Marc Zinnschlag
ab94e70724
more cleanup of document setup
2014-05-01 13:04:48 +02:00
Marc Zinnschlag
8dc6ad5059
moved new flag from setupData function to Document constructor
2014-04-29 14:27:44 +02:00
Marc Zinnschlag
5f1d2f72f6
added basic loading GUI
2014-04-29 14:17:25 +02:00
Marc Zinnschlag
ddb0496dca
replaced return value of removeDocument with a signal
2014-04-26 13:11:27 +02:00
Marc Zinnschlag
dbb192f084
moved loading to a separate thread
2014-04-24 15:09:25 +02:00
Marc Zinnschlag
e324450118
replaced return value of DocumentManager::addDocument with a signal
2014-04-21 09:02:58 +02:00
Marc Zinnschlag
86bd2f48dc
removed an unused function
2014-04-20 17:28:10 +02:00
Marc Zinnschlag
0eed697f9a
Merge remote-tracking branch 'digmaster/master'
2014-04-20 13:36:39 +02:00
Marc Zinnschlag
a91b386381
Merge remote-tracking branch 'jeffreyhaines/master'
2014-04-20 13:34:58 +02:00
cc9cii
6a1435c49e
Remove rotation check that was freezing NPC's.
2014-04-20 17:59:08 +10:00
cc9cii
e17fab891d
Suppress travis warning and one more tweak.
2014-04-20 16:49:57 +10:00
Thomas Luppi
d6f1f129eb
Forgot to capitalize something. whooooops
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dat y do
2014-04-20 00:39:50 -04:00
Thomas Luppi
95ef874205
Gets default keybindings from scancode, not keyvalue.
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Gives keyboard set-up independant default keybindings; useful for
international keyboards or dvorak users
2014-04-20 00:34:58 -04:00
cc9cii
2b544d550b
Fixed the rotation animation glitch.
2014-04-20 14:27:18 +10:00
cc9cii
000afa48b7
An attempt at making turning animation smoother. Copied some code from AiCombat for rotation.
2014-04-20 11:59:47 +10:00
cc9cii
3d26702f5e
Make idle actors face the player. Turning animation is not smooth.
2014-04-20 10:36:01 +10:00
cc9cii
9bd31b6236
Added reaction time and moved game setting variables init to the constructor.
2014-04-20 10:06:03 +10:00
Jeffrey Haines
3484df0743
Fixed garage value found in beta's static analysis
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Source: https://forum.openmw.org/viewtopic.php?f=6&t=2059#p23844
2014-04-19 19:42:49 -04:00
Jeffrey Haines
6733a1541e
Fixes to Crime System
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Victimless crimes were removed because victims may not exist in the
case of stealing items.
Is class now uses case insensitive comparison.
Fixed issue with confiscation of stolen items.
2014-04-19 19:03:31 -04:00
cc9cii
3dfd08cf2d
Cleanup and little tweaking.
2014-04-20 08:31:02 +10:00
cc9cii
479a94b35d
Backing off closed doors working, needs cleanup and tweaking.
2014-04-20 08:14:54 +10:00
Marc Zinnschlag
7eb6a2e52d
Merge remote-tracking branch 'scrawl/alarm'
2014-04-18 16:19:28 +02:00
Marc Zinnschlag
34092f9f5d
Merge remote-tracking branch 'scrawl/master'
2014-04-18 15:08:30 +02:00
scrawl
b3916e7744
Crime: mark witnesses as alarmed.
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Fixes guard dialogue to properly detect if the player turned himself in.
2014-04-18 13:44:09 +02:00
scrawl
4625adfb7f
Fix typo in a condition.
2014-04-18 11:43:37 +02:00
cc9cii
7437647f70
Forgot to add a guard :-(
2014-04-18 16:45:31 +10:00
cc9cii
a0fc514df7
Suppress compiler warning.
2014-04-18 15:45:39 +10:00
cc9cii
c652cb1568
More cleaning up.
2014-04-18 15:19:22 +10:00
cc9cii
2447f0f4aa
Cleaned up logging statements.
2014-04-18 14:41:44 +10:00
cc9cii
aad13d315c
Fixed issue where allowed nodes were being erased. PathFinder was returning an empty path if the closest pathgrid point to the start was also the closest pathgrid point to the goal. Still need to clean up and remove logging statements.
2014-04-18 14:41:44 +10:00
cc9cii
d3be725ee7
Actors are moved on if idling near a closed interior door. Unreachable pathgrid points due to a closed door are removed from the allowed set of points.
2014-04-18 14:41:43 +10:00
cc9cii
1ceeeb4a22
Fix movement glitches for actors with low speeds (e.g. a rat). Was caused by false detection of being stuck.
2014-04-18 14:41:43 +10:00
Marc Zinnschlag
65161c3e24
Merge remote-tracking branch 'sirherrbatka/less-signals'
2014-04-16 10:22:20 +02:00
Marc Zinnschlag
ce33912980
Merge remote-tracking branch 'sirherrbatka/AngryFix'
2014-04-16 10:21:59 +02:00
Marc Zinnschlag
a7cece3d30
do not generate modfiy commands on edits to change a cell to a value equal its original value before the edit
2014-04-15 22:34:15 +02:00
Marek Kochanowicz
8fba71101c
removed signals
2014-04-15 20:39:19 +02:00
Marek Kochanowicz
fc1837e2ed
fixed bug: regions can be dragged
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ps
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
2014-04-15 19:26:43 +02:00
Marc Zinnschlag
30d5040f2f
Merge remote-tracking branch 'cc9cii/Bug-No-1260'
2014-04-15 15:26:58 +02:00
cc9cii
1fc030653f
Avoid hard coding "thief.dds" string.
2014-04-15 22:30:41 +10:00
Marc Zinnschlag
86e65944b8
Merge remote-tracking branch 'jeffreyhaines/master'
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Conflicts:
apps/openmw/CMakeLists.txt
2014-04-15 11:31:48 +02:00
Jeffrey Haines
e2fab228f9
Save state is handled correctly now.
2014-04-14 18:11:04 -04:00
cc9cii
89be1069a7
Bug #1260 : show thief.dds image for a custom class level up menu
2014-04-14 18:31:46 +10:00
Marc Zinnschlag
71068ae3ad
Merge branch 'regionmap'
2014-04-13 17:24:08 +02:00
Marc Zinnschlag
d188e68227
added f-type hint to TableSubView
2014-04-13 16:40:41 +02:00
Marc Zinnschlag
097c063b8a
added 'view in table' action to region map
2014-04-13 16:40:16 +02:00
Marc Zinnschlag
2eca9e72fd
added view action to region map
2014-04-13 15:46:31 +02:00
Marc Zinnschlag
1892550833
added set/unset region actions to region map
2014-04-13 15:32:49 +02:00
Marc Zinnschlag
fc4195a88f
added create cell menu item to regionmap
2014-04-13 14:17:18 +02:00
Marc Zinnschlag
19b31c4146
always use the cell ID instead of the exterior coordinate fields from the original cell struct
2014-04-13 14:16:59 +02:00
Marc Zinnschlag
decd4270d9
added CellId role to RegionMap model
2014-04-13 13:59:27 +02:00