scrawl
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8c8228a15c
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fix terrain num lights setting
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2012-07-24 00:08:53 +02:00 |
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scrawl
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3ebc6fd590
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fixed a settings window bug
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2012-07-23 20:50:56 +02:00 |
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scrawl
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a70f93b024
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fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
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2012-07-23 20:12:42 +02:00 |
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scrawl
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9f9183ff73
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depth bias
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2012-07-23 18:25:20 +02:00 |
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scrawl
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bc7876e980
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use alpha map for moons
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2012-07-23 13:04:48 +02:00 |
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scrawl
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f0b3142966
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switch to glsl 1.2
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2012-07-23 02:54:50 +02:00 |
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scrawl
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6bfcf2bc1b
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- exchanged the preprocessor again, no warnings now
- disable line directives for now, causing some trouble
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2012-07-22 02:45:39 +02:00 |
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scrawl
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17a5c22c8f
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don't use globbing
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2012-07-20 23:31:49 +02:00 |
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scrawl
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acc5c3bbbf
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some fixes
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2012-07-20 17:08:15 +02:00 |
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scrawl
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41791ccaa2
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add file
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2012-07-20 16:44:40 +02:00 |
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scrawl
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014396e80c
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remove the plugins.cfg files, do not enforce CG plugin
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2012-07-20 16:44:03 +02:00 |
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scrawl
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21728020f6
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fixed the water on local map
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2012-07-20 14:45:42 +02:00 |
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scrawl
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f5ffea4d4b
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new button, water timescale
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2012-07-19 23:30:41 +02:00 |
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scrawl
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e077814a8c
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water
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2012-07-19 22:23:07 +02:00 |
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scrawl
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9d7470e14c
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temp commit
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2012-07-19 20:18:34 +02:00 |
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scrawl
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739455e6f8
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new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
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2012-07-19 16:23:30 +02:00 |
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scrawl
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778e59ee37
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terrain as it was before, with about 4x less code
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2012-07-15 08:21:43 +02:00 |
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scrawl
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29f91753f7
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correction
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2012-07-14 18:44:03 +02:00 |
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scrawl
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93c641efa7
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terrain albedo
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2012-07-14 18:25:43 +02:00 |
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scrawl
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7d5b94709d
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Merge branch 'master' into shadersystem
Conflicts:
components/nifogre/ogre_nif_loader.cpp
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2012-07-14 11:16:35 +02:00 |
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scrawl
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16c2ea3a75
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terrain colourmap
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2012-07-14 11:13:38 +02:00 |
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scrawl
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1429c8d5cb
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copy&paste mistake
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2012-07-13 12:43:48 +02:00 |
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scrawl
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fb109ec7e2
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use debug versions of ogre plugins in debug mode
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2012-07-13 11:30:47 +02:00 |
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scrawl
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7731e9a6fa
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finished cleaning up sky
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2012-07-13 09:13:12 +02:00 |
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scrawl
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b8384162b6
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merge
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2012-07-13 06:16:55 +02:00 |
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scrawl
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cd6e9986b6
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forgot to add files
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2012-07-11 09:09:38 +02:00 |
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scrawl
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ad7383be43
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sky
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2012-07-11 09:08:55 +02:00 |
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scrawl
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e0a99f104b
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settings tab "shadows"
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2012-07-11 04:28:45 +02:00 |
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scrawl
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485adc8bdc
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shader mode button in settingswindow
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2012-07-11 03:19:51 +02:00 |
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scrawl
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865bfc6f47
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sync mrt_output setting
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2012-07-11 02:31:03 +02:00 |
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scrawl
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1a9f59d5d4
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shadows
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2012-07-10 00:07:33 +02:00 |
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scrawl
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07fd9986ef
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accidently removed the map.
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2012-07-09 20:14:07 +02:00 |
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scrawl
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b803d0e949
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converted shadow caster shader
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2012-07-09 19:46:36 +02:00 |
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scrawl
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81d30ff63a
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temp commit
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2012-07-09 19:20:41 +02:00 |
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scrawl
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e517e75d09
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update
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2012-07-07 01:25:14 +02:00 |
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scrawl
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a095572205
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fixed some textures, started with sky
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2012-07-06 10:31:48 +02:00 |
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scrawl
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71c865e2e9
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let there be light
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2012-07-06 07:10:10 +02:00 |
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scrawl
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33c48b9481
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update
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2012-07-06 04:28:08 +02:00 |
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scrawl
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8e683c2e05
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vertex colors
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2012-07-05 01:38:33 +02:00 |
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scrawl
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9bd888d9a1
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transparency
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2012-07-05 00:39:25 +02:00 |
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scrawl
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f8e3213996
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fog, mrt depth
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2012-07-04 16:57:14 +02:00 |
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scrawl
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de9b7a51de
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change glsl #version, remove CG from required libraries
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2012-07-04 00:33:09 +02:00 |
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scrawl
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4ea6530772
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hello world.
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2012-07-04 00:26:57 +02:00 |
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scrawl
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d27863bf8e
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rename layout files to .layout to get them recognized by layout editor
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2012-07-03 11:34:20 +02:00 |
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scrawl
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246c6493df
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Merge branch 'master' into graphics
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2012-06-08 17:29:36 +02:00 |
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scrawl
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b886aea298
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change console skin to MW_Window and set the selected object refID as window title
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2012-06-02 12:31:23 +02:00 |
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scrawl
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fbaedd2c3a
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new underwater colors
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2012-05-30 16:20:35 +02:00 |
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scrawl
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298ae4f7f8
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HUD icons for selected weapon / selected spell / selected enchanted item
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2012-05-29 18:33:01 +02:00 |
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scrawl
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30461438f6
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still left: spell success formula
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2012-05-29 12:35:03 +02:00 |
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scrawl
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c7268233df
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spell window layout & opening/closing/pinning logic
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2012-05-29 09:02:22 +02:00 |
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