David Cernat
|
a650683bae
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[General] Add and use Target struct in mwmp::Attack
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2017-04-17 18:31:39 +03:00 |
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David Cernat
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9882ceedf3
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[General] Remove attackerGuid from mwmp::Attack because it is redundant
|
2017-04-17 18:03:33 +03:00 |
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David Cernat
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caf5428532
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[General] Rename mwmp::Attack vars in preparation for Actor support
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2017-04-17 17:24:11 +03:00 |
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David Cernat
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9f226253d4
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[General] Rename mwmp::Attack's refid into refId for consistency
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2017-04-17 09:35:18 +03:00 |
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David Cernat
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f0f0b2dcc9
|
[General] Send and read ActorSpeech packets
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2017-04-16 18:43:13 +03:00 |
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David Cernat
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1fb11dafef
|
[General] Send and read ActorStatsDynamic packets
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2017-04-16 16:42:07 +03:00 |
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David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
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2017-04-16 09:00:18 +03:00 |
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David Cernat
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ca8fd1aa72
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[General] Remove ActorHeadRotation packet because it would be too spammy
|
2017-04-15 15:49:40 +03:00 |
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David Cernat
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2872675f5e
|
[General] Send and read ActorAnimPlay packets
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2017-04-15 13:42:30 +03:00 |
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David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
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2017-04-14 16:00:34 +03:00 |
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David Cernat
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d2fe777f89
|
[General] Send and read ActorDrawState packets
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2017-04-13 15:26:48 +03:00 |
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David Cernat
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10ad5b2a99
|
[General] Remove BaseActor's AnimStates that are no longer needed
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2017-04-13 13:06:09 +03:00 |
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David Cernat
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0d196af685
|
[General] Add placeholders for 7 new ActorPackets
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2017-04-11 11:37:38 +03:00 |
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David Cernat
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7700b82952
|
[General] Clean up BaseEvent and BaseStructs
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2017-04-10 16:33:07 +03:00 |
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David Cernat
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7662297334
|
[General] Use ESM::Position to store BaseActor's movement
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2017-04-10 16:32:10 +03:00 |
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David Cernat
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742d6f653a
|
[General] Add ActorPosition packet
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2017-04-10 12:38:30 +03:00 |
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David Cernat
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b6c3830ea0
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[General] Rename WorldObject's pos into position for consistency
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2017-04-10 09:25:20 +03:00 |
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David Cernat
|
174f316787
|
[General] Rename PacketActorFrame into PacketActorTest
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2017-04-10 08:37:18 +03:00 |
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David Cernat
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a5d0486c82
|
[General] Set actor data correctly
|
2017-04-10 07:22:03 +03:00 |
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David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
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2017-04-09 16:32:44 +03:00 |
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David Cernat
|
070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
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2017-04-09 08:51:28 +03:00 |
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David Cernat
|
b8ca2382c7
|
[General] Remove variables that are not going to be used in ActorFrame
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2017-04-08 11:27:08 +03:00 |
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David Cernat
|
d3f3fb5d05
|
[Client] Correctly implement movement animation sync for NPCs
|
2017-04-08 08:59:21 +03:00 |
|
David Cernat
|
d829d219c3
|
[General] Add (very) partial animation sync for NPCs
|
2017-04-06 15:11:51 +03:00 |
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David Cernat
|
8f18dc87c4
|
[General] Model ActorList on Container more closely by including action
|
2017-04-05 04:45:51 +03:00 |
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David Cernat
|
8c2469bf6d
|
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
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2017-04-05 04:06:45 +03:00 |
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David Cernat
|
ddedcac510
|
[General] Read and write mpNums in world packets
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2017-04-04 10:16:09 +03:00 |
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David Cernat
|
8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
|
2017-04-04 09:23:34 +03:00 |
|
Koncord
|
435d9780a7
|
[General] Fix PacketPreInit
|
2017-03-06 18:40:53 +08:00 |
|
Koncord
|
690211ad99
|
[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
|
2017-03-06 18:40:07 +08:00 |
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Koncord
|
0c1905e842
|
[General] Add PreInit packet
|
2017-03-05 16:46:11 +08:00 |
|
Koncord
|
0d53a6916d
|
[General] Move repeated code in Packet() to base class
|
2017-03-05 16:27:41 +08:00 |
|
David Cernat
|
5c269a5f8d
|
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
|
2017-02-28 01:38:25 +02:00 |
|
David Cernat
|
e6bc7ad463
|
[General] Make all flying players fly correctly, including TCL users
|
2017-02-27 23:01:33 +02:00 |
|
Koncord
|
e3f4c63ea6
|
[General] Delete invalid & redundant code
|
2017-02-24 12:30:18 +08:00 |
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David Cernat
|
a4526605a6
|
[General] Remove goldValue from ContainerItem because it is never useful
|
2017-02-20 12:31:11 +02:00 |
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David Cernat
|
4f2b88df8a
|
[General] Remove owner var from ContainerItem because it is always empty
|
2017-02-18 23:59:02 +02:00 |
|
David Cernat
|
941d6269c1
|
[General] Slightly reorder variables in ID_OBJECT_PLACE
|
2017-02-17 18:34:11 +02:00 |
|
David Cernat
|
27c4015f50
|
[General] Remove unused packet placeholder ID_OBJECT_HEALTH
|
2017-02-16 18:46:39 +02:00 |
|
David Cernat
|
3b604a432e
|
[General] Restructure ID_CONTAINER to allow multiple containers at once
|
2017-02-15 20:14:25 +02:00 |
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David Cernat
|
5038353792
|
[General] Rename BaseEvent's state into doorState & adjust related funcs
|
2017-02-06 23:09:50 +02:00 |
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David Cernat
|
d8a9a5f6c9
|
[General] Send item owner in ID_CONTAINER
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2017-02-06 22:45:23 +02:00 |
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David Cernat
|
3614b21e10
|
[General] Send charge and goldValue in ID_CONTAINER
|
2017-02-06 21:28:03 +02:00 |
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David Cernat
|
182b238b5f
|
[General] Rename WorldEvent into BaseEvent
|
2017-02-06 12:53:41 +02:00 |
|
David Cernat
|
75392297b5
|
[General] Use vector::at in most places
|
2017-02-05 19:01:06 +02:00 |
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David Cernat
|
f314b13edf
|
[General] Rename item health into charge, for consistency with OpenMW
|
2017-02-05 14:56:27 +02:00 |
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David Cernat
|
ecc456fea9
|
[General] Include charge int in WorldObject & send it w/ ID_OBJECT_PLACE
|
2017-02-05 13:45:12 +02:00 |
|
David Cernat
|
04d45b9dbb
|
[General] Rename packets to show they are for players only, not NPCs
|
2017-02-05 09:01:33 +02:00 |
|
David Cernat
|
9f8bed9be1
|
[General] Add action types to WorldEvent's ContainerChanges
|
2017-02-04 21:32:06 +02:00 |
|
David Cernat
|
a07e616878
|
[General] Add ContainerItem and ContainerChanges structs to WorldEvent
|
2017-02-04 20:14:39 +02:00 |
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