Miloslav Číž
1f5feeddb9
CS: Change camera parameter types to int
7 years ago
Miloslav Číž
f2777f7242
CS: Mover object-marker-alpha under Rendering
7 years ago
Miloslav Číž
79527b746a
Remove unused variable
7 years ago
Miloslav Číž
b246580c63
Fix orbit camera axis
7 years ago
Miloslav Číž
e309dfd234
CS: Rename variables (AppVeyor fix)
7 years ago
Miloslav Číž
199e41833f
Merge branch 'master' into cs-cam
7 years ago
Miloslav Číž
d85f8deaa3
CS: Add fixed roll setting, plus ortho fix
7 years ago
Miloslav Číž
1b77e3ed62
CS: Add ortho camera setting
7 years ago
Miloslav Číž
bfad5ebde4
CS: Fix camera orbit control with keys
7 years ago
Miloslav Číž
5e076ee015
CS: Fix camera orbit with arbitrary roll
7 years ago
Miloslav Číž
cfdc6c788e
CS: Make camera FOV change dynamically
7 years ago
Miloslav Číž
7d36dd68dc
CS: Make orbit camera not change roll
7 years ago
Miloslav Číž
360d786ff2
CS: Add rendering prefs and camera FOV
7 years ago
Kyle Cooley
eb23367175
Fix rendering depth/order issues
7 years ago
Kyle Cooley
c8f79ea838
Adjust rotation markers
7 years ago
Kyle Cooley
1cd539bad2
Fix render order for markers
7 years ago
Kyle Cooley
556117f6e6
Update marker transparency when changed.
7 years ago
Kyle Cooley
de214db8d4
Use configured transparency.
7 years ago
Kyle Cooley
197ea95646
Prevent arrows for move/scale markers from intersecting.
7 years ago
Kyle Cooley
492b99b008
Transparent object markers
7 years ago
Kyle Cooley
25d4a0370f
Changes to land data access in tables, also update Land once per frame in scene view.
7 years ago
Kyle Cooley
d030b595f8
Fix potential segfault, cleanup, get rid of warnings.
7 years ago
Kyle Cooley
2eacc2f093
Changes to land creation, add ability to specifically clear terrain cache
7 years ago
Kyle Cooley
ab607f3028
Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
7 years ago
Kyle Cooley
d3014cf394
Temporary fix for adding new lands, cloned lands will still reference old data though
7 years ago
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
7 years ago
Kyle Cooley
42b948dffe
Fix pathgrid segfault
7 years ago
Kyle Cooley
d3d04171f9
Fix seg fault, undo changes BsaArchive
7 years ago
Kyle Cooley
979b0d7211
Code cleanup and more cache clearing
7 years ago
Kyle Cooley
3b9326d238
Clear terrain cache and reload terrain
7 years ago
Kyle Cooley
d4a722067d
Reload water
7 years ago
Kyle Cooley
5950b26912
Update scene assets
7 years ago
Kyle Cooley
249c1ae95a
Fix orbit camera jumping back to old position
8 years ago
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
8 years ago
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
...
put boost system back in, clean others up
revert Qt
add back boost fstream
8 years ago
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
8 years ago
Rob Cutmore
0ff56677f6
Remove unused code
8 years ago
Rob Cutmore
84bad9316d
Editor: flag orbit camera for re-initialization
...
After swapping cells the orbit cam controller needs to be
re-initialized to properly center on the new cell.
8 years ago
Rob Cutmore
f7664d4bb9
Editor: reset camera after cell drag and drop
...
When replacing a viewed cell via drag and drop the camera position is
not updated to better view the new cell. This flags the camera position
as not being set so a better default is set.
8 years ago
scrawl
6a745cb2cc
Fix text colorMode (Bug #3815 ) and render bin
8 years ago
scrawl
14225a42c6
Remove unused pointer to IncrementalCompileOperation
8 years ago
scrawl
5eff286c71
Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps.
8 years ago
scrawl
5fb854036d
Use a forward declaration to avoid having to workaround Qt MOC
...
Don't think that guard was still needed, but a forward declaration is better anyways.
8 years ago
scrawl
80a0398f9d
Load LandData into the LandObject to avoid threading conflicts when the same data is being loaded by two threads
8 years ago
scrawl
35d53acc65
Factor out terrain chunk loading/caching into a new resource manager
8 years ago
scrawl
9a3a64f0c4
Add resource manager for ESM::Land to allow data to be unloaded when no longer required
8 years ago
scrawl
625c5040ce
Fix build
8 years ago
scrawl
960d4a96c3
Reduce the number of osg::Material state by setting the default state on the graph root
8 years ago
Leon Krieg
c7b4b2cdd7
Fixed multiple spelling mistakes
8 years ago
Allofich
ccacad51be
Fix shadowing warnings
8 years ago