Commit Graph

14357 Commits (9a115fedbc724ce29e3cae8da6a19d24c28a0fa3)
 

Author SHA1 Message Date
Stanislav Bas a294e24a85 Reset ColorEditor checked state after the popup is hidden 10 years ago
Stanislav Bas b06d1f008f Redraw the color editor immediately after the color is updated 10 years ago
Stanislav Bas f19d07b404 Rename ColorPickerDelegate to ColorDelegate 10 years ago
Stanislav Bas 650e37dba1 RegionMap uses proper colors 10 years ago
Stanislav Bas e516d37cbf MapColourColumn::set() uses the correct color value 10 years ago
Stanislav Bas caeba1b887 Draw the frame around rect in ColorEditor and ColorPickerDelegate 10 years ago
Stanislav Bas eb5180ba86 Save selected color in a model when picking is finished 10 years ago
scrawl 89c2a7e26b Fix for possibly missing library on windows 10 years ago
scrawl e13a938896 Add support to build with Qt5 (Task #2665)
Known issue: the render view doesn't work in Qt5. With the switch to OSG around the corner, this isn't worth fixing.
10 years ago
Stanislav Bas 4096d2851c Remove outdated ColorEditButton files 10 years ago
scrawl d4c45efb2b Remove useless #undef's for windows now that we have NOMINMAX flag 10 years ago
scrawl 40eb8b65c7 Revert the travis testing changes 10 years ago
scrawl 4b5c2398a1 Remove QTextCodec::setCodecForCStrings
Not needed, we're using QString::fromUtf8/toUtf8 to handle encodings correctly.
10 years ago
scrawl c04f6cf167 Remove unused code 10 years ago
scrawl 45fcea929a Refactor cmake scripts, reducing the amount of find_package(FFmpeg) 10 years ago
scrawl cf95d3fc35 Refactor cmake scripts, reducing the amount of find_package(Boost) 10 years ago
scrawl 7407bbdac9 Add a function for SDL error handling 10 years ago
scrawl 800bd511f6 Set a sensible value for SDL_GL_DEPTH_SIZE (Bug #2649) 10 years ago
scrawl fc5176dc38 Refactor cmake scripts, reducing the amount of find_package(Qt4) 10 years ago
scrawl d03880fbf0 Compile fix for old boost versions 10 years ago
scrawl 76bdf7a5b7 Add night-eye effect 10 years ago
Stanislav Bas e257c915bf Add color picker popup to choose color 10 years ago
scrawl 6051c47eef Fix for incorrect QString -> path conversion 10 years ago
scrawl 712cef36b0 Minor cleanup 10 years ago
scrawl cdc47fa874 Remove BulletNifLoader dependency on keyframe manager
This will make threaded loading easier.
10 years ago
scrawl f81c3bcd6d Fix for broken InitWorldSpaceParticles on projectile effects 10 years ago
scrawl c94c87d409 Attach effects to the insert node instead of the object root (Bug #2654) 10 years ago
scrawl c7493eb45c Fix bug with invisibility effect for meshes w/ vertex colors 10 years ago
dteviot cb8ca2f03a Moved logic for building a Sync'ed path from AiCombat to PathFinding.
Is now used by AiFollow, which should fix "running in circles" bug caused when recalc a path and closest way point is the one NPC has just passed.
10 years ago
dteviot 6d7e6cd30c AiTravel logic merged into AiPackage. 10 years ago
scrawl 8d6620b074 Assign an initial bounding box to particle systems 10 years ago
scrawl b5099324d1 Enable ParticleSystem's FreezeOnCull, big speed-up in Vivec 10 years ago
scrawl a1e74a35a2 Revert "Use the WorkQueue to update skinning"
This reverts commit d52d0d9640.

Moving to branch
10 years ago
scrawl 9c86d4f8bc Race condition fix 10 years ago
Marc Zinnschlag 8d22d26669 Merge remote-tracking branch 'cc9cii/scrollbar-fix' 10 years ago
scrawl 35b2d91fb3 Throw error when failing to create graphics context 10 years ago
scrawl d52d0d9640 Use the WorkQueue to update skinning 10 years ago
scrawl cc71e894e1 Add WorkQueue class 10 years ago
scrawl 15453e3d90 Use MyGUI::UString for unicode conversion 10 years ago
cc9cii 8e8da724f5 Remove unnecessary comment entry in the config file. 10 years ago
scrawl c621d0400c Fix error handling for out-of-range NIF roots (found in Bosmora, TR) 10 years ago
Stanislav Bas ef88b28c26 Create a custom item editor for color columns 10 years ago
scrawl db16cdad02 Add a comment 10 years ago
scrawl 5921e70625 Build a kdtree for terrain geometry
Improves intersection testing performance, shaving off ~2ms of frame time in exteriors.

Also increases terrain loading time by ~1ms per cell, so will have to look into background loading soon.
10 years ago
scrawl 93ee11c5e7 Fix particlesystem nested RenderBin issue (Bug #2631) 10 years ago
scrawl f511cb08ff Compatibility with bullet versions < 2.81 10 years ago
Stanislav Bas d7fb497255 Color values are displayed as colored rectangles in tables 10 years ago
Alexander "Ace" Olofsson cd42448cd6 Windows build fixes and CMakeLists cleanup
Adds some flags necessary to build and link with OSG.
This also moves LTO and MP switches to user-accessible options, and actually
applies the generated CXXFLAGS to the project. Since the generation
happens after the subdirectories are added.
10 years ago
Marc Zinnschlag f3e040b531 Merge remote-tracking branch 'cc9cii/filter-fix' 10 years ago
scrawl fc8e5dde3b Fix crash when OSG_STEREO is enabled 10 years ago