David Cernat
|
907c5fc6de
|
Merge branch '0.7.1-summons-ordering' into 0.7.1
|
5 years ago |
uramer
|
ee84868b7d
|
[Client] Fix double summoning magical effects
|
5 years ago |
uramer
|
3e7230e89d
|
[Client] Assign summoned creatures' actorId correctly, skipping those already assigned
|
5 years ago |
David Cernat
|
0acf6f0242
|
Merge branch '0.7.1-sound-records' into 0.7.1
|
5 years ago |
uramer
|
094a73867a
|
[General] Don't compress non-string values in sound record packets
|
5 years ago |
David Cernat
|
94f5b169e6
|
Merge branch '0.7.1-window-input' into 0.7.1
|
5 years ago |
uramer
|
f46f028754
|
[General] Sound custom records
|
5 years ago |
uramer
|
e0aaa7ee40
|
[Server] Remove duplicate includes
|
5 years ago |
uramer
|
758ec17a6e
|
[Server] Include handleInput.cpp correctly
|
5 years ago |
uramer
|
09ea1ab585
|
[Server] SetObjectSound
|
5 years ago |
David Cernat
|
43e7df6df8
|
Add OpenMW commits up to 11 Mar 2020
|
5 years ago |
Andrei Kortunov
|
f603daecdc
|
Merge pull request #2720 from Capostrophic/getitemcount
Accept an extra numerical argument in GetItemCount
|
5 years ago |
Capostrophic
|
c1f1e367fa
|
Accept an extra numerical argument in GetItemCount
|
5 years ago |
Roman Siromakha
|
b1ed7a433e
|
Merge pull request #2718 from akortunov/storage
Keep an AiWanderStorage when cloning an actor
|
5 years ago |
Alexei Dobrohotov
|
7e6a533a29
|
Merge pull request #2695 from elsid/aiwander_check_destination
Add more destination checks for AiWander without pathgrid
|
5 years ago |
Bret Curtis
|
7096ecdcf2
|
Merge pull request #2719 from Capostrophic/capofixes
Fixes of my mistakes
|
5 years ago |
Bret Curtis
|
3502b28045
|
Merge pull request #2714 from Capostrophic/bumpmapping
Add bump-mapping support (feature #5304)
|
5 years ago |
Capostrophic
|
d3244dc777
|
Don't save space in compressed BSA hash generation
|
5 years ago |
Capostrophic
|
aef6cd7006
|
Fix handling of empty strings in NIF string tables
|
5 years ago |
Andrei Kortunov
|
9f27a0d095
|
Keep an AiWanderStorage when cloning an actor (bug #5267)
|
5 years ago |
Chris Djali
|
d9f147272c
|
Merge pull request #2717 from akortunov/map_texture
Don't unnecessarily copy global map texture during savegame loading
|
5 years ago |
Andrei Kortunov
|
8e1e4d6757
|
Do not copy global map texture during savegame loading (bug #5308)
|
5 years ago |
Capostrophic
|
5770227e37
|
Avoid using auto-detected normal maps that are bump map namesakes
|
5 years ago |
Capostrophic
|
624a9ac353
|
Force shaders for objects affected by new envmap option
|
5 years ago |
Capostrophic
|
4455c978df
|
Explain the global shader define default values in editor
|
5 years ago |
Capostrophic
|
2b3ecff004
|
Remove broken fixed function pipeline support
Added by mistake
|
5 years ago |
Capostrophic
|
ed95a79199
|
Update changelog
|
5 years ago |
Capostrophic
|
6999f1fd28
|
Add an option to apply lighting to environment maps
|
5 years ago |
Capostrophic
|
29e6c6baae
|
Update documentation
|
5 years ago |
Capostrophic
|
19a7245251
|
Add bump mapping support
|
5 years ago |
Bret Curtis
|
bbca1f3d1d
|
Merge pull request #2712 from Capostrophic/search
Make search fields behave more consistently
|
5 years ago |
uramer
|
2b71cbb8fc
|
[Server] Handle backspace input if the current line is empty
|
5 years ago |
uramer
|
59693abc74
|
[Server] Handle backspace in the server window
|
5 years ago |
Capostrophic
|
54334932d9
|
Move user string assignment to layout files
|
5 years ago |
uramer
|
4e6bcf02d2
|
[Server] Pass stdin to a Lua event, fix Ctrl+C on Windows
|
5 years ago |
AnyOldName3
|
52fa20fb1c
|
Merge branch 'fix-sky' into 'master'
Fix building mwrender/sky with OSG 3.6.5
See merge request OpenMW/openmw!162
|
5 years ago |
uramer
|
3476bd7d04
|
[Client] Play sounds at fixed position if the object is in current cell
|
5 years ago |
David Cernat
|
06a3604f9e
|
Merge remote-tracking branch 'uramer/0.7.1-game-settings' into 0.7.1
|
5 years ago |
David Cernat
|
27d35d73a2
|
[General] Implement OnObjectSound packet
Many interactions between players and objects now have their sounds sent to other players.
|
5 years ago |
David Cernat
|
4b69d1cc51
|
[Client] Play sound for object placements where droppedByPlayer is true
|
5 years ago |
uramer
|
bb8182663f
|
[General] Set any settings from the Game category with the GAME_SETTINGS packet
|
5 years ago |
David Cernat
|
1a7060c5c5
|
[Server] Add server functions for handling the droppedByPlayer boolean
|
5 years ago |
David Cernat
|
8b2bf941cd
|
[Client] Only play trap disarm sounds when the server approves disarming
|
5 years ago |
Bret Curtis
|
04f2b320b9
|
Merge pull request #2673 from Capostrophic/wizard
Make Wizard less shy (bug #4493)
|
5 years ago |
Capostrophic
|
4b17d5da43
|
Make search fields behave more consistently
|
5 years ago |
Andrei Kortunov
|
8442446080
|
Merge pull request #2711 from Capostrophic/failsafe
Revert infinite fall failsafe addition
|
5 years ago |
Capostrophic
|
d44dcc3242
|
Revert infinite fall failsafe addition
|
5 years ago |
Alexei Dobrohotov
|
4928aaf3f1
|
Merge pull request #2710 from akortunov/collisionswitch
Take in account transformations of NiCollisionSwitch
|
5 years ago |
David Cernat
|
9d3afc019a
|
[Client] Add logging for items added to & removed from player by server
Additionally, adjust comment related to potion creation to mention sending of stored item removals.
|
5 years ago |
Andrei Kortunov
|
8c177f0306
|
Take in account transformations of NiCollisionSwitch
|
5 years ago |