Andrei Kortunov
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8557346fbd
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Use glow for enchanted arrows (feature #5122)
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5 years ago |
Andrei Kortunov
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1eed511b4e
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Use enchanted glow for pulled arrows
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5 years ago |
Andrei Kortunov
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4c92f0c4e1
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Move getEnchantmentColor() from Animation to Class
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5 years ago |
Andrei Kortunov
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06ba80e19b
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Merge pull request #2469 from Capostrophic/instant
Apply instant effects of permanent spells in AddSpell immediately (bug #5055)
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5 years ago |
Andrei Kortunov
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ad8b10c8db
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Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
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5 years ago |
Andrei Kortunov
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b7024c751f
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Merge pull request #2471 from Capostrophic/undefined
Prevent front() and operator[] from causing undefined behavior (bug #5118)
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5 years ago |
capostrophic
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6928adcee1
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Prevent front() and operator[] from causing undefined behavior
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5 years ago |
Alexei Dobrohotov
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4d4a21ff09
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Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
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5 years ago |
Alexei Dobrohotov
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b3fe85fb6d
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Merge pull request #2324 from elsid/aiwander_navmesh
Use navmesh for AiWander
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5 years ago |
Alexei Dobrohotov
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793016f163
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Merge branch 'controller-bindings' into 'master'
Allow user controller bindings
See merge request OpenMW/openmw!135
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5 years ago |
Alex Rice
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e7ae7a8ca6
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Allow user controller bindings
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5 years ago |
elsid
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6c46d929c2
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Build path to first pathgrid node by navmesh
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5 years ago |
elsid
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f684c90932
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Make angular velocity depending on actor speed
To avoid moving in circles for actors with high speed.
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5 years ago |
capostrophic
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82ac99ec56
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Apply instant FX in AddSpell immediately (bug #5055)
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5 years ago |
capostrophic
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e9c71a3808
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Ignore on-strike enchanted projectile charge (#5104)
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5 years ago |
Alexei Dobrohotov
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56c9c72bc7
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Merge pull request #2459 from Capostrophic/fight
Don't clamp semi-final actor fight rating to 0 (bug #5105)
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5 years ago |
capostrophic
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ff133bd740
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Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
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5 years ago |
Alexei Dobrohotov
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3d5d5d8b44
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Merge pull request #2454 from Capostrophic/modregion
Ignore an extra number argument in ModRegion (bug #5110)
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5 years ago |
capostrophic
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168e5050bb
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Ignore an extra number argument in ModRegion (bug #5110)
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6 years ago |
Alexei Dobrohotov
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3f2b63122d
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Merge pull request #2467 from Capostrophic/stream
[Regression] Editor: Avoid locale-related settings parsing issues
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6 years ago |
Alexei Dobrohotov
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3a0f893f53
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Merge pull request #2468 from elsid/aitravel_fastforward_fix
Reset path after AiTravel is fast forwarded (bug #5037)
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6 years ago |
elsid
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4ad04a28f9
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Reset path after AiTravel is fast forwarded
Otherwise actor will keep going to the first path point that may be
unreachable.
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6 years ago |
Alexei Dobrohotov
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1fdc5151ca
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Merge branch '5055fix' into 'master'
Fix Non-swimming enemies entering water if player is water walking (bug #5099)
See merge request OpenMW/openmw!136
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6 years ago |
Artem Nykolenko
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610e87cb24
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Fix Non-swimming enemies entering water if player is water walking (bug #5099)
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6 years ago |
Andrei Kortunov
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264a769827
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Merge pull request #2466 from Capostrophic/doll
[Regression] Avoid confusing inventory doll with player in non-uniform scaling
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6 years ago |
capostrophic
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5341ca4e22
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[Regression] Avoid locale-related conversion issues in editor
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6 years ago |
Alexei Dobrohotov
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1a2f51ef6f
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Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
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6 years ago |
capostrophic
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dcbe76d888
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[Regression] Avoid confusing inventory doll with player
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6 years ago |
capostrophic
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6fe429c4e8
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Don't force-trace down swimming actors (bug #5089)
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6 years ago |
Alexei Dobrohotov
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cad4ba0423
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Merge branch 'unity_fix' into 'master'
Fix build with `OPENMW_UNITY_BUILD` enabled
See merge request OpenMW/openmw!132
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6 years ago |
Grigory
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28e54c25ee
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Add -DMYGUI_DONT_REPLACE_NULLPTR
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6 years ago |
AnyOldName3
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d460e407ab
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Merge branch 'framelimit' into 'master'
Default framelimit
See merge request OpenMW/openmw!54
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6 years ago |
wang ryu
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d4ec446141
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default framelimit
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6 years ago |
Alexei Dobrohotov
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facbb2e0db
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[Regression] Make sure unloaded objects can be opened
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6 years ago |
Chris Djali
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576285573b
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Merge pull request #2404 from Capostrophic/framerate
Make framerate limit configurable in the launcher
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6 years ago |
Andrei Kortunov
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69277b52d0
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Merge pull request #2451 from Capostrophic/sounds
Fix combat sound inconsistencies (bugs #5092, #5093)
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6 years ago |
Andrei Kortunov
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914b28c35a
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Merge branch 'master' into 'master'
Issue#4276: Character window resizing
See merge request OpenMW/openmw!128
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6 years ago |
Artem Nykolenko
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d996b565a5
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Improve character window resizing (bug #4276)
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6 years ago |
Alexei Dobrohotov
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6cad48b1ad
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Update changelog
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6 years ago |
Alexei Dobrohotov
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29ebfe709e
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Play 'Hand To Hand Hit' only for fatigue damage (bug #5093)
|
6 years ago |
Alexei Dobrohotov
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65ee420ab9
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Only play on-strike failure sound on the player (bug #5092)
|
6 years ago |
Evil Eye
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fb9b4a79c1
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Update changelog
|
6 years ago |
Alexei Dobrohotov
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366906ac51
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Fix paralyzed actors' death animations
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6 years ago |
Andrei Kortunov
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98847333c1
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Merge pull request #2443 from 8-j/patch-1
Extended.rst: Fix inexistent animation key: `open` -> `start`
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6 years ago |
8-j
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44a01303ed
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Extended.rst: Fix inexistent animation key: `open` -> `start`
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6 years ago |
Alexei Dobrohotov
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fe52bee41d
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Merge branch 'master' into 'master'
Fixes Albemic typo in OpenMW-CS
See merge request OpenMW/openmw!133
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6 years ago |
Alexei Dobrohotov
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010cd4987d
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Merge branch 'fixbuild' into 'master'
Use pathconf() to determine the maximum path length
See merge request OpenMW/openmw!134
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6 years ago |
fredzio
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ca7ac30f6d
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Use the POSIX pathconf(2) to determine the maximum path length.
It fixes build on BSD platforms where PATH_MAX is defined in
<sys/syslimits.h> vs <linux/limits.h> on Linux.
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6 years ago |
Axel Vestin
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c0f66ac70c
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Fixes Albemic typo in OpenMW-CS
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6 years ago |
Andrei Kortunov
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240f76e822
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Merge pull request #2440 from jlaumon/sound_crash_fix
Fixed crash with sound disabled (bug #4600)
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6 years ago |