years ago
unknown 2a53f6bc3e Merge branch 'master' of https://github.com/OpenMW/openmw into script-respawn 5 years ago
Andrei Kortunov 1eed511b4e Use enchanted glow for pulled arrows 5 years ago
Andrei Kortunov 4c92f0c4e1 Move getEnchantmentColor() from Animation to Class 5 years ago
unknown 6baa5da6c9 Fix scripts not executing on respawn 5 years ago
Andrei Kortunov 06ba80e19b
Merge pull request #2469 from Capostrophic/instant
Apply instant effects of permanent spells in AddSpell immediately (bug #5055)
5 years ago
Andrei Kortunov ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
5 years ago
capostrophic 6928adcee1 Prevent front() and operator[] from causing undefined behavior 6 years ago
Alexei Dobrohotov 4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
6 years ago
Alexei Dobrohotov b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
Use navmesh for AiWander
6 years ago
Alex Rice e7ae7a8ca6 Allow user controller bindings 6 years ago
elsid 6c46d929c2
Build path to first pathgrid node by navmesh 6 years ago
elsid f684c90932
Make angular velocity depending on actor speed
To avoid moving in circles for actors with high speed.
6 years ago
capostrophic 82ac99ec56 Apply instant FX in AddSpell immediately (bug #5055) 6 years ago
capostrophic e9c71a3808 Ignore on-strike enchanted projectile charge (#5104) 6 years ago
capostrophic ff133bd740 Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
6 years ago
Alexei Dobrohotov 3f2b63122d
Merge pull request #2467 from Capostrophic/stream
[Regression] Editor: Avoid locale-related settings parsing issues
6 years ago
elsid 4ad04a28f9
Reset path after AiTravel is fast forwarded
Otherwise actor will keep going to the first path point that may be
unreachable.
6 years ago
Artem Nykolenko 610e87cb24 Fix Non-swimming enemies entering water if player is water walking (bug #5099) 6 years ago
Andrei Kortunov 264a769827
Merge pull request #2466 from Capostrophic/doll
[Regression] Avoid confusing inventory doll with player in non-uniform scaling
6 years ago
capostrophic 5341ca4e22 [Regression] Avoid locale-related conversion issues in editor 6 years ago
Alexei Dobrohotov 1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
6 years ago
capostrophic dcbe76d888 [Regression] Avoid confusing inventory doll with player 6 years ago
capostrophic 6fe429c4e8 Don't force-trace down swimming actors (bug #5089) 6 years ago
Alexei Dobrohotov facbb2e0db
[Regression] Make sure unloaded objects can be opened 6 years ago
Chris Djali 576285573b
Merge pull request #2404 from Capostrophic/framerate
Make framerate limit configurable in the launcher
6 years ago
Andrei Kortunov 69277b52d0
Merge pull request #2451 from Capostrophic/sounds
Fix combat sound inconsistencies (bugs #5092, #5093)
6 years ago
Artem Nykolenko d996b565a5 Improve character window resizing (bug #4276) 6 years ago
Alexei Dobrohotov 29ebfe709e
Play 'Hand To Hand Hit' only for fatigue damage (bug #5093) 6 years ago
Alexei Dobrohotov 65ee420ab9
Only play on-strike failure sound on the player (bug #5092) 6 years ago
Alexei Dobrohotov 366906ac51
Fix paralyzed actors' death animations 6 years ago
Axel Vestin c0f66ac70c Fixes Albemic typo in OpenMW-CS 6 years ago
jeremy 962462c1c5 Removed unnecessary calls to stopSound3D
playSound3D (the one taking a ptr) already stops the sound if it's playing.
6 years ago
jeremy c8c06ceee9 Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably) 6 years ago
Evil Eye cb4664b31b Remove arrow key behaviour as it's in MyGUI now 6 years ago
Evil Eye 405c556ce9 Merge branch 'master' of https://github.com/OpenMW/openmw into unix-console 6 years ago
Nat Meo bcc5142b32 Issue #4202: Open .omwaddon files without needing to open openmw-cs first. 6 years ago
Justin Ivany 643f259cbf Adding option for cursor speed when using gamepad 6 years ago
Nat Meo af1e5e01b4 Issue #5005: Instance window via Scene window 6 years ago
Justin Ivany 49f2615d2b Fix scrolling with controller on gui 6 years ago
Alexei Dobrohotov 9dfee1dfe2
Fix invisibility/chameleon alpha (thanks Hrnchamd) 6 years ago
Alexei Dobrohotov 19dc01232c
Fix CenterOnCell target rotation 6 years ago
Capostrophic b8afe14206 Disallow paralyzed actors to greet the player (bug #5074) 6 years ago
Andrei Kortunov 633b8e26ad
Merge pull request #2436 from Capostrophic/enchanting
Correct cast style behavior when there's no item picked (bug #5075)
6 years ago
Capostrophic cbb22f0f63 Correct cast style behavior when there's no object (bug #5075) 6 years ago
Capostrophic 453068cc7d Disallow actors to start combat with themselves (bug #3550)
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
6 years ago
Alexei Dobrohotov 3cbe4ab85d
Fix idlestorm blend mask (bugs #4240, #5071) 6 years ago
Capostrophic 9502e9f3f7 Disable FPS limit spinbox by default and set the maximum to 1000
Make window border and framerate limit labels consistent with other labels
6 years ago