Andrei Kortunov
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a302ec9c65
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |
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Stomy
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71be4cdd20
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Ensure Unique Instance Refnum after clone, add, or move
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2019-01-21 19:30:11 +00:00 |
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Andrei Kortunov
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e06f0b797a
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
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Kyle Cooley
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0096951f25
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cleanup
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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676fc48855
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Re-add logic for empty model
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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f43b70d77b
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Centralize actor data, simplify logic
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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1276e0fa9b
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Handle changes to race record when rendering actors
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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6b42f37918
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Handle creatures too
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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8444ee9981
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Start rendering npc's
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2018-09-27 13:14:59 +04:00 |
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Andrei Kortunov
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70ed8fd1a9
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Use constants instead of widely used magic numbers (task #4645)
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2018-09-17 19:22:50 +04:00 |
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Andrei Kortunov
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c7a5548475
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Use new logging system for editor
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2018-08-14 20:01:09 +04:00 |
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Andrei Kortunov
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6ddf6eb885
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Use editor markers for lights and creatures levelled lists
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2018-07-15 17:25:18 +04:00 |
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Andrei Kortunov
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27a5da59ba
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Fix MSVC warnings C4456
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2018-07-10 11:29:39 +04:00 |
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Miloslav Číž
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f2777f7242
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CS: Mover object-marker-alpha under Rendering
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2017-12-15 14:36:12 +01:00 |
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Kyle Cooley
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eb23367175
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Fix rendering depth/order issues
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2017-11-26 17:39:57 -05:00 |
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Kyle Cooley
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c8f79ea838
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Adjust rotation markers
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2017-11-25 20:46:14 -05:00 |
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Kyle Cooley
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1cd539bad2
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Fix render order for markers
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2017-11-10 02:06:06 -05:00 |
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Kyle Cooley
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de214db8d4
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Use configured transparency.
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2017-11-09 13:45:32 -05:00 |
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Kyle Cooley
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197ea95646
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Prevent arrows for move/scale markers from intersecting.
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2017-11-09 13:04:46 -05:00 |
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Kyle Cooley
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492b99b008
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Transparent object markers
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2017-11-07 00:41:27 -05:00 |
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Kyle Cooley
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5950b26912
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Update scene assets
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2017-08-19 19:36:45 -04:00 |
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Aesylwinn
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c0d53a2557
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Fix CellRefs being teleported from interior to exterior cells.
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2016-08-31 11:02:04 -04:00 |
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Aesylwinn
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388917df89
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Base editor rotate/scale commit.
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2016-08-10 19:31:34 -04:00 |
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Marc Zinnschlag
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d6b8033b46
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handle cell transitions when moving objects
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2016-03-12 13:19:51 +01:00 |
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Marc Zinnschlag
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fa9689c5e7
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delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on)
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2016-03-11 14:04:47 +01:00 |
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Marc Zinnschlag
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1240e0c716
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cancel instance move on drag abort
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2016-03-04 15:19:26 +01:00 |
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Marc Zinnschlag
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c2a8be9048
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confine move marker drags to a single axis
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2016-03-04 12:00:05 +01:00 |
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Marc Zinnschlag
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a19ac72215
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render marker
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2016-03-01 15:48:34 +01:00 |
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scrawl
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1c24cba46a
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Don't use multiple parental node paths.
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2016-02-22 15:13:31 +01:00 |
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Marc Zinnschlag
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22e717161a
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split object base node into two node (one for position, one for everything else)
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2016-02-21 15:19:31 +01:00 |
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Marc Zinnschlag
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dececf6c38
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instance moving via drag in 3D scenes
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2016-02-16 16:02:29 +01:00 |
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scrawl
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e28dc3e72f
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Preload instances in SceneManager
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2016-02-09 18:35:26 +01:00 |
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Marc Zinnschlag
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39e1b06101
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fixed deletion of objects that are selected (was leaving a node behind)
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2016-01-25 16:18:55 +01:00 |
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Marc Zinnschlag
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c1f0aa7260
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added delete selection item to selection mode button menu
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2016-01-25 14:55:02 +01:00 |
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scrawl
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458a305bff
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OpenCS: add lighting mask
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2016-01-11 23:14:43 +01:00 |
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scrawl
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7f967153ef
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OpenCS: create light sources
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2016-01-11 23:10:16 +01:00 |
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scrawl
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ad2145b463
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OpenCS: use a separate enum for the toggle buttons
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2016-01-11 23:10:16 +01:00 |
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Marc Zinnschlag
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8b01f1f6fb
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added instance tooltips
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2015-11-12 15:09:43 +01:00 |
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Marc Zinnschlag
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71247a0186
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inserted TagBase between ObjectTag and osg::Referenced
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2015-09-26 12:18:18 +02:00 |
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Marc Zinnschlag
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748b13b45b
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renamed ObjectHolder into ObjectTag
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2015-09-26 12:05:44 +02:00 |
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scrawl
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41ea76fd83
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OpenCS: Add selection outline effect to CSVRender::Object
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2015-09-18 18:31:05 +02:00 |
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scrawl
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58720e6a28
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Fix the OpenCS rendering crash on exit (Fixes #2735)
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2015-07-18 03:52:48 +02:00 |
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scrawl
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76799982a5
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Add missing include
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2015-06-18 14:56:43 +02:00 |
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scrawl
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da24e298ee
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Fix -Wreorder warnings
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2015-05-23 22:44:00 +02:00 |
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scrawl
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322fcdc2d3
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Transform world space particles when attaching to a node
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2015-03-28 00:30:49 +01:00 |
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scrawl
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99e1720980
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Add SceneManager and clone utility
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2015-03-26 18:02:51 +01:00 |
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scrawl
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1edccdbe55
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OpenCS: apply visibility flags to osg node
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2015-03-26 00:27:39 +01:00 |
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scrawl
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72400747f2
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OpenCS: preliminary port of cell rendering to OSG
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2015-03-25 23:35:10 +01:00 |
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scrawl
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aedafe651a
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OpenCS: delete physicssystem, will be replaced with OSG picking
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2015-03-25 19:08:09 +01:00 |
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scrawl
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46cbec9a4a
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Add skinning auto-detection in nifosg loader
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2015-03-25 15:39:41 +01:00 |
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