Andrei Kortunov
6a01e4cd8a
Fix arguments order for raytracing in the getHitContact() (bug #4990 )
6 years ago
Alexei Dobrohotov
53d704fec8
Merge pull request #2335 from akortunov/guifixes
...
Allow to shrink tooltip width to its actual text width
6 years ago
Andrei Kortunov
3bea5691ae
Add missing changelog entries
6 years ago
Andrei Kortunov
626a05f825
Merge pull request #2128 from Capostrophic/blood
...
Support all eight possible blood types (feature #4958 )
6 years ago
Andrei Kortunov
7e0bf40dbe
Allow to shrink tooltip width to its actual text width (bug #3812 )
6 years ago
Andrei Kortunov
5508e67aad
Apply looping particles when adding spell to existing actor (bug #4918 )
6 years ago
Andrei Kortunov
8cb4898ae7
Merge pull request #2330 from Capostrophic/spells
...
Only collect every unique magic bolt sound once (bug #4964 )
6 years ago
Michael Stopa
670b0d2365
Made some clarifications in the changelog regarding [Bug#4748]( https://bugs.openmw.org/issues/#4748 )
6 years ago
Capostrophic
f0433704b4
Only collect every unique magic bolt sound once (bug #4964 )
6 years ago
Alexei Dobrohotov
89a0b2d2d4
Merge branch 'issue-4805' into 'master'
...
Bug #4805 : NPC movement speed calculations do not take race Weight into account
See merge request OpenMW/openmw!89
(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)
61682570 Bug #4805 : NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805 : NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
6 years ago
Andrei Kortunov
e534153d00
Use friendly hits only for player's followers (bug #4984 )
6 years ago
Capostrophic
7814bd1b76
Support eight possible blood types (feature #4958 )
6 years ago
Capostrophic
fcf679de49
Make the default vertical FOV in line with vanilla (bug #4933 )
6 years ago
Andrei Kortunov
6b49ce965b
Do not update drowning state for actors outside of AI distance (bug #4980 )
6 years ago
Andrei Kortunov
4da21942af
Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979 )
6 years ago
terabyte25
27292ef4a3
Disable quick keys when fighting and spellcasting are disabled (bug #4962 )
6 years ago
Bret Curtis
785a667517
Merge pull request #2302 from akortunov/guifixes
...
Scalable UI textures
6 years ago
Andrei Kortunov
9b716a2f8d
Merge pull request #2311 from Capostrophic/random
...
Use dice rolls instead of chance for spell magnitude (bug #4945 )
6 years ago
Bret Curtis
10643a10f2
Merge branch 'master' into lighting
6 years ago
Capostrophic
85e99182ce
Revise light source configuration (bug #4965 )
...
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
6 years ago
Capostrophic
424716977b
Only play miss sound for player attacks (bug #4969 )
6 years ago
Andrei Kortunov
31ddb0a482
Allow to calculate UI skin size based on texture resolution (feature #4968 )
6 years ago
Andrei Kortunov
413207f9af
Reset old record, if its ID does not match with ID of new record (bug #4932 )
6 years ago
Capostrophic
d4c1bd81b6
Use dice rolls instead of chance for spell magnitude (bug #4945 )
6 years ago
Alexei Dobrohotov
e9f6c11cc9
Merge pull request #2309 from akortunov/enchant_animations
...
Add an option to use casting animations for magic items
6 years ago
Andrei Kortunov
0079a6bf05
Correct the Enchant skill progress (bug #4963 )
6 years ago
Bret Curtis
ca6f1bdd13
Merge pull request #2288 from Capostrophic/magiceffect
...
Validate spell effect argument (bug #4927 )
6 years ago
Andrei Kortunov
35facc5cde
Add an option to use casting animations for magic items (feature #4962 )
6 years ago
Bret Curtis
1766a252dc
Merge branch 'master' into voiceover
6 years ago
Capostrophic
af80eddc0e
Use loudness data for 2D voiceover (bug #4947 )
6 years ago
Capostrophic
1424399118
Disable any footstep sounds when flying (bug #4948 )
6 years ago
Capostrophic
be125aa996
Add spell effect argument validation (bug #4927 )
6 years ago
Bret Curtis
aacc275e9c
Merge pull request #2299 from Capostrophic/position
...
Replicate vanilla Position/SetPos behavior more closely (bug #3109 )
6 years ago
Capostrophic
80a65e81dd
Only set attack type randomly if "best attack" is on (bug #4942 )
6 years ago
Bret Curtis
a5504f8cc1
Merge pull request #2297 from Capostrophic/esm
...
Make sure the record hasn't ended in getHString hack (bug #4938 )
6 years ago
Capostrophic
3a0e374dc6
Replicate vanilla Position/SetPos behavior more closely (bug #3109 )
6 years ago
Capostrophic
4b6fc5f720
Make sure the record hasn't ended in getHString hack (bug #4938 )
6 years ago
Bret Curtis
2c57abc245
Merge branch 'master' into dialoguefix
6 years ago
Bret Curtis
886c77bced
Merge pull request #2145 from akortunov/rest
...
Update jail state once instead of for every single hour
6 years ago
Bret Curtis
6cbf1288ff
Merge pull request #1929 from Capostrophic/elseif
...
Ignore the rest of the line after else operator (bug #3006 )
6 years ago
Capostrophic
cbce1a1b7c
Ignore the rest of the line after else (bug #3006 )
6 years ago
Bret Curtis
8f8bba66d9
Merge pull request #2178 from Capostrophic/declaration
...
Ignore extra text after a local variable declaration (bug #4867 )
6 years ago
Capostrophic
6dbd875f75
Disallow binding some reserved keys (bug #3282 )
6 years ago
Capostrophic
af47ec7756
Skip extra text after variable declaration (bug #4867 )
6 years ago
Andrei Kortunov
be12d241da
Reset current attack during force update (bug #4922 )
6 years ago
Bret Curtis
d56733149c
Merge pull request #2201 from akortunov/optimize_terrain
...
Optimize terrain
6 years ago
Andrei Kortunov
540709fdae
Add a changelog entry for terrain optimization
6 years ago
Capostrophic
abae35e88b
Loop title screen music (bug #4896 )
6 years ago
AnyOldName3
a92690d433
Update CHANGELOG.md
6 years ago
Bret Curtis
f62c1c59b4
Merge pull request #2241 from Capostrophic/console
...
Use selected object local variables in the console (feature #3893 )
6 years ago