capostrophic
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93f73fe87b
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Fix comparison
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5 years ago |
capostrophic
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7fc3153f62
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Reduce code duplication further
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5 years ago |
capostrophic
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91efdf18a9
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Reduce Bullet part code duplication
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5 years ago |
capostrophic
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ed154f0e2c
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Fix typo and replace failsave with an assert
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5 years ago |
capostrophic
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7cc70ffb50
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Reduce skinned shape code duplication
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5 years ago |
capostrophic
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bd6c455fd4
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Reduce code duplication for non-skinned shapes
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5 years ago |
capostrophic
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b4f54651f8
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Make sure strips have valid size
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5 years ago |
capostrophic
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6599a28ecf
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Generate collision shape based on NiTriStrips
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5 years ago |
capostrophic
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adb06913f7
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Add basic NiTriStrips rendering (no physics yet)
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5 years ago |
capostrophic
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8efbdeaa57
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Load NiTriStrips/NiTriStripsData (don't do anything yet)
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5 years ago |
Alexei Dobrohotov
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e524771b40
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Merge pull request #2478 from Capostrophic/path
[Regression] Make sure local path includes trailing slash
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5 years ago |
capostrophic
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7b6af4a893
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Make sure local path includes trailing slash
Launcher assumes it does
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5 years ago |
Andrei Kortunov
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e03e4495e6
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Merge pull request #2472 from Capostrophic/recastdemo
Purge unnecessary recast stuff
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5 years ago |
Alexei Dobrohotov
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ed364a1e29
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Merge pull request #2476 from akortunov/arrows
Use magic glow for enchanted arrows
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5 years ago |
Alexei Dobrohotov
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b156be0209
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Merge pull request #2477 from Assumeru/script-respawn
Add script for respawned creatures and NPCs with refcount 0 fixes #5123
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5 years ago |
unknown
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ff41302c69
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Add changelog entry
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5 years ago |
Andrei Kortunov
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b7c214b1bc
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Do not use a separate GlowUpdater for every arrow in quiver
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5 years ago |
Andrei Kortunov
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8557346fbd
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Use glow for enchanted arrows (feature #5122)
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5 years ago |
unknown
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2a53f6bc3e
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Merge branch 'master' of https://github.com/OpenMW/openmw into script-respawn
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5 years ago |
Andrei Kortunov
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1eed511b4e
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Use enchanted glow for pulled arrows
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5 years ago |
Andrei Kortunov
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4c92f0c4e1
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Move getEnchantmentColor() from Animation to Class
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5 years ago |
unknown
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6baa5da6c9
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Fix scripts not executing on respawn
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5 years ago |
Andrei Kortunov
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06ba80e19b
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Merge pull request #2469 from Capostrophic/instant
Apply instant effects of permanent spells in AddSpell immediately (bug #5055)
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5 years ago |
Andrei Kortunov
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ad8b10c8db
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Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
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5 years ago |
Andrei Kortunov
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b7024c751f
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Merge pull request #2471 from Capostrophic/undefined
Prevent front() and operator[] from causing undefined behavior (bug #5118)
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5 years ago |
capostrophic
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1f3740225b
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Purge unnecessary recast stuff
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5 years ago |
capostrophic
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6928adcee1
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Prevent front() and operator[] from causing undefined behavior
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5 years ago |
Alexei Dobrohotov
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4d4a21ff09
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Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
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5 years ago |
Alexei Dobrohotov
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b3fe85fb6d
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Merge pull request #2324 from elsid/aiwander_navmesh
Use navmesh for AiWander
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5 years ago |
Alexei Dobrohotov
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793016f163
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Merge branch 'controller-bindings' into 'master'
Allow user controller bindings
See merge request OpenMW/openmw!135
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5 years ago |
Alex Rice
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e7ae7a8ca6
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Allow user controller bindings
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5 years ago |
elsid
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6c46d929c2
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Build path to first pathgrid node by navmesh
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5 years ago |
elsid
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f684c90932
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Make angular velocity depending on actor speed
To avoid moving in circles for actors with high speed.
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5 years ago |
capostrophic
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82ac99ec56
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Apply instant FX in AddSpell immediately (bug #5055)
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5 years ago |
capostrophic
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e9c71a3808
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Ignore on-strike enchanted projectile charge (#5104)
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5 years ago |
Alexei Dobrohotov
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56c9c72bc7
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Merge pull request #2459 from Capostrophic/fight
Don't clamp semi-final actor fight rating to 0 (bug #5105)
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5 years ago |
capostrophic
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ff133bd740
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Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
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5 years ago |
Alexei Dobrohotov
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3d5d5d8b44
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Merge pull request #2454 from Capostrophic/modregion
Ignore an extra number argument in ModRegion (bug #5110)
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5 years ago |
capostrophic
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168e5050bb
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Ignore an extra number argument in ModRegion (bug #5110)
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6 years ago |
Alexei Dobrohotov
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3f2b63122d
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Merge pull request #2467 from Capostrophic/stream
[Regression] Editor: Avoid locale-related settings parsing issues
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6 years ago |
Alexei Dobrohotov
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3a0f893f53
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Merge pull request #2468 from elsid/aitravel_fastforward_fix
Reset path after AiTravel is fast forwarded (bug #5037)
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6 years ago |
elsid
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4ad04a28f9
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Reset path after AiTravel is fast forwarded
Otherwise actor will keep going to the first path point that may be
unreachable.
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6 years ago |
Alexei Dobrohotov
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1fdc5151ca
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Merge branch '5055fix' into 'master'
Fix Non-swimming enemies entering water if player is water walking (bug #5099)
See merge request OpenMW/openmw!136
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6 years ago |
Artem Nykolenko
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610e87cb24
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Fix Non-swimming enemies entering water if player is water walking (bug #5099)
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6 years ago |
Andrei Kortunov
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264a769827
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Merge pull request #2466 from Capostrophic/doll
[Regression] Avoid confusing inventory doll with player in non-uniform scaling
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6 years ago |
capostrophic
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5341ca4e22
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[Regression] Avoid locale-related conversion issues in editor
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6 years ago |
Alexei Dobrohotov
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1a2f51ef6f
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Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
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6 years ago |
capostrophic
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dcbe76d888
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[Regression] Avoid confusing inventory doll with player
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6 years ago |
capostrophic
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6fe429c4e8
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Don't force-trace down swimming actors (bug #5089)
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6 years ago |
Alexei Dobrohotov
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cad4ba0423
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Merge branch 'unity_fix' into 'master'
Fix build with `OPENMW_UNITY_BUILD` enabled
See merge request OpenMW/openmw!132
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6 years ago |