Koncord
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d0c3d190e1
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[Server] Send players list to master server
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8 years ago |
Koncord
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6e8750b9e4
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[General] Change list players to vector players
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8 years ago |
Koncord
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3e00d42067
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[Server] Reworking MasterClient to new master server
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8 years ago |
Koncord
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9643eb6026
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[Master] Notify server about announce state
Rename structure Server to QueryData
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8 years ago |
David Cernat
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841e6a63f8
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[Client] Initialize Creatures as LocalActors
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8 years ago |
David Cernat
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661da98941
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[Documentation] Update readme and credits slightly
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8 years ago |
David Cernat
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850b19badf
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[Client] Add clearer debug messages for Actor initialization
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8 years ago |
David Cernat
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2082f8ff4f
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[Client] Send LocalActor cell changes at end of mwmp::Cell's update
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8 years ago |
David Cernat
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1f6ba9d9ee
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[Client] Remove jump check from LocalActor that is irrelevant for NPCs
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8 years ago |
David Cernat
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e70faf1016
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[Client] Fix crashes in PlayerProcessors from NULL players
Also rename ProcessorPlayerDrawState into ProcessorPlayerAnimFlags
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8 years ago |
David Cernat
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dba0d47973
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[Client] Revert position changes on invalid cell changes to fix glitches
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8 years ago |
David Cernat
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5c5c62f33a
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Merge pull request #206 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017, part 2
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8 years ago |
David Cernat
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284f863292
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[Client] Add linear interpolation for DedicatedActors
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8 years ago |
scrawl
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80d1bb571c
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Merge pull request #1274 from MiroslavR/incr_bug
Fix wrong incrementation
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8 years ago |
MiroslavR
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eada8c6822
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Fix wrong incrementation in InventoryStore::visitEffectSources (Fixes #3838)
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8 years ago |
David Cernat
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2eaa25e7d4
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[General] Update version to 0.6-alpha
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8 years ago |
David Cernat
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a12694c6ef
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[Client] Fix crash caused by late-arriving ActorAuthority packets
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8 years ago |
David Cernat
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14e1ff27cb
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[Client] Rename CellController's cellsActive to cellsInitialized for clarity
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8 years ago |
David Cernat
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ef634a1c52
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Merge pull request #205 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017
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8 years ago |
David Cernat
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27186f555d
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[Client] Enable reading of ActorPackets, and thus NPC sync, by default
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8 years ago |
David Cernat
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871d8c8308
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[Client] Send and read ActorCellChange packets
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8 years ago |
David Cernat
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f4c3a28141
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[General] Finalize ActorCellChange packet structure
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8 years ago |
David Cernat
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9ea69f4c1f
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[Client] Add LocalActor & DedicatedActor cell transition logic to World::moveObject()
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8 years ago |
David Cernat
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4e86d8781f
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[Client] Clean up & simplify logic for DedicatedPlayer cell transitions
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8 years ago |
David Cernat
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87ada3e763
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[Client] Add CellController::isSameCell() and use it in LocalPlayer
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8 years ago |
Koncord
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d1df9dde14
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[Server] Add processors to source groups
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8 years ago |
Koncord
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c35d5a2c6c
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[Master] Implement Master server
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8 years ago |
Koncord
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4c939f6d0a
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[General] Split tes3mp components in CMakeLists by group
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8 years ago |
Koncord
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546bb42abb
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[General] Add Master Packets
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8 years ago |
Koncord
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5854f680f0
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[General] Add Master data types
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8 years ago |
Koncord
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41005b1add
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[General] Add orderChannel to packets
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8 years ago |
scrawl
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0e37e71ea2
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Merge pull request #1266 from akortunov/handsfallbackfix
Improved hands bodyparts selection fallback
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8 years ago |
Andrei Kortunov
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4544caf7f3
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Improved bodypart select fallback (fixes #2594)
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8 years ago |
scrawl
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45d9e38616
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Fix check for default material
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8 years ago |
David Cernat
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4ebc9f1314
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Merge pull request #204 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwdialogue/dialoguemanagerimp.cpp
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8 years ago |
Koncord
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a27815fa7d
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[General] Allow backslashes in add_component_dir to specify subgroups
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8 years ago |
MiroslavR
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0737d6cb72
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Merge pull request #1270 from Allofich/scriptfix
Check for NULL before running voice dialogue scripts
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8 years ago |
Allofich
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f34e35eb19
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Check for NULL before running voice scripts
(Fixes #3834)
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8 years ago |
David Cernat
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a5484d237b
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Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
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8 years ago |
scrawl
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8fbf9dc597
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Merge pull request #1253 from akortunov/pinned
Remember "pinned" windows across game restarts
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8 years ago |
Andrei Kortunov
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2b3b6d558f
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Move updatePinnedWindows() function to private section
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8 years ago |
scrawl
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931310d2e2
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Merge pull request #1268 from Allofich/anim
Add enabled check to animation script commands
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8 years ago |
Andrei Kortunov
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f986e3fafa
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Remove unused code
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8 years ago |
Allofich
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143ee387cc
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Add enabled check to animation script commands
(Fixes #3793)
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8 years ago |
scrawl
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7998583a7b
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Merge pull request #1267 from Allofich/scriptsign
Treat =< and => as == in scripts
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8 years ago |
scrawl
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fc56fc0b81
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Merge pull request #1265 from akortunov/develop
Use "sLevel" GMST instead of hardcoded text in load game menu
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8 years ago |
Allofich
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e095817ac2
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Treat =< and => as == in scripts
(Fixes #3744)
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8 years ago |
scrawl
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2c879ddbbf
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Merge pull request #1264 from Allofich/script
Run scripts for voiced dialogue
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8 years ago |
Andrei Kortunov
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e717d046f2
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Escaped class name string
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8 years ago |
scrawl
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1956602aa2
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Merge pull request #1262 from Allofich/warnings
Fix more warnings
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8 years ago |