Bret Curtis
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5700394c18
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Merge pull request #2057 from Capostrophic/colors
Display Ambient, Sunlight and Fog field values as colors (bug #4745)
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2018-12-06 09:59:24 +01:00 |
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Bret Curtis
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32624cb3ed
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Merge branch 'master' into colors
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2018-12-06 09:59:13 +01:00 |
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Bret Curtis
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b296c4a3bb
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Merge pull request #2058 from Capostrophic/collision
Don't consider non-solid actors truly levitating (bug #4746)
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2018-12-06 09:56:16 +01:00 |
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Capostrophic
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7b33838b33
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Don't consider non-solid actors truly levitating (bug #4746)
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2018-12-05 23:37:32 +03:00 |
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Bret Curtis
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35ea8ecb0b
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Merge pull request #2056 from Capostrophic/esmtool
esmtool cleanup
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2018-12-05 20:58:25 +01:00 |
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Capostrophic
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7cae0017ac
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Display Ambient, Sunlight and Fog field values as colors (bug #4745)
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2018-12-05 17:25:26 +03:00 |
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David Cernat
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a6c6db89fc
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[Client] Send object packets when scripts use PlaceItem/PlaceItemCell
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2018-12-05 01:56:27 +02:00 |
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Bret Curtis
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45d7c005ad
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Merge pull request #2055 from Capostrophic/regression
[Regression] Fix incorrect event argument which messed with hidden light pointers
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2018-12-04 16:33:18 +01:00 |
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Capostrophic
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5c8c079718
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Fix incorrect event argument which messed with hidden light pointers
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2018-12-04 17:07:03 +03:00 |
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David Cernat
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d05a82a734
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[Client] Avoid repetitive code when unequipping items in resurrection
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2018-12-04 03:55:03 +02:00 |
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AnyOldName3
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244bd289cb
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Change default colour mode (as apparently it actually gets used sometimes)
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2018-12-03 18:56:37 +00:00 |
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Bret Curtis
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393bd982c0
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Merge pull request #2054 from mp3butcher/master
fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO
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2018-12-03 09:24:23 +01:00 |
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mp3butcher
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7a85e10d2f
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fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO
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2018-12-02 23:36:27 +01:00 |
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Capostrophic
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832870dc79
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esmtool cleanup
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2018-12-02 23:10:29 +03:00 |
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Bret Curtis
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c2c86fc4a5
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Merge pull request #2052 from mp3butcher/master
fix moc achieving to reach unparsable boost code
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2018-12-02 19:28:35 +01:00 |
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Bret Curtis
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807cab568e
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Merge pull request #2050 from Capostrophic/markers
[Regression] Revert unnecessary case changes for fallback records
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2018-12-02 11:16:20 +01:00 |
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Bret Curtis
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b1ca6c6e95
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Merge pull request #2045 from akortunov/animfix
[Testing needed] Fix regressions in the animation system
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2018-12-02 11:14:44 +01:00 |
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David Cernat
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b5b26c6685
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Merge pull request #492 from terabyte25/patch-7
[Client] Disallow opening inventory menu when not logged in
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2018-12-01 23:17:05 +02:00 |
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mp3butcher
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9de6c630f2
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fix moc achieving to reach unparsable boost code
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2018-12-01 21:27:43 +01:00 |
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terrabyte25
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35755eb1f1
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[Client] Disallow opening inventory menu when not logged in
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2018-12-01 10:51:33 -06:00 |
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Capostrophic
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7b5932a49d
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Add Invert X Axis option (feature #3610)
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2018-12-01 19:08:02 +03:00 |
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Capostrophic
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c59513c30c
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Revert unnecessary case changes for fallback records
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2018-12-01 17:12:27 +03:00 |
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David Cernat
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b7090b2550
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[Server] Add experimental option for not crashing from Lua script errors
Additionally, fix return type of GetPluginEnforcementState()
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2018-12-01 03:03:39 +02:00 |
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AnyOldName3
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0a409c0ab8
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Make shadow map front-face culling configurable
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2018-12-01 00:26:43 +00:00 |
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David Cernat
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b39e3f518b
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[Client] Use correct log levels for inventory and dynamic record packets
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2018-11-30 23:38:16 +02:00 |
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David Cernat
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d8ca268067
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[Server] Move plugin enforcement functions to ServerFunctions
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2018-11-30 22:43:10 +02:00 |
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David Cernat
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2933526995
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[Server] Include errors related to Lua calls in server logs
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2018-11-30 22:01:02 +02:00 |
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AnyOldName3
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dd207d9e54
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Make the shadow polygon offset parameters configurable
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2018-11-30 00:55:54 +00:00 |
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AnyOldName3
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49487355a5
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Merge branch 'osgshadow-test-vdsm' of https://github.com/AnyOldName3/openmw into osgshadow-test-vdsm
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2018-11-29 01:26:22 +00:00 |
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AnyOldName3
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642002b302
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Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
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2018-11-29 01:19:01 +00:00 |
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AnyOldName3
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aa11832949
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Resolve bugs with depth-clamped shadow maps
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2018-11-29 01:17:58 +00:00 |
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Bret Curtis
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10a049b087
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Merge pull request #2046 from akortunov/holstered_weapons
Fix visible sheaths for invisible actors
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2018-11-25 01:10:11 +01:00 |
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Andrei Kortunov
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880ec3ce7b
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Fix visible sheaths for invisible actors
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2018-11-24 14:57:41 +04:00 |
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Andrei Kortunov
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671f2811d5
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Fix regressions in the animation system (bug #4729)
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2018-11-23 20:22:37 +04:00 |
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AnyOldName3
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7ad4882f0c
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Fix debug hud frustum outline disappearence
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2018-11-21 23:45:47 +00:00 |
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AnyOldName3
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061fa57335
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Switch to better-performing data types for debug hud geometry
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2018-11-21 22:38:50 +00:00 |
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Bret Curtis
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4098a7be1d
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Merge pull request #2038 from OpenMW/travis-xenial
give Xenial a try
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2018-11-21 20:24:11 +01:00 |
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AnyOldName3
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632b0d8979
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Make shadow maps use their whole depth range for the overlap with the view frustum and rely on depth clamping to ensure objects outside the frustum still cast shadows.
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2018-11-20 23:02:28 +00:00 |
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AnyOldName3
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660e423e99
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Correct debug hud frustum colour
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2018-11-20 23:01:04 +00:00 |
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Bret Curtis
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cfed825cec
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Merge pull request #2043 from akortunov/rafix
Improve ResetActors command
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2018-11-20 20:44:32 +01:00 |
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Andrei Kortunov
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e8b3ae8706
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Improve ResetActors command (bug #4723)
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2018-11-20 21:53:27 +04:00 |
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Bret Curtis
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c1473d5375
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Merge pull request #2041 from akortunov/guifixes
Fix shield displaying on inventory avatar (bug #4720)
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2018-11-18 21:56:28 +01:00 |
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David Cernat
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ef80894c5c
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Merge pull request #486 from testman42/patch-2
Use more descriptive terminology for chat modes
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2018-11-17 23:19:17 +02:00 |
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Andrei Kortunov
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7438e20ee1
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Fix shield displaying on inventory avatar (bug #4720)
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2018-11-17 22:42:29 +04:00 |
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Testman
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6b3f598837
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Use more descriptive terminology for chat modes
Changed "Chat disabled" to "Chat hidden", "Chat enabled" to "Chat visible" and "Chat in hidden mode" to "Chat appearing when needed".
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2018-11-17 16:54:14 +01:00 |
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Bret Curtis
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a354879477
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Merge pull request #2040 from akortunov/refactoring
Requested refactoring
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2018-11-16 12:36:46 +01:00 |
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Bret Curtis
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53c98bd8e1
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added TODO and updated notification email for coverity
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2018-11-16 10:00:54 +01:00 |
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David Cernat
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eb3ae95f0e
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[Documentation] Display build status for correct branch
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2018-11-16 06:40:21 +02:00 |
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David Cernat
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d3eb106c3b
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[Documentation] Update readme for current situation
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2018-11-16 04:49:14 +02:00 |
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Andrei Kortunov
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68c170f065
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Refactor tools to do not use boost exceptions and exit() command
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2018-11-15 18:10:19 +04:00 |
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