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2620 commits

Author SHA1 Message Date
Andrei Kortunov
97ee4bc349 Improve equipment logic (bug #5223) 2019-12-14 22:30:27 +04:00
Andrei Kortunov
43330f1dd1
Merge pull request #2626 from akortunov/master
Reset holstered shield before rebuilding an NPC animation
2019-12-05 17:37:21 +04:00
Andrei Kortunov
d66b81d7f7 Reset holstered shield before rebuilding an NPC animation 2019-12-05 17:35:32 +04:00
elsid
8083df4567
Avoid virtual call in Animation dtor 2019-11-17 18:50:11 +01:00
elsid
cf01df31be
Remove unused variable initialization
/home/elsid/dev/openmw/apps/openmw/mwrender/animation.cpp:518:28: warning: Value stored to 'material' during its initialization is never read [clang-analyzer-deadcode.DeadStores]
            osg::Material* material = static_cast<osg::Material*>(stateset->getAttribute(osg::StateAttribute::MATERIAL));
                           ^
/home/elsid/dev/openmw/apps/openmw/mwrender/animation.cpp:518:28: note: Value stored to 'material' during its initialization is never read
2019-11-17 18:50:11 +01:00
Andrei Kortunov
b21dc17538 Attempt to shut up CoverityScan warnings about tainted values 2019-11-14 18:28:38 +04:00
Andrei Kortunov
5c6ca82c45 Clamp fallback value from config 2019-11-13 15:10:19 +04:00
Andrei Kortunov
ca2a524a5f Avoid null pointer dereference 2019-11-13 14:50:42 +04:00
Andrei Kortunov
1835a39c57 Do not show shields in the 1st-person view when shield sheathing is enabled 2019-11-09 17:48:05 +04:00
Bret Curtis
0ec4e51922
Revert "Store raw data about fog of war instead of RGBA images" 2019-10-30 14:48:44 +01:00
Bret Curtis
36614dba2a
Merge pull request #2453 from akortunov/fog_compression
Store raw data about fog of war instead of RGBA images
2019-10-30 13:45:55 +01:00
Andrei Kortunov
7cd4fa4706 Ignore shields sheathing for creatures without sheathing bone 2019-10-26 12:41:16 +04:00
Bret Curtis
262d87846c
Merge pull request #2047 from akortunov/holstered_shield
Shields holstering support
2019-10-22 16:46:12 +02:00
Andrei Kortunov
d3a3b2f1f6 Shields holstering support (feature #5193) 2019-10-22 09:02:59 +04:00
Bret Curtis
36119ec2c4
Merge pull request #2562 from Capostrophic/weather
Weather-related fixes (incl. bug #4783)
2019-10-21 21:56:02 +02:00
Capostrophic
43b1b9dfa2 Weather-related fixes (incl. bug #4783)
Simplify some calculations
Fix Blizzard weather direction
Fix sky direction during storm
2019-10-19 22:47:21 +03:00
bzzt
1316816148 fix #5176 2019-10-18 13:37:00 +00:00
Andrei Kortunov
6e6d6d7bda Use forward declaration 2019-10-14 15:40:35 +04:00
Andrei Kortunov
606b73ee96 Use rain settings from openmw.cfg (bug #4262) 2019-10-13 22:32:23 +04:00
Andrei Kortunov
e5564df8cb Implement vanilla-style wind speed calculations (bug #4449) 2019-09-24 10:59:58 +04:00
Andrei Kortunov
b360deaec3 Store raw data about fog of war instead of RGBA images (bug #5108) 2019-09-22 19:59:12 +04:00
Andrei Kortunov
a4d196f33f Force view change when using Force1stPerson and Force3rdPerson commands (bug #5168) 2019-09-19 21:48:43 +04:00
Andrei Kortunov
d58f93f388 Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
Andrei Kortunov
c059bf04cc Rename getWeaponPart() function 2019-08-27 09:55:02 +04:00
Andrei Kortunov
fe71ce9cb2 Optimize custom bones search visitor 2019-08-18 10:30:21 +04:00
Andrei Kortunov
d0bc06b849
Merge pull request #2438 from Capostrophic/camera
Rewrite messed up playerlooking switch handling (bug #5078)
2019-08-17 23:15:21 +04:00
Andrei Kortunov
6156ab45de [Regression] inject bones for NPC's with custom animation models 2019-08-17 12:17:13 +04:00
Alexei Dobrohotov
e10bbea7c0
Revert 3.4-breaking 8b1ed6c 2019-08-11 12:07:49 +03:00
Julien Valentin
8b1ed6c357
fix Sunglare bug with osg 3.6 2019-08-10 18:28:03 +02:00
Andrei Kortunov
1f7d2f8da0 Revert "Do not use a separate GlowUpdater for every arrow in quiver"
This reverts commit b7c214b1bc.
2019-08-09 21:38:03 +04:00
Andrei Kortunov
fcd6e915d4 Fallback for long animation groups 2019-08-09 19:40:30 +04:00
Andrei Kortunov
afaff8231d Use the Weapon Bone as fallback 2019-08-09 19:40:30 +04:00
Andrei Kortunov
f0cef772fa Refactor weapon types behaviour
1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
2019-08-09 19:40:27 +04:00
Andrei Kortunov
b7c214b1bc Do not use a separate GlowUpdater for every arrow in quiver 2019-08-07 12:58:18 +04:00
Andrei Kortunov
8557346fbd Use glow for enchanted arrows (feature #5122) 2019-08-07 12:58:14 +04:00
Andrei Kortunov
1eed511b4e Use enchanted glow for pulled arrows 2019-08-07 09:45:10 +04:00
Andrei Kortunov
4c92f0c4e1 Move getEnchantmentColor() from Animation to Class 2019-08-07 08:51:46 +04:00
Capostrophic
0b074f2211 Rewrite messed up playerlooking switch handling (bug #5078) 2019-07-29 15:44:17 +03:00
Alexei Dobrohotov
8ebecb7584 Merge branch '7' into 'master'
fixes pitch black ripples in shadow

See merge request OpenMW/openmw!123
2019-06-01 12:13:14 +00:00
bzzt
403171e083 fixes pitch black ripples in shadow 2019-05-29 13:37:00 +00:00
Alexei Dobrohotov
e0fb411fc8 Merge branch '2' into 'master'
stop making new reflacttetures at intext change

See merge request OpenMW/openmw!116
2019-05-24 14:08:09 +00:00
bzzt
6c310c64d2 stop making new reflacttetures at intext change 2019-05-24 13:37:00 +00:00
Andrei Kortunov
fae5843347 Setup the ICO settings only once instead of every loading (bug #5025) 2019-05-24 08:04:20 +04:00
Alexei Dobrohotov
4a5e2d1d4e
Merge pull request #2281 from akortunov/shaders
Minor water shader fixes
2019-05-11 18:07:58 +03:00
Alexei Dobrohotov
216f908a07
Merge pull request #2286 from akortunov/map
Do not re-render maps for all active cells during cell transitions
2019-05-11 02:30:38 +03:00
Alexei Dobrohotov
e4ef7e8d3f
Merge pull request #2355 from akortunov/transparency
Use the StateSetUpdater to modify alpha for Animation objects
2019-05-04 20:24:01 +03:00
Alexei Dobrohotov
a737935748
Merge pull request #2363 from akortunov/herbalism
Additional herbalism-related tweaks
2019-05-04 13:57:17 +03:00
Andrei Kortunov
c01153569d Add missing Organic flag check for herbalism 2019-05-04 12:36:58 +04:00
Alexei Dobrohotov
74112976b2
Merge pull request #2085 from akortunov/herbalism
Native graphics herbalism support
2019-05-03 20:58:22 +03:00
Andrei Kortunov
5876a417c3 Use the StateSetUpdater to modify alpha for Animation objects (bug #5001) 2019-05-03 08:18:52 +04:00