scrawl
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8be9627c8d
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Fix method signatures
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2013-03-06 21:26:41 +01:00 |
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scrawl
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f7d8f6456f
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Stats should never go below 0
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2013-03-06 20:45:11 +01:00 |
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Marc Zinnschlag
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642653d10e
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World constructor fixes
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2013-03-06 19:57:00 +01:00 |
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Marc Zinnschlag
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7e100c36b5
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Merge remote-tracking branch 'gus/AI'
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2013-03-06 19:05:55 +01:00 |
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Marc Zinnschlag
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ef86a693c3
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Merge remote-tracking branch 'scrawl/sneak'
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2013-03-06 18:59:37 +01:00 |
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Marc Zinnschlag
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69eb5aa99a
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Merge remote-tracking branch 'scrawl/master'
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2013-03-06 18:59:02 +01:00 |
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gus
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5938e19362
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Clean up
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2013-03-06 17:31:57 +00:00 |
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scrawl
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66d2d3522f
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Race selection preview: render only the head, and focus the camera on its node
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2013-03-06 18:03:47 +01:00 |
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scrawl
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268bb23590
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Implemented sneaking animation
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2013-03-06 16:58:56 +01:00 |
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scrawl
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39411eda7b
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Fix the spell buying window listing already owned spells
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2013-03-06 15:11:40 +01:00 |
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gus
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d3bf3812a4
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changing rotation order (fix some misoriented objects)
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2013-03-05 20:16:57 +00:00 |
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gus
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8b6f0e0770
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Correct orientation sign
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2013-03-05 18:28:57 +00:00 |
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Marc Zinnschlag
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d839a4c6c2
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Merge remote-tracking branch 'scrawl/graphics'
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2013-03-05 16:31:22 +01:00 |
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scrawl
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fe7b2732d8
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Avoid manually updating render targets from within frameRenderingQueued
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2013-03-05 14:24:29 +01:00 |
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scrawl
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2486ec6cb9
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Material fixes (vertex colors, alpha)
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2013-03-05 13:51:48 +01:00 |
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Marc Zinnschlag
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dc3edc6024
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Merge branch 'vartype'
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2013-03-05 10:59:08 +01:00 |
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Marc Zinnschlag
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1489570b09
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change variant in info record to new type
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2013-03-05 10:34:03 +01:00 |
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Marc Zinnschlag
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ba4907fbaf
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use new Variant type for GMSTs
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2013-03-05 08:02:27 +01:00 |
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Marc Zinnschlag
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8a887a0aef
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Merge remote-tracking branch 'potatoesmaster/tradewindow'
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2013-03-04 19:42:51 +01:00 |
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Marc Zinnschlag
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ac810faa7e
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Merge remote-tracking branch 'scrawl/master'
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2013-03-04 19:36:58 +01:00 |
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Marc Zinnschlag
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a93034b0a9
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Merge remote-tracking branch 'k1ll/store_segfault_fix'
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2013-03-04 19:27:14 +01:00 |
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scrawl
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d5c6c221c1
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Books/scrolls: Fix the take button incorrectly showing
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2013-03-04 17:28:01 +01:00 |
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scrawl
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ca707aa65f
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Transparency should be evaluated per subentity, not per NIF
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2013-03-04 16:57:00 +01:00 |
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scrawl
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cab5315a8e
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Disable mipmaps generation
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2013-03-04 16:28:20 +01:00 |
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Marc Zinnschlag
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a1ac20c6f3
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changed global variable records to new variant type
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2013-03-04 14:32:59 +01:00 |
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gus
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3384d92761
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oups introduced a bug..
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2013-03-04 12:28:43 +00:00 |
|
gus
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48b3f1e0cf
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Clean up. But still a little hacky
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2013-03-04 12:08:35 +00:00 |
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Emanuel Guevel
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8e07638699
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Update the trading offer on "max sale" button click
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2013-03-04 12:24:41 +01:00 |
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scrawl
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f1d35b73b8
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Cleanup
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2013-03-03 19:52:20 +01:00 |
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scrawl
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359ae06fcf
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
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2013-03-03 19:35:26 +01:00 |
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scrawl
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c9fefc7f5d
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Simpler, more lightweight underwater effect, changed colors to match vanilla better
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2013-03-03 19:28:11 +01:00 |
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Marc Zinnschlag
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123a111580
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Merge remote-tracking branch 'scrawl/master'
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2013-03-03 17:13:05 +01:00 |
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scrawl
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f0e3463e9b
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Disable assertion for comparing iterators from different containers (Bug #605)
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2013-03-03 16:50:10 +01:00 |
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scrawl
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5341bf9504
|
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
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2013-03-03 15:51:58 +01:00 |
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Marc Zinnschlag
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3e97943e06
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Merge remote-tracking branch 'scrawl/includes'
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2013-03-03 15:37:13 +01:00 |
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Marc Zinnschlag
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5595675664
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Merge remote-tracking branch 'scrawl/effects'
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2013-03-03 15:33:23 +01:00 |
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scrawl
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05bd94effb
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
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2013-03-03 15:14:20 +01:00 |
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scrawl
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002830e13b
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Make sure render textures are inactive when in a cell without water
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2013-03-03 15:11:45 +01:00 |
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scrawl
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867b22ce19
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Fix a terrain glitch
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2013-03-03 15:11:19 +01:00 |
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scrawl
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11f21a1988
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Weather update should be before renderer update
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2013-03-03 15:10:40 +01:00 |
|
gus
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5951abfae2
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fix some script instructions
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2013-03-03 13:59:38 +00:00 |
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gus
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7fb2ff18a3
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Fix bug induced by previous commit (player orientation wasn't stored correctly), and fix NPC not beeing able to move with certain angles (like angle Z 70) because the trace function was hitting NPC own hitboxes. The solution prposed here is a little hacky, but i works. Need a little clean up(mBody shouldn't be public)
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2013-03-03 13:06:45 +00:00 |
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gus
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e1882dce32
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correcting a bug: player orientation wasn't stored correctly, and objects orientation wasn't properly retrived.
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2013-03-03 13:02:41 +00:00 |
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scrawl
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9a84f6744f
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Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
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2013-03-03 13:11:02 +01:00 |
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scrawl
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6037c44ea6
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Fix ingredient effect display
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2013-03-03 12:41:57 +01:00 |
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scrawl
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6f05c4229f
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Implemented potion & ingredient effect stacking
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2013-03-03 12:41:37 +01:00 |
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scrawl
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8e05c4159d
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Magic effect icons for permanent enchantments
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2013-03-03 12:17:37 +01:00 |
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scrawl
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cf87708c1f
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Magic effect icons for spells
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2013-03-03 12:01:19 +01:00 |
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scrawl
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0f6fd80294
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
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2013-03-03 11:02:38 +01:00 |
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Nathan Jeffords
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109dff2d29
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renamed high level NIF files...
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2013-03-02 13:23:09 -08:00 |
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