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60 commits

Author SHA1 Message Date
David Cernat
9c7f5410a5 [Client] Add exception handling to CellController::isSameCell() 2020-08-27 16:31:29 +02:00
David Cernat
89da1f39fb [Client] Implement stable cell resets 2020-08-16 23:56:01 +02:00
David Cernat
c6852f49ba [Client] Add another validity check to CellController::updateLocal() 2020-08-11 12:57:09 +02:00
David Cernat
9a83108fe5 [Client] Add uninitializeCell() method to CellController 2020-08-11 04:15:12 +02:00
David Cernat
bcb7568ac6 [Client] Add cellStore validity check to CellController::updateLocal() 2020-08-06 19:17:02 +02:00
David Cernat
63480a0012 [Client] Use DetourNavigator for local actors, working around c1ebd9474b 2020-07-26 17:58:59 +02:00
David Cernat
a383b7b612 [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
David Cernat
339428872e [Client] Fix infinite loop in CellController
Previously, using CellController::getCellStore() to get an unloaded CellStore would make its references get loaded in the process, with the CellStore's loadRefs() then running updateMergedRefs(), which in turn – before getting as far as setting the CellStore's state to State_Loaded – would call CellController::hasLocalAuthority() on its accompanying ESM::Cell, which would then run CellController::isActiveWorldCell(), which would then run CellController::getCellStore() to get the CellStore again, which – still being marked as unloaded – would run the whole loop again... and again.
2019-09-23 21:18:38 +03:00
David Cernat
3e1c96a49c [Client] Fix crash by not trying to enable markers for invalid players 2019-08-26 21:10:02 +03:00
David Cernat
9350e1d484 [General] Split up Attack packets into Attack and Cast ones
Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
2019-08-25 09:35:23 +03:00
David Cernat
0339958e21 [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
David Cernat
43f195f0c7 [Client] Use clearer debug for actor initializations 2019-01-05 23:27:35 +02:00
David Cernat
09da24f1ea [General] Rename all instances of refNumIndex into refNum
This creates symmetry with mpNum and should cause less confusion in the future.
2018-07-13 04:12:03 +03:00
David Cernat
6316f1e590 [Client] Add ActorList methods for sending ActorAI packets
Additionally, use consistent capitalization for AI-related methods.
2018-07-12 20:48:47 +03:00
David Cernat
7e90d1f2a4 [Client] Fix interior-to-exterior and v.v. cell transitions for actors
Make sure only players who are cell authorities can get actors to teleport across cells for them, and display a message box for players who are not cell authorities.
2018-06-21 16:44:49 +03:00
David Cernat
77389538e8 [General] Implement ActorAI packet, part 1
The server can now make actors become followers of players or other actors.
2018-05-12 06:29:11 +03:00
David Cernat
d8b48f6cf4 [Client] Remove redundant container methods from CellController 2018-04-01 07:11:43 +03:00
David Cernat
66078bfea7 [General] Implement Mark location sync as part of PlayerMiscellaneous 2018-01-31 04:50:29 +02:00
David Cernat
4a9a628a0f [Client] When getting an actor, make sure their cell is initialized 2018-01-07 02:35:30 +02:00
David Cernat
711c4d83da [Client] Fix build after recent OpenMW changes to GUI 2017-10-07 23:33:36 +03:00
Koncord
52349278e9 [Client] Fix warnings 2017-07-03 23:41:16 +08:00
Koncord
5b2cab4c6b [General] Change NULL to nullptr 2017-06-27 22:49:28 +08:00
Koncord
0ed0d2417b [Client] Make foreach style consistent with other 2017-06-27 22:27:02 +08:00
Koncord
7499777b3a [Client] Update CellController to C++11 2017-06-27 21:56:40 +08:00
David Cernat
2e45203bbb [Client] Clean up mapIndexes in CellController 2017-05-27 21:20:24 +03:00
David Cernat
73b9683182 [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
David Cernat
4f273932af [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
David Cernat
8d41a0c53b [Client] Make LocalActor initialization include newly spawned Actors 2017-05-05 02:46:16 +03:00
David Cernat
c3c04bbfc3 [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
Koncord
eda74ddf44 [Client] Fix memory leaks 2017-04-30 13:56:30 +08:00
David Cernat
f6a218025a [Client] Fix actor memory leaks, part 1 2017-04-30 04:19:28 +03:00
David Cernat
a12694c6ef [Client] Fix crash caused by late-arriving ActorAuthority packets 2017-04-23 17:12:45 +03:00
David Cernat
14e1ff27cb [Client] Rename CellController's cellsActive to cellsInitialized for clarity 2017-04-23 16:53:24 +03:00
David Cernat
871d8c8308 [Client] Send and read ActorCellChange packets 2017-04-23 14:01:13 +03:00
David Cernat
87ada3e763 [Client] Add CellController::isSameCell() and use it in LocalPlayer 2017-04-23 14:01:13 +03:00
David Cernat
6aa0fa85ab [Client] Send and read ActorAttack packets 2017-04-19 22:10:06 +03:00
David Cernat
61cedfa192 [Client] Add CellController methods to fetch Actors without needing Ptrs 2017-04-19 18:20:12 +03:00
David Cernat
f0f0b2dcc9 [General] Send and read ActorSpeech packets 2017-04-16 18:43:13 +03:00
David Cernat
1fb11dafef [General] Send and read ActorStatsDynamic packets 2017-04-16 16:42:07 +03:00
David Cernat
2872675f5e [General] Send and read ActorAnimPlay packets 2017-04-15 13:42:30 +03:00
David Cernat
5c1d7f614a [Client] Rename readDrawStates() into readAnimFlags() 2017-04-15 10:47:53 +03:00
David Cernat
d2fe777f89 [General] Send and read ActorDrawState packets 2017-04-13 15:26:48 +03:00
David Cernat
15f91e7825 [Client] Add CellController methods for getting and checking Cells 2017-04-10 18:13:22 +03:00
David Cernat
69f820f3a0 [Client] Rename CellController's getCell() into getCellStore() 2017-04-10 17:30:57 +03:00
David Cernat
d14102716d [Client] Retool LocalActors and DedicatedActors for ActorPosition packet 2017-04-10 17:10:18 +03:00
David Cernat
c52084a028 [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
David Cernat
0ccbe70e61 [Client] Rename methods to make their purpose clearer 2017-04-08 14:31:22 +03:00
David Cernat
b883b4c7ce [Client] Reorder includes 2017-04-08 12:54:38 +03:00
David Cernat
3d6dc74bdc [Client] Fix logic for mwmp::Cell initialization 2017-04-08 12:33:41 +03:00
David Cernat
5b43e62c50 [Client] Make it possible to get DedicatedActor from CellController 2017-04-08 07:46:33 +03:00