Evil Eye
d39c4729d2
add changelog entry
6 years ago
Capostrophic
9408876b58
Utilize AI GMSTs for priority rating (feature #4632 )
...
Fix on-target effect rating calculation
6 years ago
Marc Zinnschlag
7e419dc34e
Merged pull request #1904
6 years ago
Capostrophic
65ff346b61
Make NPC record reputation, disposition and faction rank have unsigned char type
6 years ago
Andrei Kortunov
7e2bda459b
Check if there are textures in FlipController to avoid division by zero (bug #4614 )
6 years ago
Capostrophic
58bd35c70d
Update changelog
6 years ago
Marc Zinnschlag
78a84042ad
Merged pull request #1901
6 years ago
Marc Zinnschlag
3b01355f27
Merged pull request #1895
6 years ago
Marc Zinnschlag
f2981a81c9
Merged pull request #1900
6 years ago
Capostrophic
b673cdf70e
Grant Enchant experience even if recharging fails (bug #4622 )
6 years ago
Andrei Kortunov
b0ac0b0b22
Do not initialize map every call
6 years ago
Capostrophic
23834b5ed8
Don't apply falling damage twice (bug #4608 )
6 years ago
Capostrophic
6c47f95677
Make RemoveSpellEffects affect permanent spells (bug #3920 )
...
Also make it remove the effects but not the spells themselves
6 years ago
Marc Zinnschlag
c280a71b33
Merged pull request #1897
6 years ago
Marc Zinnschlag
21d414187f
Merged pull request #1896
6 years ago
Marc Zinnschlag
24ce8cce72
Merged pull request #1898
6 years ago
Marc Zinnschlag
e4e18d6642
Merged pull request #1869
6 years ago
Capostrophic
079b60c1ea
Don't allow actors to use sneaking while flying (bug #4618 )
6 years ago
Andrei Kortunov
c677f7ca27
Rework pulsing light sources (bug #4615 )
6 years ago
Capostrophic
2564fcc37e
Apply sneaking offset to camera while the character is in air (bug #4617 )
6 years ago
Andrei Kortunov
8fa6c6f726
Update pinned windows in-game (bug #4560 )
6 years ago
Sophie Kirschner
a1e076a37e
Merge branch 'master' into pineapple/fix-video-incomplete-type-2
...
Resolve merge issues related to CHANGELOG.md
* master:
Optimize skinning (task #4605 )
Update changelog
Update some comments
Set the OpenAL source offset after setting the buffer
Make Move and MoveWorld console commands move actors standing on moving object (bug #2274 )
Adding Changelog entry
Allow messageboxes arguments to have newline characters (bug #3836 )
Check for impact immediately when launch a projectile (bug #3059 )
Fix gold count calculation in pickupObject (bug #4604 )
Correct special case soundgen comparisons
Move "land" check earlier
Fixes #3681
Play landing sound manually and ignore land soundgen textkeys (bug #2256 )
Make some more optimizations to actor processing loops
Fix freeze in getActorsSidingWith
Addiong missing "to" word
Adding common problems that were previous on the site FAQ
Treat <> and << operators as < and >< and >> as > in scripts
stage1: priorities for event music and other minor improvements to the music system
# Conflicts:
# CHANGELOG.md
6 years ago
Sophie Kirschner
9e253f6a46
Add issue #4613 to changelog
6 years ago
Marc Zinnschlag
327f36b081
Merged pull request #1876
6 years ago
Marc Zinnschlag
fe38b806e7
Merged pull request #1882
6 years ago
Andrei Kortunov
ff241fb787
Optimize skinning (task #4605 )
6 years ago
Andrei Kortunov
c6dcfd1fce
Do not apply scale twice for animated collision nodes (bug #4607 )
6 years ago
Chris Robinson
77bdd0ea66
Update changelog
6 years ago
Marc Zinnschlag
c2c595407c
Merged pull request #1883
6 years ago
Marc Zinnschlag
f25a9a6fb3
Merged pull request #1885
6 years ago
Marc Zinnschlag
e203159d70
Merged pull request #1889
6 years ago
Marc Zinnschlag
9816643bef
Merged merge request !39
6 years ago
Andrei Kortunov
de08c1cb1b
Make Move and MoveWorld console commands move actors standing on moving object (bug #2274 )
6 years ago
Thunderforge
67055b18c4
Adding Changelog entry
6 years ago
Andrei Kortunov
a560a9e00d
Allow messageboxes arguments to have newline characters (bug #3836 )
6 years ago
Andrei Kortunov
3d4f5536d2
Check for impact immediately when launch a projectile (bug #3059 )
6 years ago
Bret Curtis
78d9787212
Merge pull request #1880 from Capostrophic/landing
...
Play landing sound manually and ignore land soundgen textkeys (bug #2256 )
6 years ago
Capostrophic
3f76f1d3ed
Fix gold count calculation in pickupObject (bug #4604 )
6 years ago
Capostrophic
2b45fd84ea
Play landing sound manually and ignore land soundgen textkeys (bug #2256 )
6 years ago
Capostrophic
a06c9c767d
Treat <> and << operators as < and >< and >> as > in scripts
...
(bug #4597 )
6 years ago
Bret Curtis
3c827da702
Merge branch 'master' into combat_anims
6 years ago
Andrei Kortunov
31f8bea1dd
Rework spell effects management
6 years ago
Marc Zinnschlag
088463ebe6
Merged pull request #1868
6 years ago
Marc Zinnschlag
ebdb991225
Merged pull request #1875
6 years ago
Marc Zinnschlag
3489951410
Merged pull request #1866
6 years ago
Capostrophic
372697489b
Fix Equip command infinite loop (bug #3072 )
6 years ago
Andrei Kortunov
b7a448cf42
Update idle animations after reset of mIdleState (bug #4531 )
6 years ago
Andrei Kortunov
66a8402cdf
Add missing changelog entries
6 years ago
Yohaulticetl
4ff6f64ecd
Added entry to the changelog.
6 years ago
Capostrophic
52f70642d0
Update changelog
6 years ago