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6808 commits

Author SHA1 Message Date
scrawl
8625764143 Give 100% of health back when Resurrecting an actor (Fixes #1877) 2014-09-13 20:50:49 +02:00
scrawl
319f4e0547 Bind to scancodes instead of keycodes 2014-09-13 20:39:59 +02:00
scrawl
dc1e8d4e22 Don't trigger any mouse button bindings while in the settings menu 2014-09-13 20:39:59 +02:00
scrawl
04c79d5f1e Fix case issue when setting companion's profit on the script 2014-09-13 20:39:59 +02:00
scrawl
e54ba2c5d1 Fix broken dialogue Function_HealthPercent 2014-09-13 20:39:58 +02:00
Marc Zinnschlag
882ef37ae3 Merge remote-tracking branch 'ragora/conjureditemsgmstcheck' 2014-09-13 15:58:02 +02:00
Marc Zinnschlag
94a7e38194 Merge remote-tracking branch 'ragora/fixglobalcompassorient' 2014-09-13 15:55:06 +02:00
Marc Zinnschlag
690273d5b3 Merge remote-tracking branch 'ragora/fixmapresize' 2014-09-13 15:52:36 +02:00
Ragora
282e7abd16 Map Arrow Correction; now rotate global map arrow to whatever the local map arrow orientation is 2014-09-12 18:26:38 -04:00
Ragora
35571bb108 Global compass arrow rotates regardless of indoor or outdoor presence 2014-09-12 17:31:37 -04:00
Ragora
25f99c5d5a Discarded use of a static variable and renamed event function to be less ambiguous 2014-09-12 15:06:37 -04:00
Marc Zinnschlag
560eae3f4d Merge remote-tracking branch 'ragora/conjuredequipmentrmvalfix' 2014-09-12 14:22:24 +02:00
Ragora
58d70c2895 Removed Unused includes from experimentation 2014-09-12 05:20:03 -04:00
Ragora
4ecac31752 Map keeps focus on wherever it was last moved when resizing map window 2014-09-12 05:16:33 -04:00
Ragora
e105202ee2 Use std::set instead of std::map 2014-09-11 22:45:30 -04:00
Ragora
f9e2fd0f3d Also forgot to remove a now unused variable I introduced 2014-09-11 20:47:14 -04:00
Ragora
efaa820ee2 Managed to forget the itemmodel.cpp code 2014-09-11 20:46:21 -04:00
Ragora
ea43a23505 All GMST logic is done in itemmodel.cpp now with usage of a static cache std::map 2014-09-11 20:45:22 -04:00
Ragora
83868bca23 Removed unused include left over from experimentation 2014-09-11 19:37:00 -04:00
Ragora
ee6298f520 Added Flag_Bound flag for ItemStack to check against but the system behind it is probably not the best 2014-09-11 19:33:45 -04:00
Marc Zinnschlag
5dd424b6c6 Merge remote-tracking branch 'cc9cii/Bug-No-1655' 2014-09-11 14:14:02 +02:00
Marc Zinnschlag
b5d5eadf79 Merge remote-tracking branch 'scrawl/master' 2014-09-11 09:01:21 +02:00
Ragora
74e1db3ac8 Minor Correction to existing conjured item logic 2014-09-11 01:00:39 -04:00
scrawl
f3d4b63aaf Fix AI moving load doors and throw an exception when trying to do this (Fixes #1907) 2014-09-11 05:53:56 +02:00
Ragora
69dbd6b30f Added checks for different bound item situations 2014-09-10 23:38:38 -04:00
scrawl
36a90198e2 Add option to change screenshot image format 2014-09-11 04:32:31 +02:00
Ragora
141755b473 Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them 2014-09-10 21:34:17 -04:00
scrawl
7fa3100993 Refactor TradeWindow balance buttons to use ControllerRepeatClick 2014-09-11 00:25:09 +02:00
scrawl
ebab911e44 Add a hack to support binding the console to a printable key (Fixes #371) and change default console key to morrowind default (GRAVE) 2014-09-10 18:13:39 +02:00
scrawl
cf355d0fcb Change Always Run key default to Caps Lock, as in vanilla
A poor choice, but it's still what players coming from vanilla MW will expect.
2014-09-10 18:09:05 +02:00
MiroslavR
d64be1c092 Use CellId::mWorldspace to find out whether objects are in the same worldspace 2014-09-10 02:49:57 +02:00
MiroslavR
621e81fa7d Make getdistance return maximum value only if the given objects are in different worldspaces (Fixes #1895) 2014-09-10 01:40:33 +02:00
scrawl
616148e168 Fix "failed to open file" error when no startup script is given 2014-09-09 18:28:49 +02:00
MiroslavR
45c90bdcb5 Call getPtrViaHandle instead of searchPtrViaHandle for faced handle 2014-09-09 18:10:34 +02:00
MiroslavR
7e6e248511 Don't cache faced handle, as its context may have been changed during the frame by input events 2014-09-09 17:50:56 +02:00
MiroslavR
86c286c24e Fix werewolf globals 2014-09-09 15:12:42 +02:00
scrawl
dd5f4947d7 Add a TODO comment 2014-09-09 05:05:20 +02:00
scrawl
56cd0da522 Fix potential infinite recursion when an area effect spell is reflected (Fixes #1896) 2014-09-09 04:44:14 +02:00
MiroslavR
5ac2788a15 Feature #1545: Allow to select the player in the console 2014-09-09 04:36:17 +02:00
MiroslavR
21eb25706c Don't pursue the player for their crimes when they are a werewolf 2014-09-09 04:15:54 +02:00
scrawl
cb916594d9 Always show tooltips for dead actors 2014-09-09 02:12:44 +02:00
scrawl
d2ef0d362c Implement vanilla distance threshold for AI processing (Bug #1876) 2014-09-09 01:52:48 +02:00
scrawl
f18d4b4ac4 Don't show crosshair tooltips for actors in combat 2014-09-09 00:47:26 +02:00
scrawl
780a48cd1e Don't greet dead actors in AiWander 2014-09-09 00:43:12 +02:00
scrawl
c54ab2e846 Don't allow talking to creatures that are in combat 2014-09-09 00:39:38 +02:00
scrawl
a9847c9453 Fix creature attacking flag not being reset after the attack starts (Fixes #1889) 2014-09-09 00:27:25 +02:00
scrawl
457b96a8af Reset bounty and crime immediately when going to jail (Fixes #1892) 2014-09-09 00:00:55 +02:00
scrawl
628600a0a5 Make PlaceItem place the item in the player's current worldspace 2014-09-08 23:57:16 +02:00
scrawl
3007af44ea Revert "Don't trigger CellChanged events when crossing exterior cell borders (Fixes #1874)"
This reverts commit 0c67ff9ed0.
2014-09-08 20:52:15 +02:00
scrawl
6b06ab23aa Don't play sound for torches with OffDefault flag (Fixes #1884) 2014-09-08 15:31:47 +02:00