Koncord
|
c27351c19e
|
Implement inventory functions
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
|
8 years ago |
David Cernat
|
b8f4cb94fb
|
Rename BasePacket into PlayerPacket
|
8 years ago |
David Cernat
|
b6086ab015
|
Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
|
8 years ago |
David Cernat
|
26487598a6
|
Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
|
8 years ago |
David Cernat
|
ce4b326b02
|
Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
|
8 years ago |
David Cernat
|
046a1ea899
|
Add packet for player levels
|
8 years ago |
David Cernat
|
81999a8179
|
Remove outdated ID_GAME_UPDATE_SKILLS packet, part 2
|
8 years ago |
Koncord
|
cf1a0113a1
|
Time API
|
8 years ago |
Koncord
|
a661de2a84
|
PacketClass
|
8 years ago |
David Cernat
|
e39b66af4f
|
Move logger to components
|
8 years ago |
David Cernat
|
d9cfd5bac2
|
Resolve conflicts with OpenMW
|
8 years ago |
scrawl
|
a44ba0e461
|
Merge pull request #966 from kpp/find_mygui
Find mygui
|
8 years ago |
Roman Proskuryakov
|
4cffdb67d8
|
Uses case-sensitive MyGUI_* variables
|
8 years ago |
David Cernat
|
babba95413
|
Merge pull request #34 from OpenMW/master
Add OpenMW commits from 1st week of August
|
9 years ago |
Marc Zinnschlag
|
aa1ed9b172
|
Merge remote-tracking branch 'aesylwinn/RenderWater'
|
9 years ago |
Aesylwinn
|
5753f52b47
|
Move water mesh + simple state generation to components library.
|
9 years ago |
David Cernat
|
8686b9cc12
|
Merge pull request #29 from OpenMW/master
Add OpenMW commits from end of July
|
9 years ago |
MiroslavR
|
b65f379b7f
|
Save scripted animation state (Fixes #1931, #2150, #3393)
|
9 years ago |
Koncord
|
ed3dc8ca7b
|
Reduced server dependings
|
9 years ago |
AnyOldName3
|
20f73f4a32
|
Relocate escape-related code to new files escape.hpp and escape.cpp.
|
9 years ago |
Koncord
|
9ab77cb123
|
New API functions: MessageBox, CustomMessageBox, InputDialog
New Callback: OnGUIAction
|
9 years ago |
Aesylwinn
|
b4a000913c
|
Merge remote-tracking branch 'yar/master' into Even
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwdialogue/filter.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/localscripts.cpp
# components/CMakeLists.txt
# components/compiler/exprparser.cpp
# components/sceneutil/workqueue.cpp
|
9 years ago |
MiroslavR
|
f6f3f71db5
|
Improve format specifiers for message boxes
|
9 years ago |
Koncord
|
1b259e2d33
|
Syncing inventory, animations, position, 8 key attributes
Created Package system
|
9 years ago |
Roman Proskuryakov
|
3bcd23022a
|
Rewrites FindBullet using LibFindMacros handling version properly
|
9 years ago |
Aesylwinn
|
d141672b53
|
Pathgrid geometry creator
|
9 years ago |
scrawl
|
a9ad1b09e2
|
Introduce ShaderManager & ShaderVisitor
Actual shaders still to be written.
|
9 years ago |
scrawl
|
e28dc3e72f
|
Preload instances in SceneManager
|
9 years ago |
scrawl
|
d11c2864df
|
Introduce UnrefQueue to handle the deleting of no longer needed objects in the background thread
|
9 years ago |
scrawl
|
6f9ca0f68f
|
Add basic cell preloader class
Not properly in use yet, but seems to be working.
|
9 years ago |
scrawl
|
df57d4bfba
|
Use a common base class for resource managers
Implement updateCache to delete unreferenced cached objects when they have not been referenced for a while.
|
9 years ago |
scrawl
|
f99f403dda
|
Rename TextureManager to ImageManager
|
9 years ago |
scrawl
|
438b30d6f0
|
Move configureLight to a separate file
|
9 years ago |
scrawl
|
6546c05428
|
Move Fallback map to components/
|
9 years ago |
scrawl
|
64424e7262
|
Move keyframe loading out of SceneManager to new KeyframeManager
|
9 years ago |
sandstranger
|
7d374b36fd
|
change cmake variables
|
9 years ago |
sandstranger
|
238a5824be
|
add custom new variable fot Qt
|
9 years ago |
sandstranger
|
bd5057aa3c
|
enable opengl es1
|
9 years ago |
scrawl
|
d3fa8a8602
|
Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2
|
9 years ago |
scrawl
|
3d12b2ca9d
|
Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager.
|
9 years ago |
scrawl
|
f962ce0bbe
|
Don't link against unnecessary OSG libraries
|
9 years ago |
scrawl
|
62169a7039
|
Use a single-precision PositionAttitudeTransform in speed critical places
|
9 years ago |
scrawl
|
8cf57ef6ac
|
Move BulletShapeManager and BulletShape to resource/
|
9 years ago |
scrawl
|
59aee04ddb
|
Implement ScalingLayer, for layouting of widgets in screen-relative coordinates
|
9 years ago |
scrawl
|
51f3a8fec6
|
osgMyGUI: move Platform methods to the .cpp file
|
9 years ago |
Alexander "Ace" Olofsson
|
7d4125d97f
|
Fixes for building with unity build
|
9 years ago |
scrawl
|
3a7d0d8dc8
|
Remove a file that isn't in use yet from build
|
10 years ago |
Koncord
|
7924ecef3e
|
Fix definition conflict
|
10 years ago |
scrawl
|
f09e4620b6
|
Move OpenMW version information to a textfile instead of compiling it in
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
|
10 years ago |
Koncord
|
73731d27e9
|
Add ${MYGUI_LIBRARIES} to components/CMakeLists.txt
|
10 years ago |