greye
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ec9cf4d3c6
|
rotateObject() added, input system rewritten
|
2012-08-09 00:15:52 +04:00 |
|
Marc Zinnschlag
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0c5f886683
|
Merge remote branch 'greye/player_control'
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2012-08-04 21:55:13 +02:00 |
|
greye
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ff62770657
|
World::isUnderwater(), World::isSwimming()
|
2012-08-03 14:42:09 +04:00 |
|
scrawl
|
15a16aeba1
|
Fixed DirectX HLSL shaders and re-enabled them in the gui
|
2012-08-01 04:11:16 +02:00 |
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scrawl
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6077965d27
|
fix the directx startup issue on windows
|
2012-07-26 23:09:46 +02:00 |
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scrawl
|
8c8228a15c
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fix terrain num lights setting
|
2012-07-24 00:08:53 +02:00 |
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scrawl
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02a52c0ff1
|
fixed some more settings bugs
|
2012-07-23 21:39:22 +02:00 |
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scrawl
|
a70f93b024
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fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
|
2012-07-23 20:12:42 +02:00 |
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scrawl
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2eca27bba9
|
fix horizon color of the sky reflection
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2012-07-23 14:21:40 +02:00 |
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scrawl
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014396e80c
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remove the plugins.cfg files, do not enforce CG plugin
|
2012-07-20 16:44:03 +02:00 |
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scrawl
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21728020f6
|
fixed the water on local map
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2012-07-20 14:45:42 +02:00 |
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scrawl
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f5ffea4d4b
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new button, water timescale
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2012-07-19 23:30:41 +02:00 |
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scrawl
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e077814a8c
|
water
|
2012-07-19 22:23:07 +02:00 |
|
scrawl
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739455e6f8
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new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
|
2012-07-19 16:23:30 +02:00 |
|
scrawl
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778e59ee37
|
terrain as it was before, with about 4x less code
|
2012-07-15 08:21:43 +02:00 |
|
scrawl
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b8384162b6
|
merge
|
2012-07-13 06:16:55 +02:00 |
|
scrawl
|
ad7383be43
|
sky
|
2012-07-11 09:08:55 +02:00 |
|
scrawl
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e0a99f104b
|
settings tab "shadows"
|
2012-07-11 04:28:45 +02:00 |
|
scrawl
|
485adc8bdc
|
shader mode button in settingswindow
|
2012-07-11 03:19:51 +02:00 |
|
scrawl
|
865bfc6f47
|
sync mrt_output setting
|
2012-07-11 02:31:03 +02:00 |
|
scrawl
|
3537af051d
|
removed the old shader helper
|
2012-07-10 00:17:52 +02:00 |
|
scrawl
|
5d1e6b6bf6
|
remove cg profile check
|
2012-07-10 00:09:47 +02:00 |
|
scrawl
|
1a9f59d5d4
|
shadows
|
2012-07-10 00:07:33 +02:00 |
|
scrawl
|
81d30ff63a
|
temp commit
|
2012-07-09 19:20:41 +02:00 |
|
scrawl
|
a095572205
|
fixed some textures, started with sky
|
2012-07-06 10:31:48 +02:00 |
|
scrawl
|
4ea6530772
|
hello world.
|
2012-07-04 00:26:57 +02:00 |
|
scrawl
|
a1e48b0feb
|
builds now
|
2012-07-03 22:48:16 +02:00 |
|
Marc Zinnschlag
|
c85aaafac2
|
more include cleanup (most removing Ogre.h)
|
2012-07-03 15:32:38 +02:00 |
|
Marc Zinnschlag
|
4c39fefd1e
|
Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
2012-07-03 12:30:50 +02:00 |
|
Marc Zinnschlag
|
76174098c7
|
Issue #107: CellStore moved from ESMS to MWWorld
|
2012-06-29 16:48:50 +02:00 |
|
scrawl
|
63ce143a04
|
fix triangle / batch counts with compositors
|
2012-06-22 12:56:04 +02:00 |
|
scrawl
|
447158e9d6
|
shutdown crash fix
|
2012-06-09 19:15:11 +02:00 |
|
scrawl
|
42e44ac1b5
|
fixed some leaks
|
2012-06-06 21:08:20 +02:00 |
|
scrawl
|
69e6bc6588
|
add water settings to settings window
|
2012-05-29 06:45:44 +02:00 |
|
scrawl
|
5d03e86613
|
added field of view and texture filtering to settings window
|
2012-05-29 04:54:54 +02:00 |
|
scrawl
|
14f4f09f83
|
proper resolution switching (reposition GUI & adjust mouse clipping region)
|
2012-05-28 09:19:25 +02:00 |
|
scrawl
|
f6a6684685
|
when the resolution changes, adjust camera aspect ratio and recreate compositors
|
2012-05-27 21:39:18 +02:00 |
|
scrawl
|
656a8f1be9
|
working menu transparency slider
|
2012-05-23 01:32:36 +02:00 |
|
Marc Zinnschlag
|
7938566004
|
Merge remote branch 'scrawl/graphics'
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
|
2012-05-21 11:24:36 +02:00 |
|
scrawl
|
8f2c8bbea4
|
Merge branch 'master' into graphics
|
2012-05-21 09:50:46 +02:00 |
|
scrawl
|
8a0c859c16
|
Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI
|
2012-05-18 22:27:48 +02:00 |
|
scrawl
|
c9aa0ca1f4
|
don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region
|
2012-05-17 19:54:09 +02:00 |
|
scrawl
|
933a40de14
|
better floating object label positioning.
|
2012-05-14 21:37:43 +02:00 |
|
scrawl
|
11ebae3be2
|
toggleCompositors command useful for debugging
|
2012-04-29 03:33:10 +02:00 |
|
scrawl
|
4ce83badc9
|
flickering lights
|
2012-04-28 20:42:53 +02:00 |
|
scrawl
|
e443455612
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
|
2012-04-24 00:54:35 +02:00 |
|
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
|
scrawl
|
7400b7f313
|
fix underwater effect staying active when teleporting from underwater to a cell that doesn't have water
|
2012-04-19 23:25:58 +02:00 |
|
scrawl
|
c6da3872b4
|
light improvements
|
2012-04-19 20:59:57 +02:00 |
|
scrawl
|
aa4a1b675f
|
fixed the sky reflection issue
|
2012-04-19 01:08:26 +02:00 |
|