David Cernat
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abaa26e32a
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Merge pull request #226 from OpenMW/master
Add OpenMW commits up to 8 Jun 2017
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2017-06-08 05:25:47 +03:00 |
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scrawl
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59eb0aba7d
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Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
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2017-06-07 21:55:45 +02:00 |
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Koncord
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587b53bfed
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[Client] Reorder files
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2017-06-07 00:06:10 +08:00 |
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Koncord
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568b0702fa
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[Server] Implement PasswordDialog
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2017-06-06 23:34:27 +08:00 |
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Koncord
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b84f97ec2b
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[Client] Implement PasswordDialog
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2017-06-06 23:33:59 +08:00 |
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Koncord
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cef58fa164
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[Server] Change fprintf to LOG_MESSAGE_SIMPLE in GET_PLAYER
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2017-06-06 16:35:05 +08:00 |
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Koncord
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186e5fe33e
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[Server] Remove GetAngleY & remove Y parameter from SetAngle
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2017-06-06 16:33:34 +08:00 |
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David Cernat
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89f6c6df96
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Merge pull request #225 from OpenMW/master
Add OpenMW commits up to 4 Jun 2017
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2017-06-05 03:38:58 +03:00 |
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Andrei Kortunov
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c2962ced90
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Removed empty space before dialogue entry (bug #3892)
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2017-06-04 23:20:43 +04:00 |
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scrawl
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6f878327bf
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Fix unused ICS_MAX warning
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2017-06-04 12:50:25 +02:00 |
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scrawl
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172cc65be9
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Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
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2017-06-04 12:49:53 +02:00 |
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Andrei Kortunov
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00402b7154
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Removed unused variable
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2017-06-04 14:09:23 +04:00 |
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scrawl
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d6b97604ba
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Update AUTHORS.md
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2017-06-04 11:19:28 +02:00 |
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scrawl
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70e02f4c28
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Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
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2017-06-04 11:18:49 +02:00 |
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scrawl
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305f5af4a6
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Merge pull request #1309 from akortunov/enchantchance
Move a setting to show enchanting success chance to Game section
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2017-06-03 22:17:41 +02:00 |
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Andrei Kortunov
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f4a187a9c2
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Move a setting to show enchanting success chance from GUI to Game section
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2017-06-03 23:03:24 +04:00 |
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David Cernat
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315ec46ff6
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Merge pull request #224 from OpenMW/master
Add OpenMW commits up to 3 Jun 2017
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2017-06-03 17:19:34 +03:00 |
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scrawl
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516e99c6e7
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Merge pull request #1305 from akortunov/enchantchance
Show success chance when self-enchanting
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2017-06-03 15:19:12 +02:00 |
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Andrei Kortunov
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9a1ba1e559
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Show success chance when self-enchanting (Feature #3492)
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2017-06-03 14:39:15 +04:00 |
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scrawl
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9032443272
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Merge pull request #1307 from nikolaykasyanov/fix-macos-ci
Fix macOS CI
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2017-06-03 11:21:46 +02:00 |
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Andrei Kortunov
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42f3c73c75
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Spell priority: dispel usage improvements
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2017-06-03 13:16:44 +04:00 |
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Nikolay Kasyanov
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224fcc9a4a
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[macOS, CI] Fix dependency installation
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2017-06-03 10:42:49 +02:00 |
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Koncord
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2ed1bfe427
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[General] Simplify ActorPackets
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2017-06-03 03:42:10 +08:00 |
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Koncord
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fd8e833d6a
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[General] Simplify WorldPackets
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2017-06-03 03:10:47 +08:00 |
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Nicholas
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f6f07f5497
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clear mGoToJail flag on load
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2017-06-02 13:33:47 -05:00 |
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Koncord
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556bf18535
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[General] Minor improvements for player packets
Add compression, remove useless loop iterations
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2017-06-03 02:23:34 +08:00 |
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Koncord
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ad873e16b8
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[Client] Limiting updates to ~64 per second
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2017-06-02 21:20:35 +08:00 |
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Koncord
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c2600bac8e
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[General] Allow single bit booleans in packets
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2017-06-02 21:03:29 +08:00 |
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Koncord
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9742b0a801
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[Client] Reset statTimer every timeout
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2017-06-02 20:45:44 +08:00 |
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Koncord
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80631ae8bd
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[Client] Reset positionTimer on time expired
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2017-06-02 20:45:19 +08:00 |
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Koncord
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7e5e877fda
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[General] Pack player->direction.pos to 1 byte
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2017-06-02 20:16:23 +08:00 |
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Koncord
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dded330cc4
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[General] Get rid Z axis in direction.pos
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2017-06-02 18:33:59 +08:00 |
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Koncord
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a847d46984
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[Client] Get rid Z axis in direction.pos
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2017-06-02 18:33:51 +08:00 |
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Koncord
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d67db1a9bd
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[Client] Play rotation animation on dedicated players
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2017-06-02 18:05:33 +08:00 |
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Koncord
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ae9e5750ac
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[General] Aggressive compression of rotations
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2017-06-02 17:20:34 +08:00 |
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Koncord
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2ef1e26233
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[Client] Fix ID_PLAYER_POSITION spam
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2017-06-02 17:19:36 +08:00 |
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Koncord
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3905e0dae9
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[General] Get rid direction.rot again
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2017-06-02 15:44:51 +08:00 |
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Koncord
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5f30dfd5db
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[Client] Get rid direction.rot
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2017-06-02 15:44:39 +08:00 |
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David Cernat
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8c785fb22c
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[Client] Send ObjectDelete packets when summoned creatures despawn
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2017-06-02 09:15:08 +03:00 |
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David Cernat
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0bed33e39e
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[Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
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2017-06-02 06:58:33 +03:00 |
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David Cernat
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75a60a4700
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[Client] Update debug in CellStore
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2017-06-02 05:26:07 +03:00 |
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David Cernat
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d0a0b6ffa4
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[General] Add basic integrity checks to all Actor and World packets
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2017-06-02 01:35:32 +03:00 |
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David Cernat
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e042673779
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[Client] Fix error when trying to delete player markers that don't exist
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2017-06-01 22:42:57 +03:00 |
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David Cernat
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cf41956cad
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[Client] Prevent framerate drops caused by invalid rotation values
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2017-06-01 21:45:36 +03:00 |
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David Cernat
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41de1876a3
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Merge pull request #223 from OpenMW/master
Add OpenMW commits up to 31 May 2017
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2017-06-01 08:11:46 +03:00 |
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scrawl
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9fd0d54a35
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Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
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2017-05-31 22:47:38 +02:00 |
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scrawl
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4a9a741905
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Merge pull request #1304 from akortunov/spellpriority
Combat AI: spell priority fixes
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2017-05-31 22:47:28 +02:00 |
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Andrei Kortunov
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f6c3d4935e
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Spell priority: feather and burden
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2017-05-31 19:23:44 +04:00 |
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Andrei Kortunov
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10d4cb15ad
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Improved repair widget
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2017-05-31 19:11:49 +04:00 |
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Andrei Kortunov
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1164c3f16e
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Improved recharge widget
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2017-05-31 19:11:49 +04:00 |
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