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12838 commits

Author SHA1 Message Date
David Cernat
9764dbb8d2 Merge pull request #52 from OpenMW/master
Add OpenMW commits up to 2 Sep
2016-09-02 06:29:34 +03:00
David Cernat
ff94b5f1ac Fix unsuitable variable name 2016-09-02 06:16:35 +03:00
David Cernat
941d76fce0 Fix setting of default classes and initialize classes safely on server 2016-09-02 04:31:35 +03:00
scrawl
bdf55927e1 Merge pull request #1041 from Allofich/waterwalking
Don't allow casting Water Walking in deep water
2016-09-02 02:57:22 +02:00
David Cernat
970e9aff2f Remove old class methods and don't include class in ID_GAME_BASE_INFO 2016-09-02 03:45:43 +03:00
Koncord
534ef527b9 Fix my stupid epic fail 2016-09-02 07:35:53 +08:00
Marc Zinnschlag
316cf40f12 Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation' 2016-09-01 11:51:34 +02:00
Allofich
b99c2c54d8 Allow Water Walking on non-submerged creatures 2016-09-01 03:53:53 +09:00
Aesylwinn
c0d53a2557 Fix CellRefs being teleported from interior to exterior cells. 2016-08-31 11:02:04 -04:00
Allofich
22b11c5947 Move Water Walking check into checkEffectTarget() 2016-08-31 23:56:31 +09:00
Allofich
f25c65260c Limit sMagicinvalidEffect to self-cast spells 2016-08-31 17:22:45 +09:00
Allofich
6c3cad238b Use castByPlayer bool 2016-08-31 17:18:23 +09:00
David Cernat
e9dce26f38 Resolve conflicts in pull request #50
# Conflicts:
#	CMakeLists.txt
2016-08-31 07:28:32 +03:00
Allofich
a6216d883f Don't allow casting Water Walking in deep water 2016-08-31 04:37:50 +09:00
David Cernat
263efa9988 Fix formatting, part 2 2016-08-30 12:37:36 +03:00
David Cernat
a20e7890a2 Fix formatting 2016-08-30 10:52:30 +03:00
David Cernat
f562215d9a Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp 2016-08-30 08:55:13 +03:00
David Cernat
1f8595bf3b Save server information in a folder named data instead of files 2016-08-30 08:54:26 +03:00
Koncord
cf1a0113a1 Time API 2016-08-30 13:24:42 +08:00
David Cernat
5e6a374687 Add comment about MesssageBox to prevent future confusion 2016-08-30 08:13:08 +03:00
David Cernat
857defadbc Revert one unnecessary renaming of MessageBox 2016-08-30 08:05:00 +03:00
David Cernat
32ce7e97a8 Fix build for Windows server 2016-08-30 08:01:34 +03:00
Koncord
1186d09ec0 ScriptFunctions.hpp size reduction 2016-08-30 12:20:39 +08:00
Koncord
11eae277a9 Characters Class API
Added some new functions
2016-08-30 11:18:19 +08:00
David Cernat
d612cbcc7b Revert "Disable CharGen custom class choice until we can handle custom classes"
This reverts commit e81bf7318c.
2016-08-29 21:04:32 +08:00
Koncord
a03c2f5019 Now server & client sensitive to version 2016-08-27 15:36:22 +08:00
Koncord
8a5e32c631 Show the InputBox only if queue is free 2016-08-27 13:58:06 +08:00
Koncord
4c2415e9db Fix focus for InputDialog
Created a special pipe for future GUI modes.
2016-08-27 13:40:11 +08:00
David Cernat
e81bf7318c Disable CharGen custom class choice until we can handle custom classes 2016-08-27 04:47:35 +03:00
David Cernat
00e7810428 Add script functions for saving and loading non-custom player classes 2016-08-27 00:14:50 +03:00
Allofich
9e1bfde46f Add comment 2016-08-26 02:42:56 +09:00
Allofich
67bd882bc7 Disable current idle when an action is taken 2016-08-25 23:42:09 +09:00
Allofich
6190ff1f0d Update idle if current idle finishes playing 2016-08-25 21:45:56 +09:00
Allofich
f4cc5d0399 Sometimes play 1st-person weapon idle to Stop key 2016-08-25 21:34:45 +09:00
David Cernat
7bb6020e51 Display message boxes when client is disconnected. 2016-08-25 02:58:03 +03:00
David Cernat
4d2ca20445 Resolve conflicts in pull request #43
# Conflicts:
#	README.md
2016-08-24 22:03:35 +03:00
Koncord
1b403719f5 Merged branch master into master 2016-08-24 16:15:56 +08:00
Koncord
997c62cc52 Add --connect option to client 2016-08-24 16:15:34 +08:00
David Cernat
486de67d84 Make handshake log message less confusing 2016-08-24 06:38:38 +03:00
David Cernat
abaa8cac72 Spawn players in Pelagiad on startup 2016-08-24 06:23:32 +03:00
David Cernat
77aff346e9 Fix typo in method name "getGUIConroller", part 2 2016-08-24 05:55:02 +03:00
David Cernat
63eebd3d18 Respawn players in Fort Pelagiad instead of ToddTest for the time being 2016-08-24 05:32:40 +03:00
David Cernat
d830937f4e Fix typo in method name "getGUIConroller" 2016-08-24 04:48:35 +03:00
David Cernat
f93e382b8b Use tes3mp icon for executable, part 2 2016-08-24 04:01:05 +03:00
David Cernat
5385563972 Let players inform others about Lua script-induced cell & pos changes 2016-08-24 02:53:39 +03:00
David Cernat
d24b4d0a2d Disable New, Save and Load buttons in main menu 2016-08-24 00:46:32 +03:00
David Cernat
7b187d0295 Fix visual glitch when jumping without adjusting camera afterwards 2016-08-23 22:27:12 +03:00
Allofich
7db31ab58a Correct telekinesis glow length 2016-08-24 01:21:15 +09:00
scrawl
346f5a19a3 Merge pull request #1029 from Allofich/anim
Improvements for playgroup and loopgroup
2016-08-23 14:14:36 +02:00
Allofich
9b0e5d6b59 Loop mid-animation idles when loading a save game 2016-08-23 19:50:56 +09:00