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2067 commits

Author SHA1 Message Date
scrawl
8e0a988289 Icon fix 2015-06-01 01:32:02 +02:00
Stanislav Bas
5dc6cdeb99 Scroll to the top of the topic list when dialog is started 2015-06-01 01:14:11 +03:00
Marc Zinnschlag
9f0ccdc37a Merge remote-tracking branch 'scrawl/master' 2015-05-31 11:05:43 +02:00
scrawl
6d3528af70 Port global map exploration 2015-05-29 01:49:52 +02:00
scrawl
7a1408cfed Restore display of global map overlay, no exploration yet 2015-05-28 18:49:24 +02:00
scrawl
72d0a69132 Fix global map markers not being cleared on a new game 2015-05-28 18:44:34 +02:00
scrawl
c811ac6afe Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
2015-05-28 03:50:49 +02:00
scrawl
6555ee8d80 Minor include cleanup 2015-05-28 02:37:35 +02:00
scrawl
025a1a7866 Restore savegame screenshot display 2015-05-28 02:34:38 +02:00
scrawl
723beb1cac Move IncrementalCompileOperation to SceneManager 2015-05-26 20:20:18 +02:00
scrawl
3dcb167066 Map rendering 2015-05-26 16:40:44 +02:00
scrawl
da24e298ee Fix -Wreorder warnings 2015-05-23 22:44:00 +02:00
scrawl
22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
scrawl
d1b6289cad Don't teleport followers when using teleportation spells 2015-05-22 19:57:02 +02:00
Rohit Nirmal
396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
scrawl
c4452afd89 Inventory item picking 2015-05-20 04:09:21 +02:00
scrawl
72c1f37527 Port CharacterPreview 2015-05-20 02:18:20 +02:00
scrawl
75ace9f8b5 Global map base layer 2015-05-16 14:48:20 +02:00
scrawl
1b41f6c4c5 Sleep interruption fix 2015-05-16 12:29:26 +02:00
scrawl
bec9abd319 Remove name extension for internal MyGUI textures
Since they're no longer loaded from disk, the extension makes no sense.
2015-05-15 23:21:29 +02:00
scrawl
49df07ea7f Implement UI scaling factor 2015-05-15 00:41:21 +02:00
scrawl
842ff4d874 Catch exception for not found videos 2015-05-15 00:23:31 +02:00
scrawl
24bb2e152c Apply texture filter setting changes 2015-05-14 21:42:04 +02:00
scrawl
a18663c8b3 Improve MyGUI texture updates 2015-05-14 01:26:10 +02:00
scrawl
9ea416b852 Readded HW cursor manager (no image rotation yet) 2015-05-13 18:56:14 +02:00
scrawl
5abeab21ed Various integer/floating point roll adjustments based on wiki 2015-05-11 16:55:09 +02:00
scrawl
58a2ad663c Fix regression of sleep interruption chance 2015-05-11 16:38:16 +02:00
scrawl
c819180aa1 Minor cleanup 2015-05-11 16:38:16 +02:00
scrawl
3b8b217888 Fix no punishment for stealing when taking an item with the inventory opened 2015-05-11 16:38:16 +02:00
scrawl
033719ccd7 Correct the icon used for custom map markers 2015-05-11 16:38:15 +02:00
scrawl
ca53457a1c Correct the map icons used for detect spells (Fixes #2519) 2015-05-11 16:38:15 +02:00
scrawl
52a4456cf7 LoadingScreen update 2015-05-09 00:02:38 +02:00
scrawl
5db0639983 IncrementalCompileOperation tweak 2015-05-08 16:20:40 +02:00
scrawl
cf0fc43004 GUI shutdown fix 2015-05-08 15:10:17 +02:00
scrawl
483dc9de45 Stop viewer threading before changing MyGUI textures 2015-05-07 23:17:47 +02:00
scrawl
00f4f78717 Give a name to video streams for logging purposes 2015-05-07 23:08:52 +02:00
scrawl
c1edc30ad7 Dead code removal 2015-05-04 03:29:12 +02:00
scrawl
e1f4a7f647 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwgui/mainmenu.cpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/sky.cpp
	components/nif/nifkey.hpp
	components/nif/nifstream.hpp
	components/nifbullet/bulletnifloader.cpp
	components/nifogre/ogrenifloader.hpp
	libs/openengine/bullet/physic.cpp
	libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
f0789352c6 Silence error message 2015-05-04 00:34:30 +02:00
scrawl
5a759f8b0d GUI cleanup fix 2015-05-03 18:35:29 +02:00
scrawl
9de575ad42 Use IncrementalCompileOperation to incrementally upload OpenGL objects during the loading screen
For now, not much difference, but should result in a sizable speed up once MyGUI no longer needs the DYNAMIC flag (i.e. the loading screen truly renders in the background).
2015-05-03 18:16:54 +02:00
scrawl
37e3118d21 FontLoader cleanup fix 2015-05-03 17:52:50 +02:00
scrawl
283b252142 Stub InputManager 2015-05-03 17:24:35 +02:00
scrawl
31ead3a9f4 Increase loading screen FPS
Now that it's rendered in a background thread, we can have a smooth loading bar at virtually no performance cost.
2015-05-03 17:04:21 +02:00
scrawl
351fd842fd Port loading screen 2015-05-03 16:58:05 +02:00
Marc Zinnschlag
83a7eea2a9 Merge remote-tracking branch 'scrawl/master' 2015-05-03 09:54:32 +02:00
scrawl
d772da3720 Main menu background videos 2015-05-02 18:15:00 +02:00
scrawl
dc9b27acfe Create manual GUI textures 2015-05-02 18:06:54 +02:00
scrawl
8817f44d63 Remove advanced FPS counter (obsoleted by the OSG stats viewer) 2015-05-02 17:48:24 +02:00
scrawl
82c4d01b37 Add back resource handling workarounds to the gui code 2015-05-01 18:37:24 +02:00
scrawl
b0804734e5 Port VideoWidget 2015-05-01 03:03:44 +02:00
scrawl
223e3a53f5 Move OEngine::Gui::Layout to MWGui 2015-05-01 02:22:51 +02:00
scrawl
6afb0e43ef Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69 2015-05-01 01:44:21 +02:00
scrawl
a59940a2c7 Move MyGUI platform to components 2015-05-01 01:44:21 +02:00
scrawl
db7fe1952d Move MyGUI texture to a separate file 2015-05-01 01:44:21 +02:00
scrawl
62847f0489 Use node masks to separate Scene and GUI 2015-05-01 01:44:21 +02:00
Rohit Nirmal
997347b01e Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
scrawl
a27446c8fb Remove unused headers 2015-04-28 16:02:29 +02:00
scrawl
7809caf9dc Dead code removal 2015-04-25 15:53:11 +02:00
scrawl
15164e20f7 Cleanup fix 2015-04-24 23:30:30 +02:00
scrawl
42d6c6140c Add mygui backend by chris 2015-04-24 21:55:30 +02:00
scrawl
8c810e3620 Move rng to components 2015-04-22 17:58:55 +02:00
scrawl
26766b8e0a Dead code removal 2015-04-21 23:36:36 +02:00
scrawl
92ef9b1c57 Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
scrawl
1699759d12 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
c92592493e OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
dteviot
fe69dc2863 Made LineInfo a struct, as requested by Scrawl. 2015-04-05 14:56:29 +12:00
dteviot
52de622e97 provide incremental update of SpellWindow (Fixes #2411)
When SpellWindow is visible, every 0.5 seconds update the cost/changes for spells/enchanted items shown.
Also, check to see if more substantial update of the window is required.
2015-04-03 17:59:13 +13:00
dteviot
6b6bed520d removed redundant calls. 2015-04-03 13:45:13 +13:00
scrawl
4e69e7cc0f OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
scrawl
236d628884 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/model/doc/document.cpp
	apps/opencs/model/doc/documentmanager.cpp
	components/CMakeLists.txt
	components/bsa/resources.cpp
	components/nif/data.hpp
	components/nif/node.cpp
	components/nifogre/mesh.hpp
	components/nifogre/ogrenifloader.cpp
	components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
scrawl
5cb61fa01c Don't mark gold as stolen, adjust stolen tooltip (Fixes #2465) 2015-03-22 17:28:27 +01:00
scrawl
d573458896 Fix case sensitivity bug in default head/hair selection (Fixes #2453) 2015-03-16 17:42:15 +01:00
Marc Zinnschlag
86d39cede9 Merge remote-tracking branch 'dteviot/Rng' 2015-03-15 22:04:26 +01:00
dteviot
3f28634d1f consolidate random number logic
Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
2015-03-15 14:07:47 +13:00
dteviot
1d7f3474fa Fixed more MSVC 2013 warnings. 2015-03-15 08:49:03 +13:00
scrawl
f603a68144 Allow binding Hand To Hand in quick keys menu (Fixes #2024) 2015-03-12 02:23:46 +01:00
scrawl
7fd1c2c2e2 CharacterCreation refactoring 2015-03-12 00:43:28 +01:00
scrawl
48ea6286fd Book/scroll window refactoring 2015-03-11 20:33:55 +01:00
scrawl
37a6d7da76 WindowManager refactoring 2015-03-11 20:04:25 +01:00
scrawl
e30f240ba2 Add travel service support for creatures (Fixes #2432) 2015-03-09 03:15:11 +01:00
dteviot
ca8c8c6aa4 fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 17:42:07 +13:00
dteviot
e6cd8484a2 fixing MSVC 2013 warning C4244: & C4305
fixes for mistakes in last commit.
2015-03-08 13:22:56 +13:00
dteviot
e197f5318b fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
dteviot
f2ac939e61 reverted mShouldRepeat back to unsigned char.
As recommended by Scrawl.
2015-03-07 11:04:54 +13:00
dteviot
45b6538820 fixed MSVC 2013 warning C4800
forcing value to bool 'true' or 'false'
2015-03-06 23:19:57 +13:00
dteviot
407cd50890 fixed warning C4099:
type name first seen using 'class' now seen using 'struct'
2015-03-06 21:36:42 +13:00
scrawl
653ddd3f25 Warning fix 2015-03-02 20:16:11 +01:00
Marc Zinnschlag
8b84fa5579 Merge remote-tracking branch 'scrawl/master' 2015-03-02 20:01:31 +01:00
scrawl
730138035d Cycle infinite loop fix (Fixes #2421) 2015-03-02 17:25:26 +01:00
scrawl
2b7287cbd2 Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
Conflicts:
	CMakeLists.txt
2015-02-27 22:37:22 +01:00
scrawl
97cc2522c0 Merge remote-tracking branch 'upstream/master'
Conflicts:
	apps/openmw/mwgui/settingswindow.cpp
	extern/oics/ICSInputControlSystem_joystick.cpp
	files/mygui/openmw_settings_window.layout
2015-02-27 22:21:02 +01:00
scrawl
2eedb3acec Include fix 2015-02-27 20:22:43 +01:00
Marc Zinnschlag
da9bd09a8c Merge remote-tracking branch 'miroslavr/master' 2015-02-23 20:53:44 +01:00
MiroslavR
47c053444f Make the jail progress last one second 2015-02-23 00:23:09 +01:00
scrawl
a5847afdac Fix ignored clicks on HUD mini-map (Fixes #2388) 2015-02-20 00:00:13 +01:00
scrawl
6d62aa7544 Don't prompt for spell deletion when using cycling keys (Fixes #2382) 2015-02-18 19:06:36 +01:00
scrawl
a139e4efb0 Grey out completed quests in journal quests list 2015-02-13 16:51:34 +01:00
scrawl
3ccf4642b4 Implement ToggleScripts 2015-02-10 20:25:57 +01:00
scrawl
218f789d88 Fix player DrawState reset when selecting enchanted item (Fixes #2356) 2015-02-09 20:16:29 +01:00
Marc Zinnschlag
e9d6e4f6df Merge remote-tracking branch 'ace/include-cleanup' 2015-02-09 18:03:28 +01:00
Alexander "Ace" Olofsson
d3128a12b6 Remove a large include form mwbase/windowmanager.hpp 2015-02-09 16:23:41 +01:00
Alexander "Ace" Olofsson
df5a08b6de Move manualref code out of header 2015-02-09 15:01:49 +01:00
MiroslavR
1230cf49bf Properly center jail progress widget, fix a bug with it not disappearing if the console is open 2015-02-07 18:38:41 +01:00
MiroslavR
1d9e973573 Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714) 2015-02-07 04:05:28 +01:00
scrawl
9ce3e4b4e1 UI consistency fix in levelup dialog 2015-02-06 01:27:17 +01:00
scrawl
61ec9196c8 Cap the displayed attribute multiplier in levelup to attribute points left to 100 2015-02-06 01:27:17 +01:00
scrawl
55cd9b526c Skill progress bar changed to match MW 2015-02-06 01:27:17 +01:00
scrawl
ae77eacd7e Skill progress refactoring 2015-02-06 01:27:16 +01:00
scrawl
356d1c7657 ESSImport: convert stolen item tracker 2015-02-06 01:27:16 +01:00
scrawl
bea88c3643 Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
scrawl
aa6ebcd75c Change stolen items handling to match MW (Fixes #1443, Fixes #2290) 2015-02-05 04:18:43 +01:00
scrawl
955505c167 Remove unused function 2015-02-05 04:18:43 +01:00
scrawl
0c6e2170db Include cleanup 2015-02-05 04:18:42 +01:00
scrawl
7542fb5cd9 Show map notes on door marker leading to the cell with the note (Fixes #2284) 2015-01-31 22:40:41 +01:00
scrawl
54e79c8c98 Use mouse pressed event for pin button instead of mouse click 2015-01-31 22:40:41 +01:00
scrawl
c093e284d9 Delegate cleanup 2015-01-31 22:40:41 +01:00
scrawl
2346c3528d Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
2015-01-31 22:40:40 +01:00
scrawl
d1b5956a98 Fix crash on exit 2015-01-31 22:40:40 +01:00
scrawl
c0a88161b2 Get rid of unneeded setSize/setCoord overrides 2015-01-29 03:38:59 +01:00
scrawl
9bcc84ceec Add option to stretch menu backgrounds/cutscenes to the whole screen 2015-01-28 00:22:56 +01:00
scrawl
4cbb79191f Don't put duplicate lines in the console history 2015-01-27 23:12:20 +01:00
scrawl
4921c6ef9e Split window caption bars so that the caption can be transparent (Fixes #531)
Fix transparent window background not applying to the header bar (Fixes #2294)
2015-01-27 23:05:19 +01:00
Jordan Ayers
1410819e20 Dialog fix for line breaks in the middle of words.
Issue 1049
Adjust the TypesetBookImpl::Typesetter to not assume a word break
at the end of write() calls.
A word break is assumed if any of the other content insertion methods
are used (section break, add/select content, etc).
2015-01-25 22:36:20 -06:00
scrawl
c883a73d30 Several warning fixes 2015-01-23 15:34:47 +01:00
Alexander "Ace" Olofsson
3a88f4ebd5 Fix windows build, MessageBox is a defined symbol
Windows and its stupid defines...
2015-01-20 17:07:26 +01:00
scrawl
f9cf31fcd5 ESSImport: convert custom map markers, not working for interiors yet 2015-01-19 09:29:21 +01:00
scrawl
bb718f216d Initialize ENAMstruct in SpellCreationDialog (Coverity) 2015-01-12 23:29:58 +01:00
scrawl
de23ad5c8d Change dynamic_cast to static_cast to make coverity happy 2015-01-12 23:29:58 +01:00
scrawl
c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
scrawl
f9227beedd Add warning when loading a savegame that depends on non-existing content files (Fixes #2261) 2015-01-11 00:06:52 +01:00
scrawl
579f5d232f Move interactive messageBox to separate function 2015-01-10 23:23:48 +01:00
scrawl
5b9d10f851 Reduce includes in MWGui 2015-01-10 03:56:06 +01:00
scrawl
728b842e72 Use MyGUI::utility in favor of boost lexical_cast 2015-01-10 03:01:01 +01:00
scrawl
eecea4131f Reduce MyGUI includes 2015-01-10 02:50:43 +01:00
scrawl
4b704f665f Reduce includes, move DragAndDrop to separate file 2015-01-10 01:21:17 +01:00
scrawl
eb99ed697b Reduce includes 2015-01-10 01:00:52 +01:00
scrawl
ddd6e682bc Dialogue: add conflict resolution for overlapping keywords (Fixes #2245) 2015-01-09 04:19:38 +01:00
scrawl
928b9ee41b Fix missing GUI mode update when showing soulgem dialog 2015-01-08 16:27:13 +01:00
scrawl
ef7e0070a6 Don't right-shift signed integers which is implementation-defined 2015-01-08 16:27:13 +01:00
Marc Zinnschlag
38a413a483 Merge remote-tracking branch 'scrawl/master' 2015-01-07 20:22:15 +01:00
scrawl
13c5bd5cc2 Enchanting: fix skill-based cast cost bonus being applied twice 2015-01-07 04:41:12 +01:00
scrawl
4e92f6ab48 Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
scrawl
f267497c03 Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00
Marc Zinnschlag
31f6ccdf4d Merge remote-tracking branch 'internecine/bug2031' 2015-01-06 09:43:59 +01:00
scrawl
464f8abb3f List exterior cell names in tab completion (Fixes #2252) 2015-01-06 01:10:09 +01:00
scrawl
c1955ef7fa Fix enchanting dialog effect labels showing a duration for constant effects 2015-01-05 18:57:08 +01:00
Marc Zinnschlag
ec1df719fe Merge remote-tracking branch 'mrcheko/master' 2015-01-02 18:08:47 +01:00
mrcheko
a8621e6230 defaults are set to 1.0; remove contrast setting
(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
scrawl
363d1f9207 Merge remote-tracking branch 'upstream/master' 2014-12-30 23:01:45 +01:00