Commit Graph

18904 Commits (a5484d237be7f68ece58ec29845f73b92cd61830)
 

Author SHA1 Message Date
David Cernat ca8fd1aa72 [General] Remove ActorHeadRotation packet because it would be too spammy 8 years ago
David Cernat 2872675f5e [General] Send and read ActorAnimPlay packets 8 years ago
David Cernat 56aeb85965 [Client] Update method names in ActorList 8 years ago
David Cernat 5c1d7f614a [Client] Rename readDrawStates() into readAnimFlags() 8 years ago
David Cernat bf17464074 Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
8 years ago
Andrei Kortunov c93cf822c7 Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628) 8 years ago
Andrei Kortunov fb0c4700a4 Save a proto gender in racemenu 8 years ago
Andrei Kortunov 8581d68b8e Updated documentation for windows settings 8 years ago
scrawl f63b1e81cd Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
8 years ago
Andrei Kortunov 00e06095c1 Updated documentation for new weapon tooltips options 8 years ago
scrawl 8f71b65d38 sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly 8 years ago
David Cernat e7960eee76 [General] Rename DrawState packets into AnimFlags ones for clarity 8 years ago
David Cernat 11a9e3bdb1 Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
8 years ago
scrawl 17125e6c4d Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
8 years ago
scrawl 26e48a0695 Merge pull request #1255 from akortunov/manafix
Fixed magicka calculation on chargen (bug #3694)
8 years ago
David Cernat de8d28e2c3 [Client] Improve logic for updating LocalActors & sending their packets 8 years ago
David Cernat 9e25a95861 [Server] Initialize processors for recently added ActorPackets 8 years ago
David Cernat 426d5a7fc2 [Client] Add missing usage of sendDrawStateActors() 8 years ago
Andrei Kortunov dc036e96d4 fixed magicka calculation on chargen (bug #3694) 8 years ago
Allofich 6e405aed8c Adjustments to RemoveItem behavior
(Fixes #3796)
8 years ago
David Cernat d2fe777f89 [General] Send and read ActorDrawState packets 8 years ago
David Cernat 9c731990a9 [Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags() 8 years ago
David Cernat 10ad5b2a99 [General] Remove BaseActor's AnimStates that are no longer needed 8 years ago
David Cernat c6cd0a2953 Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
8 years ago
scrawl 8d8f293a65 Merge pull request #1246 from akortunov/develop
Menu improvements
8 years ago
scrawl d8943d911c Merge pull request #1254 from Allofich/warning
Remove unnecessary line
8 years ago
scrawl caacf31a09 Merge pull request #1210 from Allofich/fix
Fix frame rate drop during actor update
8 years ago
Allofich 470988f9ef Minor changes to getActorsSidingWith 8 years ago
Andrei Kortunov c3d49d5ca5 Fixed inventory crash and skipmenu launch 8 years ago
Allofich 6272e1c674 Cache allies found while iterating engageCombat
(Fixes #3814)
8 years ago
Andrei Kortunov 1fe3a3efe4 Count dialog layout changes 8 years ago
Allofich 5020d03c78 Remove unnecessary line 8 years ago
Andrei Kortunov 72a16dc78b Merge branch 'master' into pinned since added PR #1250 8 years ago
Andrei Kortunov 506cc47c9d Add option to show reach and attack speed for melee weapons 8 years ago
scrawl 993860a4b1 Merge pull request #1250 from resilar/mapbutton
Hide WorldButton when in game mode
8 years ago
scrawl 8f335b3484 Merge pull request #1245 from akortunov/tgm
Vanilla-like tgm
8 years ago
David Cernat 0d196af685 [General] Add placeholders for 7 new ActorPackets 8 years ago
David Cernat 9852076590 [Client] Send all NPC data to newly arriving players 8 years ago
David Cernat 15f91e7825 [Client] Add CellController methods for getting and checking Cells 8 years ago
David Cernat 69f820f3a0 [Client] Rename CellController's getCell() into getCellStore() 8 years ago
David Cernat d14102716d [Client] Retool LocalActors and DedicatedActors for ActorPosition packet 8 years ago
David Cernat cbd2af972d [Client] Get movement settings for NPCs before they are reset 8 years ago
David Cernat 7700b82952 [General] Clean up BaseEvent and BaseStructs 8 years ago
David Cernat 7662297334 [General] Use ESM::Position to store BaseActor's movement 8 years ago
David Cernat 2709de83fb [Client] Use clearer variable names in LocalPlayer::UpdatePosition() 8 years ago
David Cernat 742d6f653a [General] Add ActorPosition packet 8 years ago
David Cernat b6c3830ea0 [General] Rename WorldObject's pos into position for consistency 8 years ago
Andrei Kortunov 95ce7637f3 Adds persisted pin (feature #2834, bug #2489) 8 years ago
David Cernat 174f316787 [General] Rename PacketActorFrame into PacketActorTest 8 years ago
David Cernat a5d0486c82 [General] Set actor data correctly 8 years ago