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23767 commits

Author SHA1 Message Date
Bret Curtis
5700394c18
Merge pull request #2057 from Capostrophic/colors
Display Ambient, Sunlight and Fog field values as colors (bug #4745)
2018-12-06 09:59:24 +01:00
Bret Curtis
32624cb3ed
Merge branch 'master' into colors 2018-12-06 09:59:13 +01:00
Bret Curtis
b296c4a3bb
Merge pull request #2058 from Capostrophic/collision
Don't consider non-solid actors truly levitating (bug #4746)
2018-12-06 09:56:16 +01:00
Capostrophic
7b33838b33 Don't consider non-solid actors truly levitating (bug #4746) 2018-12-05 23:37:32 +03:00
Bret Curtis
35ea8ecb0b
Merge pull request #2056 from Capostrophic/esmtool
esmtool cleanup
2018-12-05 20:58:25 +01:00
Capostrophic
7cae0017ac Display Ambient, Sunlight and Fog field values as colors (bug #4745) 2018-12-05 17:25:26 +03:00
David Cernat
a6c6db89fc [Client] Send object packets when scripts use PlaceItem/PlaceItemCell 2018-12-05 01:56:27 +02:00
Bret Curtis
45d7c005ad
Merge pull request #2055 from Capostrophic/regression
[Regression] Fix incorrect event argument which messed with hidden light pointers
2018-12-04 16:33:18 +01:00
Capostrophic
5c8c079718 Fix incorrect event argument which messed with hidden light pointers 2018-12-04 17:07:03 +03:00
David Cernat
d05a82a734 [Client] Avoid repetitive code when unequipping items in resurrection 2018-12-04 03:55:03 +02:00
AnyOldName3
244bd289cb Change default colour mode (as apparently it actually gets used sometimes) 2018-12-03 18:56:37 +00:00
Bret Curtis
393bd982c0
Merge pull request #2054 from mp3butcher/master
fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO
2018-12-03 09:24:23 +01:00
mp3butcher
7a85e10d2f fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO 2018-12-02 23:36:27 +01:00
Capostrophic
832870dc79 esmtool cleanup 2018-12-02 23:10:29 +03:00
Bret Curtis
c2c86fc4a5
Merge pull request #2052 from mp3butcher/master
fix moc achieving to reach unparsable boost code
2018-12-02 19:28:35 +01:00
Bret Curtis
807cab568e
Merge pull request #2050 from Capostrophic/markers
[Regression] Revert unnecessary case changes for fallback records
2018-12-02 11:16:20 +01:00
Bret Curtis
b1ca6c6e95
Merge pull request #2045 from akortunov/animfix
[Testing needed] Fix regressions in the animation system
2018-12-02 11:14:44 +01:00
David Cernat
b5b26c6685
Merge pull request #492 from terabyte25/patch-7
[Client] Disallow opening inventory menu when not logged in
2018-12-01 23:17:05 +02:00
mp3butcher
9de6c630f2 fix moc achieving to reach unparsable boost code 2018-12-01 21:27:43 +01:00
terrabyte25
35755eb1f1
[Client] Disallow opening inventory menu when not logged in 2018-12-01 10:51:33 -06:00
Capostrophic
7b5932a49d Add Invert X Axis option (feature #3610) 2018-12-01 19:08:02 +03:00
Capostrophic
c59513c30c Revert unnecessary case changes for fallback records 2018-12-01 17:12:27 +03:00
David Cernat
b7090b2550 [Server] Add experimental option for not crashing from Lua script errors
Additionally, fix return type of GetPluginEnforcementState()
2018-12-01 03:03:39 +02:00
AnyOldName3
0a409c0ab8 Make shadow map front-face culling configurable 2018-12-01 00:26:43 +00:00
David Cernat
b39e3f518b [Client] Use correct log levels for inventory and dynamic record packets 2018-11-30 23:38:16 +02:00
David Cernat
d8ca268067 [Server] Move plugin enforcement functions to ServerFunctions 2018-11-30 22:43:10 +02:00
David Cernat
2933526995 [Server] Include errors related to Lua calls in server logs 2018-11-30 22:01:02 +02:00
AnyOldName3
dd207d9e54 Make the shadow polygon offset parameters configurable 2018-11-30 00:55:54 +00:00
AnyOldName3
49487355a5 Merge branch 'osgshadow-test-vdsm' of https://github.com/AnyOldName3/openmw into osgshadow-test-vdsm 2018-11-29 01:26:22 +00:00
AnyOldName3
642002b302 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2018-11-29 01:19:01 +00:00
AnyOldName3
aa11832949 Resolve bugs with depth-clamped shadow maps 2018-11-29 01:17:58 +00:00
Bret Curtis
10a049b087
Merge pull request #2046 from akortunov/holstered_weapons
Fix visible sheaths for invisible actors
2018-11-25 01:10:11 +01:00
Andrei Kortunov
880ec3ce7b Fix visible sheaths for invisible actors 2018-11-24 14:57:41 +04:00
Andrei Kortunov
671f2811d5 Fix regressions in the animation system (bug #4729) 2018-11-23 20:22:37 +04:00
AnyOldName3
7ad4882f0c Fix debug hud frustum outline disappearence 2018-11-21 23:45:47 +00:00
AnyOldName3
061fa57335 Switch to better-performing data types for debug hud geometry 2018-11-21 22:38:50 +00:00
Bret Curtis
4098a7be1d
Merge pull request #2038 from OpenMW/travis-xenial
give Xenial a try
2018-11-21 20:24:11 +01:00
AnyOldName3
632b0d8979 Make shadow maps use their whole depth range for the overlap with the view frustum and rely on depth clamping to ensure objects outside the frustum still cast shadows. 2018-11-20 23:02:28 +00:00
AnyOldName3
660e423e99 Correct debug hud frustum colour 2018-11-20 23:01:04 +00:00
Bret Curtis
cfed825cec
Merge pull request #2043 from akortunov/rafix
Improve ResetActors command
2018-11-20 20:44:32 +01:00
Andrei Kortunov
e8b3ae8706 Improve ResetActors command (bug #4723) 2018-11-20 21:53:27 +04:00
Bret Curtis
c1473d5375
Merge pull request #2041 from akortunov/guifixes
Fix shield displaying on inventory avatar (bug #4720)
2018-11-18 21:56:28 +01:00
David Cernat
ef80894c5c
Merge pull request #486 from testman42/patch-2
Use more descriptive terminology for chat modes
2018-11-17 23:19:17 +02:00
Andrei Kortunov
7438e20ee1 Fix shield displaying on inventory avatar (bug #4720) 2018-11-17 22:42:29 +04:00
Testman
6b3f598837
Use more descriptive terminology for chat modes
Changed "Chat disabled" to "Chat hidden", "Chat enabled" to "Chat visible" and "Chat in hidden mode" to "Chat appearing when needed".
2018-11-17 16:54:14 +01:00
Bret Curtis
a354879477
Merge pull request #2040 from akortunov/refactoring
Requested refactoring
2018-11-16 12:36:46 +01:00
Bret Curtis
53c98bd8e1 added TODO and updated notification email for coverity 2018-11-16 10:00:54 +01:00
David Cernat
eb3ae95f0e [Documentation] Display build status for correct branch 2018-11-16 06:40:21 +02:00
David Cernat
d3eb106c3b [Documentation] Update readme for current situation 2018-11-16 04:49:14 +02:00
Andrei Kortunov
68c170f065 Refactor tools to do not use boost exceptions and exit() command 2018-11-15 18:10:19 +04:00