scrawl
|
89fc473fae
|
Remove Render System combo box from the launcher UI
|
10 years ago |
scrawl
|
ddfed35d1c
|
Object placement raycasts should use the rendering meshes
|
10 years ago |
scrawl
|
d8d43f94b9
|
Fix a typo
|
10 years ago |
scrawl
|
a0b0ae9bd1
|
Remove an unused variable
|
10 years ago |
scrawl
|
e6ecb39d94
|
Potential include fix
|
10 years ago |
scrawl
|
958b34771a
|
Fix clang warnings about 'typename' outside of a template
|
10 years ago |
scrawl
|
30ab15e605
|
Fix -Wunused-private-field clang warnings
|
10 years ago |
scrawl
|
e23775e338
|
Fix -Woverloaded-virtual clang warnings
|
10 years ago |
scrawl
|
141e9d36a4
|
Get rid of unused DialogueManager::mScriptVerbose
|
10 years ago |
scrawl
|
78ac37b52a
|
Remove BOOST_STATIC_ASSERT to fix clang warnings
|
10 years ago |
scrawl
|
93656aa6cf
|
Add a header missing from CMakeLists
|
10 years ago |
scrawl
|
869f8a329a
|
Cloud scrolling fix
|
10 years ago |
scrawl
|
231b217664
|
Build fix for MyGUI 3.2.1
|
10 years ago |
scrawl
|
30053140a1
|
Add cmake-data workaround to travis script
|
10 years ago |
scrawl
|
ce0d93caed
|
Fix for "GlobalMap trying to erase an inactive camera" spam in main menu
|
10 years ago |
scrawl
|
e046119487
|
Fix for unnecessary terrain texture coordinate arrays
|
10 years ago |
scrawl
|
71509d2497
|
Remove cmake script Ogre leftovers
|
10 years ago |
scrawl
|
b6aed64982
|
Asking travis for a test run now that OSG 3.2 is in our PPA
|
10 years ago |
scrawl
|
a2e211675d
|
Update openmw_layers.xml to newer version
|
10 years ago |
scrawl
|
91eea1258c
|
doc.hpp fix
|
10 years ago |
scrawl
|
7ac4b2bb66
|
Fix for travis build issue
|
10 years ago |
scrawl
|
58917bcca6
|
Minor cleanup
|
10 years ago |
scrawl
|
7fe86a7fe0
|
Adjust travis config -ogre, -boost_wave, +osg
|
10 years ago |
scrawl
|
60ad568004
|
Another missing include
|
10 years ago |
scrawl
|
7991ea25c0
|
Potentially missing includes
|
10 years ago |
scrawl
|
4bb3cbf0fb
|
Remove last remains of Ogre
|
10 years ago |
scrawl
|
b70383d127
|
Remove last remains of Ogre math
|
10 years ago |
scrawl
|
364b785e8f
|
ESSImporter image conversions port to osg::Image
|
10 years ago |
scrawl
|
2eec0caca0
|
Remove dependency on Ogre::StringConverter
|
10 years ago |
scrawl
|
cc6d5a3ba0
|
Fix player setup bug
|
10 years ago |
scrawl
|
7bacb9418d
|
Various math code ported to osg
|
10 years ago |
scrawl
|
0cc9b1bb40
|
Remove dependency on OgrePlatform.h
|
10 years ago |
scrawl
|
4f0387bdb5
|
Fix for recent merge
|
10 years ago |
scrawl
|
1ba3fa4169
|
Remove leftovers of the old OpenCS navigation
|
10 years ago |
scrawl
|
dd23981eab
|
Font workaround for older MyGUI versions, works with 3.2.2 now
|
10 years ago |
scrawl
|
bd0233ce68
|
Error handling improvement
|
10 years ago |
scrawl
|
e642f20a65
|
Restore screenshot key functionality
|
10 years ago |
scrawl
|
2a85a22dba
|
Write savegame screenshot
|
10 years ago |
scrawl
|
24551c7bab
|
Fix for savegame incompatibility with master branch
|
10 years ago |
scrawl
|
41cce5240f
|
Delete remaining files that won't be of any use
|
10 years ago |
scrawl
|
974fda5bde
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
|
10 years ago |
scrawl
|
292fa0b5e3
|
Unify raycasting techniques for "on touch" magic
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
|
10 years ago |
scrawl
|
cee1db532f
|
Improve area orb positioning for "on touch" spells
|
10 years ago |
scrawl
|
cd47dff196
|
Minor cleanup
|
10 years ago |
scrawl
|
2883ecc19a
|
Fix the hilarious bug of NPCs falling to their deaths in interiors
|
10 years ago |
scrawl
|
b978153edb
|
Enable VBO sharing for terrain geometry
|
10 years ago |
scrawl
|
5666e02546
|
Fix for dark terrain in some cases
|
10 years ago |
scrawl
|
cdd0623009
|
Terrain rendering
|
10 years ago |
scrawl
|
10f938ff87
|
Add comment
|
10 years ago |
scrawl
|
4d5c446a44
|
Minor cleanup
|
10 years ago |