Gleb Mazovetskiy
823e7bea38
Fix MyGUI detection
...
`libfind_pkg_detect` used `pkg_check_modules`, which requires all the
given modules to be found.
This means it always failed for MyGUI, which passes
`MyGUI${MYGUI_STATIC_SUFFIX} MYGUI${MYGUI_STATIC_SUFFIX}` to it.
Replaces `pkg_check_modules` with `pkg_search_module`, which finds the
first match instead.
4 years ago
psi29a
fd602e2c31
Merge branch 'viewdist' into 'master'
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Downgrade FOV-dependent view distance factor to a recommendation
See merge request OpenMW/openmw!531
4 years ago
Bret Curtis
d944f703e8
Merge branch 'master' of gitlab.com:OpenMW/openmw
4 years ago
Bret Curtis
73740013a3
mResourceSystem initialization reorder
4 years ago
psi29a
abdc4cde95
Merge branch 'float' into 'master'
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Allow all creatures to float to the water surface (#5790 , #5758 )
Closes #5758 and #5790
See merge request OpenMW/openmw!534
4 years ago
psi29a
3e35df49df
Merge branch 'mResourceSystem_nullptr' into 'master'
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mResourceSystem initialise as nullptr
See merge request OpenMW/openmw!533
4 years ago
Alexei Dobrohotov
4638fc36b4
Allow all creatures to float to the water surface
4 years ago
psi29a
3903142152
Update apps/openmw/mwbase/environment.cpp
4 years ago
psi29a
654238fd18
Merge branch 'no_bonus_points' into 'master'
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Show mesh origin
Closes #5771
See merge request OpenMW/openmw!507
4 years ago
psi29a
29fdcb3fa1
Merge branch 'hardlanding' into 'master'
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Init mJumpState based on saved fallheight (#5739 )
See merge request OpenMW/openmw!532
4 years ago
fredzio
3087ce9c70
Use saved fallheight to determine a character's jump state.
...
The jump state initial state is "none", and it is set after physics simulation.
If a save is done just above the ground, the character may land before
the first run of the simulation, effectively cancelling the effect of
falling.
4 years ago
psi29a
acfd2cfd90
Merge branch 'dialogclonefix' into 'master'
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[OpenMW-CS] Fix cloning in info records
See merge request OpenMW/openmw!524
4 years ago
Nelsson Huotari
93b1b444f2
Optimize CreateCommand and CloneCommand configuration
4 years ago
Alexei Dobrohotov
7be7af13d7
Downgrade FOV-dependent view distance factor to a recommendation
4 years ago
psi29a
6863c5a68f
Merge branch 'raii' into 'master'
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Make all physics object manage their own resources.
See merge request OpenMW/openmw!527
4 years ago
Nelsson Huotari
7196ad7455
Implement an override-value when cloning, use when cloning info records
4 years ago
Alexei Dobrohotov
f150a92775
Merge branch 'respect_almas_personal_space' into 'master'
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Tweak follow distance to be more like the original
See merge request OpenMW/openmw!530
4 years ago
Petr Mikheev
66559e8827
Merge branch 'endianness' into 'master'
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Utility function for little-endian <-> big-endian conversion
See merge request OpenMW/openmw!516
4 years ago
Petr Mikheev
eaaa2f4a1c
Use misc/endianness.hpp in components/nif/nifstream
4 years ago
Petr Mikheev
14dd11372f
Utility functions for little-endian <-> big-endian conversion.
4 years ago
Evil Eye
1ab4683dce
Tweak follow distance to be more like the original
4 years ago
fredzio
d015f17a6c
Make all physics object manage their own resources
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Use smart pointer for heightfields and their members.
Move collision object addition inside of Object's ctor, as for Actors and HeightFields
4 years ago
elsid
8b7f3fe908
Merge branch 'nodeadlock' into 'master'
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Avoid a rare but possible deadlock around mCollisionWorldMutex.
See merge request OpenMW/openmw!525
4 years ago
Bret Curtis
b3f3b29bbe
Merge pull request #3039 from akortunov/screenshotmanager
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Move screenshots handling to the separate class
4 years ago
Bret Curtis
a735bbe9a5
Merge pull request #3040 from akortunov/pvs
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Fix some issues, found by PVS Studio
4 years ago
Evil Eye
e737bd00fa
Merge branch 'unused_param' into 'master'
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Remove never used parameter from CharacterController::update()
See merge request OpenMW/openmw!523
4 years ago
Alexei Dobrohotov
c3a952c133
Merge branch 'dorsbien' into 'master'
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Don't update magic effects when unequipping items to equip something else
Closes #5687
See merge request OpenMW/openmw!509
4 years ago
Evil Eye
a257567b80
Don't update magic effects when unequipping items to equip something else
4 years ago
Alexei Dobrohotov
ef852b2c8f
Merge branch 'fix_ubsan_issues' into 'master'
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Fix UBSAN issues
See merge request OpenMW/openmw!528
4 years ago
Nelsson Huotari
3045d20a97
Make sure that vector isn't empty, just in case
4 years ago
Nelsson Huotari
29416269b2
Update changelog
4 years ago
Nelsson Huotari
5f1d3e0e2f
Use the Topic ID of the cloned target from topicinfos
4 years ago
elsid
d2d8a7a940
Fix passing null to memcpy
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/home/elsid/dev/openmw/components/detournavigator/navmeshtilescache.cpp:36:24: runtime error: null pointer passed as argument 2, which is declared to never be null
#0 0x55e37ba4cda5 in makeNavMeshKey /home/elsid/dev/openmw/components/detournavigator/navmeshtilescache.cpp:36
#1 0x55e37ba4cda5 in DetourNavigator::NavMeshTilesCache::set(osg::Vec3f const&, osg::Vec2i const&, DetourNavigator::RecastMesh const&, std::vector<DetourNavigator::OffMeshConnection, std::allocator<DetourNavigator::OffMeshConnection> > const&, DetourNavigator::NavMeshData&&) /home/elsid/dev/openmw/components/detournavigator/navmeshtilescache.cpp:81
#2 0x55e37fe3c861 in DetourNavigator::updateNavMesh(osg::Vec3f const&, DetourNavigator::RecastMesh const*, osg::Vec2i const&, osg::Vec2i const&, std::vector<DetourNavigator::OffMeshConnection, std::allocator<DetourNavigator::OffMeshConnection> > const&, DetourNavigator::Settings const&, std::shared_ptr<Misc::ScopeGuarded<DetourNavigator::NavMeshCacheItem> > const&, DetourNavigator::NavMeshTilesCache&) /home/elsid/dev/openmw/components/detournavigator/makenavmesh.cpp:582
#3 0x55e37fb796ce in DetourNavigator::AsyncNavMeshUpdater::processJob(DetourNavigator::AsyncNavMeshUpdater::Job const&) /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:178
#4 0x55e37fb9a125 in DetourNavigator::AsyncNavMeshUpdater::process() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:144
#5 0x7f013f585c23 in execute_native_thread_routine /build/gcc/src/gcc/libstdc++-v3/src/c++11/thread.cc:80
#6 0x7f013f8c63e8 in start_thread (/usr/lib/libpthread.so.0+0x93e8)
#7 0x7f013e91d292 in __GI___clone (/usr/lib/libc.so.6+0x100292)
4 years ago
elsid
7b54415c40
Fix reference binding to null
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/usr/include/c++/10.2.0/bits/stl_vector.h:1046:34: runtime error: reference binding to null pointer of type 'value_type'
#0 0x55e37f50008a in std::vector<char, std::allocator<char> >::operator[](unsigned long) /usr/include/c++/10.2.0/bits/stl_vector.h:1046
#1 0x55e37f50008a in ESM::SavedGame::load(ESM::ESMReader&) /home/elsid/dev/openmw/components/esm/savedgame.cpp:28
#2 0x55e37e726139 in MWState::Character::addSlot(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:31
#3 0x55e37e742b39 in MWState::Character::Character(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:88
#4 0x55e37e7006e1 in MWState::CharacterManager::CharacterManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/charactermanager.cpp:25
#5 0x55e37e6d4140 in MWState::StateManager::StateManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:90
#6 0x55e37e82595a in OMW::Engine::prepareEngine(Settings::Manager&) /home/elsid/dev/openmw/apps/openmw/engine.cpp:641
#7 0x55e37e8439fd in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:867
#8 0x55e37e782760 in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:289
#9 0x55e37f6483c3 in wrapApplication(int (*)(int, char**), int, char**, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/components/debug/debugging.cpp:200
#10 0x55e37ba8e3fe in main /home/elsid/dev/openmw/apps/openmw/main.cpp:301
#11 0x7f013e845151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
#12 0x55e37baa0e3d in _start (/home/elsid/dev/openmw/build/gcc/ubsan/openmw+0x6c11e3d)
4 years ago
psi29a
f7d7186c39
Merge branch 'instanceselectiontools' into 'master'
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[OpenMW-CS] Cube and sphere instance selection
See merge request OpenMW/openmw!485
4 years ago
Nelsson Huotari
313e895912
[OpenMW-CS] Cube and sphere instance selection
4 years ago
fredzio
60f66f5e29
Remove never used parameter from CharacterController:update()
4 years ago
fredzio
9bc687e209
Avoid a rare but possible deadlock around mCollisionWorldMutex.
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What happened is that the last handle to an Actor shared_ptr was a
promoted weak_ptr. When the shared_ptr goes out of scope, the Actor dtor
is invoked. That involves removing the Actor collision object after
exclusively locking mCollisionWorldMutex. In this case, the lock was
already held in the outter scope of the promoted weak_ptr.
Reduce the scope of the mCollisionWorldMutex to never encompass the
lifetime of a promoted weak_ptr.
4 years ago
Andrei Kortunov
ad101de733
Merge declaration and initialization
4 years ago
Andrei Kortunov
1930f8f37d
Fix copy-paste error
4 years ago
Andrei Kortunov
50e4600b16
Reduce code duplication
4 years ago
AnyOldName3
4fcf3b80b1
Merge branch 'madsbuvi-master-patch-13347' into 'master'
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engine.cpp typos
See merge request OpenMW/openmw!521
4 years ago
Andrei Kortunov
874348fb46
Remove redundant code
4 years ago
Mads Buvik Sandvei
a2d8a0b61a
engine.cpp typos
4 years ago
Andrei Kortunov
80ee1b55ea
Protect assignment operator from this == &src case
4 years ago
Andrei Kortunov
33da0af1d1
Use explicit calls for virtual methods in constructors
4 years ago
Andrei Kortunov
a80ee7a76a
Avoid possible memory leak in the mInterMessageBoxe field
4 years ago
Andrei Kortunov
8e5f26c109
Code cleanup
4 years ago
Andrei Kortunov
c9b885ffd4
Avoid possible null dereferencing
4 years ago
Andrei Kortunov
33648313a6
Initialize variables
4 years ago