slothlife 
								
							 
						 
						
							
							
							
							
								
							
							
								9ea22324f7 
								
							 
						 
						
							
							
								
								Fix some MSVC warnings.  
							
							 
							
							... 
							
							
							
							Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations. 
							
						 
						
							2014-06-23 01:13:30 -05:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1d8da95756 
								
							 
						 
						
							
							
								
								Warning fix  
							
							 
							
							
							
						 
						
							2014-05-24 14:47:51 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6cc691115b 
								
							 
						 
						
							
							
								
								Savegame: store most of CreatureStats  
							
							 
							
							
							
						 
						
							2014-05-12 21:37:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2bc2684a66 
								
							 
						 
						
							
							
								
								Fixes   #275 : force updating exterior cell maps even if already in cache  
							
							 
							
							
							
						 
						
							2014-05-11 18:01:47 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ac8abd3398 
								
							 
						 
						
							
							
								
								assert -> exception to gracefully handle corrupted savegames  
							
							 
							
							
							
						 
						
							2014-05-11 18:01:47 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c39a0368cf 
								
							 
						 
						
							
							
								
								Bug  #618 : Make local map textures static in an attempt to fix the disappearing maps with D3D.  
							
							 
							
							... 
							
							
							
							Also removed problematic DISCARDABLE flag for fog of war textures. 
							
						 
						
							2014-05-11 02:40:15 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c98bea2a88 
								
							 
						 
						
							
							
								
								Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip  
							
							 
							
							
							
						 
						
							2014-05-11 02:27:43 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a4a9794417 
								
							 
						 
						
							
							
								
								Savegame: store fog of war ( Closes   #1177 )  
							
							 
							
							
							
						 
						
							2014-05-11 02:07:58 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									megaton 
								
							 
						 
						
							
							
							
							
								
							
							
								50af9bc0d3 
								
							 
						 
						
							
							
								
								General perfomance optimizations.  
							
							 
							
							
							
						 
						
							2014-03-30 19:45:27 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								edb5a54092 
								
							 
						 
						
							
							
								
								Include some more required Ogre headers explicitely.  
							
							 
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								367919200f 
								
							 
						 
						
							
							
								
								moved CellRefList into a separate file  
							
							 
							
							
							
						 
						
							2014-02-23 20:11:05 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7693f712bc 
								
							 
						 
						
							
							
								
								started making CellStore into a proper class; encapsulated mCell member  
							
							 
							
							
							
						 
						
							2014-02-21 11:35:46 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								62774fcc4a 
								
							 
						 
						
							
							
								
								Merge branch 'master' into HEAD  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp 
							
						 
						
							2014-01-06 00:23:17 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5729672262 
								
							 
						 
						
							
							
								
								Show marked position on map. Implement Detect X magic effects.  
							
							 
							
							
							
						 
						
							2014-01-01 22:37:52 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e818d43bc3 
								
							 
						 
						
							
							
								
								removed an outdated typedef and some dead code  
							
							 
							
							
							
						 
						
							2013-12-05 13:21:26 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3ddeb075fb 
								
							 
						 
						
							
							
								
								Fix a cell border seam on the map  
							
							 
							
							
							
						 
						
							2013-08-31 04:36:23 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e27437f8ed 
								
							 
						 
						
							
							
								
								New terrain renderer - improvements:  
							
							 
							
							... 
							
							
							
							- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
 - Fixes several blending issues and cell border seams
 - Fix map render to use the terrain bounding box instead of an arbitrary height
 - Different LODs are now properly connected instead of using skirts
 - Support self shadowing
 - Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
 - Support a fixed function fallback (though the splatting shader usually performs better)
 - Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY  - we can't really enable this yet due to depth precision issues when using a large view distance 
							
						 
						
							2013-08-19 20:34:20 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4983d08fe4 
								
							 
						 
						
							
							
								
								Fix a problem with statics disappearing sometimes on the map  
							
							 
							
							... 
							
							
							
							Ogre::StaticGeometry doesn't seem to like materials being changed at runtime. It stores raw pointers to Ogre::Technique objects also, which conflicts with shiny's way of managing "unloaded" materials as having zero techniques. If a static geometry object is baked from an unloaded material, it won't find any techniques to use and can't render. By moving the unload call afterwards, it will be detected as in use by a renderable and won't be unloaded. Ideally this needs fixing of Ogre::StaticGeometry to not hold on to Technique objects (they also currently need to be rebuilt whenever user settings are changed, which also causes "unloading" of materials) 
							
						 
						
							2013-05-18 22:55:30 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bcdab2aeab 
								
							 
						 
						
							
							
								
								Fix wrong padding breaking local map for cells where the bounds center is far from the origin  
							
							 
							
							
							
						 
						
							2013-03-11 19:32:39 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0f6fd80294 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwrender/npcanimation.cpp
	files/mygui/openmw_settings_window.layout 
							
						 
						
							2013-03-03 11:02:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1d988676fe 
								
							 
						 
						
							
							
								
								Local map: the obtained bounding box wasn't exactly accurate, getWorldBoundingBox seems to solve this.  
							
							 
							
							
							
						 
						
							2013-02-28 22:56:29 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3efbb5e728 
								
							 
						 
						
							
							
								
								Don't try to render a map in empty cells  
							
							 
							
							
							
						 
						
							2013-02-28 20:27:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9b0ac4e299 
								
							 
						 
						
							
							
								
								NPCs / creatures can now emit ripples  
							
							 
							
							
							
						 
						
							2013-02-27 09:20:42 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d4264353a3 
								
							 
						 
						
							
							
								
								Merge branch 'z-up' into graphics  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader 
							
						 
						
							2013-02-26 14:54:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								341f9b96e2 
								
							 
						 
						
							
							
								
								Local map: restore zHigh  
							
							 
							
							
							
						 
						
							2013-02-26 13:53:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e7bc1a368 
								
							 
						 
						
							
							
								
								Z-up conversion: local map, fix tcg  
							
							 
							
							
							
						 
						
							2013-02-26 13:39:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42883ec64b 
								
							 
						 
						
							
							
								
								cleanup  
							
							 
							
							
							
						 
						
							2013-02-18 02:33:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a29919d02d 
								
							 
						 
						
							
							
								
								restored global map  
							
							 
							
							
							
						 
						
							2013-02-05 00:39:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fa07288b15 
								
							 
						 
						
							
							
								
								tweaked map light color  
							
							 
							
							
							
						 
						
							2013-02-03 20:29:50 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5cc8af0f14 
								
							 
						 
						
							
							
								
								fix map positions  
							
							 
							
							
							
						 
						
							2013-02-03 20:06:03 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15e51b76de 
								
							 
						 
						
							
							
								
								Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth  
							
							 
							
							
							
						 
						
							2013-02-03 15:46:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e4f140841e 
								
							 
						 
						
							
							
								
								Make OpenMW work with Ogre 1.9  
							
							 
							
							
							
						 
						
							2013-01-12 08:23:15 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								d205723a17 
								
							 
						 
						
							
							
								
								resolving m prefix/ESMStore movement  
							
							 
							
							
							
						 
						
							2012-11-05 18:02:47 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								2057f5619e 
								
							 
						 
						
							
							
								
								move ESMStore to MWWorld  
							
							 
							
							
							
						 
						
							2012-11-05 17:18:01 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								3c2ce25f5f 
								
							 
						 
						
							
							
								
								m prefix for mwworld/cellstore.hpp  
							
							 
							
							
							
						 
						
							2012-11-05 16:07:59 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								7606ebafd6 
								
							 
						 
						
							
							
								
								resolving conflicts, minor update  
							
							 
							
							
							
						 
						
							2012-09-17 11:37:50 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5834b4baa5 
								
							 
						 
						
							
							
								
								door markers on the local map  
							
							 
							
							
							
						 
						
							2012-08-28 17:30:34 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								fe1a9ac3c5 
								
							 
						 
						
							
							
								
								poor camera with some fixes  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:43 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6534c2a55a 
								
							 
						 
						
							
							
								
								Issue  #107 : WindowManager is accessed only through the interface class from now on  
							
							 
							
							
							
						 
						
							2012-08-12 18:11:09 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								484cce12a8 
								
							 
						 
						
							
							
								
								Issue  #107 : removed redundant getStore function from window manager  
							
							 
							
							
							
						 
						
							2012-08-12 14:36:46 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								07fd9986ef 
								
							 
						 
						
							
							
								
								accidently removed the map.  
							
							 
							
							
							
						 
						
							2012-07-09 20:14:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b803d0e949 
								
							 
						 
						
							
							
								
								converted shadow caster shader  
							
							 
							
							
							
						 
						
							2012-07-09 19:46:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								81d30ff63a 
								
							 
						 
						
							
							
								
								temp commit  
							
							 
							
							
							
						 
						
							2012-07-09 19:20:41 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								33c48b9481 
								
							 
						 
						
							
							
								
								update  
							
							 
							
							
							
						 
						
							2012-07-06 04:28:08 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c85aaafac2 
								
							 
						 
						
							
							
								
								more include cleanup (most removing Ogre.h)  
							
							 
							
							
							
						 
						
							2012-07-03 15:32:38 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4c39fefd1e 
								
							 
						 
						
							
							
								
								Issue  #107 : World is accessed only through the interface class from now on; some include cleanup  
							
							 
							
							
							
						 
						
							2012-07-03 12:30:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3daf1ebc3f 
								
							 
						 
						
							
							
								
								small map tweak  
							
							 
							
							
							
						 
						
							2012-05-28 05:03:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a7e6a142f9 
								
							 
						 
						
							
							
								
								blend fog of war into adjacent cells  
							
							 
							
							
							
						 
						
							2012-05-27 00:39:33 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								35f478071e 
								
							 
						 
						
							
							
								
								Issue  #255 : deleted the old environment class and using the new one instead  
							
							 
							
							
							
						 
						
							2012-04-23 15:27:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2a4fcf42a3 
								
							 
						 
						
							
							
								
								basic shadows  
							
							 
							
							
							
						 
						
							2012-04-11 18:53:13 +02:00