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24632 commits

Author SHA1 Message Date
elsid
da431135fa
Use pointer to check is NavMeshTilesCache::Value initialized 2018-12-10 23:51:15 +03:00
elsid
aab7f2e8b9
Don't check for equality in move assignment
Assume it is undefined behavior to move-assing value to itself.
2018-12-10 23:45:31 +03:00
Capostrophic
6083e5ed4b Don't interrupt sneak and swim idles in first person view (bug #4750) 2018-12-10 00:05:06 +03:00
AnyOldName3
2d5da1a6fa Don't exclusively rely on a shadow map if its bounds have been expanded since the cull traversal. 2018-12-08 20:39:41 +00:00
Stanislaw Halik
56d79bd4e0 fix typo 2018-12-08 20:58:10 +01:00
Andrei Kortunov
e073e0d8c9 Do not read font size just for every single widget 2018-12-08 21:18:42 +04:00
Stanislaw Halik
44e60b708b fix missing _WIN32 guard 2018-12-08 03:13:18 +01:00
Stanislaw Halik
64e960aa22 enable win32 debug console when launching from console 2018-12-08 01:29:14 +01:00
AnyOldName3
0d5876f4bb
Merge pull request #2063 from AnyOldName3/nmake
Add NMake support to the Windows prebuild script.
2018-12-07 16:11:24 +00:00
AnyOldName3
2a2d9f0006 Fix if statements 2018-12-07 15:03:36 +00:00
AnyOldName3
14fcb9158f Add NMake support to the Windows prebuild script. 2018-12-07 14:46:32 +00:00
Bret Curtis
79eab6c55f
Merge pull request #2062 from sthalik/pr/fix-msvc-build
fix missing include
2018-12-07 10:43:59 +01:00
Stanislaw Halik
59d96d808e fix missing include 2018-12-07 04:23:52 +01:00
David Cernat
afd17e5a48 [Client] Don't finish drag & drop that is supposed to be unsuccessful
This prevents items from vanishing when your attempt to drop them in a full container is denied.
2018-12-06 18:11:52 +02:00
Marc Zinnschlag
d791dcfbf3 Merged pull request #2051 2018-12-06 13:10:48 +01:00
Bret Curtis
5700394c18
Merge pull request #2057 from Capostrophic/colors
Display Ambient, Sunlight and Fog field values as colors (bug #4745)
2018-12-06 09:59:24 +01:00
Bret Curtis
32624cb3ed
Merge branch 'master' into colors 2018-12-06 09:59:13 +01:00
Bret Curtis
b296c4a3bb
Merge pull request #2058 from Capostrophic/collision
Don't consider non-solid actors truly levitating (bug #4746)
2018-12-06 09:56:16 +01:00
Capostrophic
7b33838b33 Don't consider non-solid actors truly levitating (bug #4746) 2018-12-05 23:37:32 +03:00
Bret Curtis
35ea8ecb0b
Merge pull request #2056 from Capostrophic/esmtool
esmtool cleanup
2018-12-05 20:58:25 +01:00
Capostrophic
7cae0017ac Display Ambient, Sunlight and Fog field values as colors (bug #4745) 2018-12-05 17:25:26 +03:00
David Cernat
a6c6db89fc [Client] Send object packets when scripts use PlaceItem/PlaceItemCell 2018-12-05 01:56:27 +02:00
Bret Curtis
45d7c005ad
Merge pull request #2055 from Capostrophic/regression
[Regression] Fix incorrect event argument which messed with hidden light pointers
2018-12-04 16:33:18 +01:00
Capostrophic
5c8c079718 Fix incorrect event argument which messed with hidden light pointers 2018-12-04 17:07:03 +03:00
David Cernat
d05a82a734 [Client] Avoid repetitive code when unequipping items in resurrection 2018-12-04 03:55:03 +02:00
AnyOldName3
244bd289cb Change default colour mode (as apparently it actually gets used sometimes) 2018-12-03 18:56:37 +00:00
Bret Curtis
393bd982c0
Merge pull request #2054 from mp3butcher/master
fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO
2018-12-03 09:24:23 +01:00
mp3butcher
7a85e10d2f fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO 2018-12-02 23:36:27 +01:00
Capostrophic
832870dc79 esmtool cleanup 2018-12-02 23:10:29 +03:00
Bret Curtis
c2c86fc4a5
Merge pull request #2052 from mp3butcher/master
fix moc achieving to reach unparsable boost code
2018-12-02 19:28:35 +01:00
Bret Curtis
807cab568e
Merge pull request #2050 from Capostrophic/markers
[Regression] Revert unnecessary case changes for fallback records
2018-12-02 11:16:20 +01:00
Bret Curtis
b1ca6c6e95
Merge pull request #2045 from akortunov/animfix
[Testing needed] Fix regressions in the animation system
2018-12-02 11:14:44 +01:00
David Cernat
b5b26c6685
Merge pull request #492 from terabyte25/patch-7
[Client] Disallow opening inventory menu when not logged in
2018-12-01 23:17:05 +02:00
mp3butcher
9de6c630f2 fix moc achieving to reach unparsable boost code 2018-12-01 21:27:43 +01:00
terrabyte25
35755eb1f1
[Client] Disallow opening inventory menu when not logged in 2018-12-01 10:51:33 -06:00
Capostrophic
7b5932a49d Add Invert X Axis option (feature #3610) 2018-12-01 19:08:02 +03:00
Capostrophic
c59513c30c Revert unnecessary case changes for fallback records 2018-12-01 17:12:27 +03:00
David Cernat
b7090b2550 [Server] Add experimental option for not crashing from Lua script errors
Additionally, fix return type of GetPluginEnforcementState()
2018-12-01 03:03:39 +02:00
AnyOldName3
0a409c0ab8 Make shadow map front-face culling configurable 2018-12-01 00:26:43 +00:00
David Cernat
b39e3f518b [Client] Use correct log levels for inventory and dynamic record packets 2018-11-30 23:38:16 +02:00
David Cernat
d8ca268067 [Server] Move plugin enforcement functions to ServerFunctions 2018-11-30 22:43:10 +02:00
David Cernat
2933526995 [Server] Include errors related to Lua calls in server logs 2018-11-30 22:01:02 +02:00
AnyOldName3
dd207d9e54 Make the shadow polygon offset parameters configurable 2018-11-30 00:55:54 +00:00
AnyOldName3
49487355a5 Merge branch 'osgshadow-test-vdsm' of https://github.com/AnyOldName3/openmw into osgshadow-test-vdsm 2018-11-29 01:26:22 +00:00
AnyOldName3
642002b302 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2018-11-29 01:19:01 +00:00
AnyOldName3
aa11832949 Resolve bugs with depth-clamped shadow maps 2018-11-29 01:17:58 +00:00
Bret Curtis
10a049b087
Merge pull request #2046 from akortunov/holstered_weapons
Fix visible sheaths for invisible actors
2018-11-25 01:10:11 +01:00
Andrei Kortunov
880ec3ce7b Fix visible sheaths for invisible actors 2018-11-24 14:57:41 +04:00
Andrei Kortunov
671f2811d5 Fix regressions in the animation system (bug #4729) 2018-11-23 20:22:37 +04:00
AnyOldName3
7ad4882f0c Fix debug hud frustum outline disappearence 2018-11-21 23:45:47 +00:00